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April 13, 2008 11:10

120 posts(s)

Donator

 

Hi Gabriel! Kick the server! it’s been updating for over an hour now…

 

April 12, 2008 21:44

4,310 posts(s)

Administator

 

Ops, my fault :-)

Now you should be able to do that.

Cheers!

 

April 12, 2008 20:36

42 posts(s)

Donator

 

Hi,

Since we now can offer a proposal below the defined value, shouldn’t this validation be made when we try to realy make a proposal instead of before?

If a player now costs 20.000.000 and I have only 10.000.000, I cannot offer the maximum amount of money that I have (10.000.000)

Regards

 

April 12, 2008 10:59

1,003 posts(s)

Administator

 

Enabled teams in bad shape to always be able to hire players in free transfer, within a reasonable wage (and following other game rules).

 

April 12, 2008 10:56

1,003 posts(s)

Administator

 

fixed. posted on announcements.

cheers!

 

April 12, 2008 08:54

1,003 posts(s)

Administator

 

hey Guys. I will take a look.

cheers

 

April 11, 2008 11:03

678 posts(s)

 

Well, I wanna get some Free transfer people in :)… help me out here :)…. ask if Danilo can fix this

 

April 11, 2008 10:39

4,310 posts(s)

Administator

 

Sorry Sly, I’m kinda stuck with the match replay right now. Maybe Danilo could do it, even tough I took care of this whole transfers and contracts thing :-D

Cheers!

 

April 11, 2008 09:59

678 posts(s)

 

When will this be applied? I can’t do anything at the moment :(

 

April 11, 2008 08:37

4,310 posts(s)

Administator

 

You may be low on money relatively to your wages expenses. We have an enhancement on our list to allow you to hire free or cheap players with limited wage even when low or negative on money.

Cheers!

 

April 11, 2008 07:25

678 posts(s)

 

Why am I getting this msg when trying to get someone from the free transfer? Have I reached my wage limit and the board or “protecting” me? I can’t offer any amount, 0-1000…. doesn’t work…

 

April 11, 2008 05:15

637 posts(s)

 

Central players you can use on positions LC, C and RC, but not on positions L and R.
So you have 5 positions on the field. And on each position -1, 0 and +1
DL DLC DC DRC DR
ML MLC MC MRC MR
AL ALC AC ARC AR

You have only 4 positions in your example so I guess you don’t use a player on the C position. So your
DC-players can play on positions 3 and 4, MC on 7 and 8 and AC on 10 and 11.
As long as they don’t play on the wings your central players wont be punished.

L-player can play on position L and LC

R-player can play on position R and RC

Cheers

 

April 11, 2008 04:59

678 posts(s)

 

Oh I see number 10,11 moved. I hope you understand they should be located above number 7,8…

 

April 11, 2008 04:57

678 posts(s)

 

I have a question. Players get -3 on all stats if playing on the wrong side. So an ML playing on the right will lose stats.

BUT………..

What about Central players? What if you play 4-4-2 in the following way…

10 11 6 7 8 9 2 3 4 5

Can you you use a DC on numbers 3,4 an an MC on numbers 7,8 and offcourse a AC on number 10,11?

Regards,
Sylvain

 

April 11, 2008 02:02

124 posts(s)

 

Need friendlies again! On both dimensions.

Portsmouth in FastTicker. Palermo in MediumTicker.

Thank you.

 

April 09, 2008 23:08

1,003 posts(s)

Administator

 

hmm , something strange happened there. will keep an eye on that. thanks for reporting!

cheers

 

April 09, 2008 22:46

5 posts(s)

Donator

 

I can’t see my game facts here:
http://www.rubysoccer.com/game/match_report/87683
Is that some kind of bug? It also happened here:
http://www.rubysoccer.com/game/match_report/51979

Medium Ticker

 

April 09, 2008 07:27

4,310 posts(s)

Administator

 

a – you have to put the wage before, but the payer won’t negotiate with you if your offer is lower than the transfer price.
b – yes, the 3-turns rule remains the same to avoid last minute changes on the price

Cheers!

 

April 09, 2008 07:24

4,310 posts(s)

Administator

 

Your effective tackle % would roughly explain that. But you are right, I promised the match replay some time ago but ended up working on other features. Let’s see what we can do. :-)

Cheers!

 

April 09, 2008 04:31

85 posts(s)

Donator

 

I am in need of the game replay. This is ridiculous:
http://www.rubysoccer.com/game/match_report/80804
http://www.rubysoccer.com/game/match_report/80805
My adversary didn’t even shoot once in two matches!!! What are the odds of this event!?

Cheers…

 

April 09, 2008 03:57

387 posts(s)

 

Thanks for the quick implementation!

a- Do we have to put in the wage we offer the player before closing date or after all bids are closed?
b- Will there be a 3-turn? Like when the seller adjusted the demanded price by lowering the minimum.

 

April 08, 2008 22:18

4,310 posts(s)

Administator

 

Managers can make transfer offers with a transfer price different than the specified. The selling manager will then be notified that a lower proposal exists. The proposals value will be public and displayed for everybody in the player info page or in the negotiation details. Lower proposals won’t be accepted unless the selling manager reduces the transfer price accordingly. All proposals whose value is greater or equal the transfer price will negotiate with the player, there will be no privileges for higher proposals. When the transfer price is changed (raised or reduced) all managers with offers are notified.

 

April 08, 2008 21:22

1,003 posts(s)

Administator

 

It is now possible to filter the manager ranking screen by country and/or (partial) manager name.

cheers!

 

April 08, 2008 21:20

1,003 posts(s)

Administator

 

We thought about that in the beginning (different icon for negotiations). But our art work is a little bit slow :). Lets see when can we come up with that.

cheers!

 

April 08, 2008 15:10

130 posts(s)

 

Cool, i’m looking forward for that as well.
Also on that note, could you put a different icon when there’s stuff happening at the negotiations tab? Something like in the mailbox, i mean. It’s easy to see it flashing when you know something is happening, you’re aware of it, like renewing contracts or buying players, but anyway we get a mail about that when the player rejects it.
When a lower bid than what you’re asking is allowed, i think it would be useful, otherwise we could only get a “Team X’s offer on Player Y was dropped due to not reaching an agreement” when it was too late.

Cheers, keep up the good work! :)

 

April 08, 2008 14:56

4 posts(s)

 

I’ve 27 players, and the contract of this player will only finish in season 8, turn 1.

I know that is strange, that why i post it, today I’ve $-6,058,655 and my objective was reduce all the salaries, because the computer teams use to buy players about 10Mk and more, now, they don’t buy it for any value, all the players teams are losing all the money, in the last season i use to have 30MK.

 

April 08, 2008 13:36

4,310 posts(s)

Administator

 

That’s really strange pg, my guess is that the board automatically renewed his wage, but that should only happen if the number of players you had (that were not transfer or loan listed) at the time of contract renewal had reached the minimum allowed of 14 if I’m not mistaken.

Unfortunately we don’t have this kind of history yet, but we will :-(

Cheers!

 

April 08, 2008 11:40

4 posts(s)

 

hi, can you tell why i had a player receiving an amount of 13k and now he appears receiving 76k.

Contract Begin: Season 4, Turn 1

Contract End: Season 8, Turn 1

can you please check this the history of this player for me?

player’s name Andreas Rabus

 

April 08, 2008 09:21

4,310 posts(s)

Administator

 

Sorry Philipp, no progress on that yet, but I feel the moment is good for something like that. Hopefully it will be out there soon.

Cheers!

 

April 08, 2008 09:20

4,310 posts(s)

Administator

 

Agreed guys, poor or negative teams should be able to hire cheap or free players with a limited wage. Added to our list.

Cheers!