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February 28, 2009 15:58

1,003 posts(s)

Administator

 

We already have a theory on what happened. Can you please send a screenshot of the strategies you have for that formaion to our email (admins at rubysoccer)?

cheers!

 

February 28, 2009 15:20

375 posts(s)

 

It is too easy at the moment, but in MS strong youth could refuse to renew contract with weak team, we also had clauses like BCC or relegation. Now we can keep the players forever

 

February 28, 2009 14:19

9 posts(s)

 

I had a wrong substitution during my champions lieague game, i had 2 players coming in at minute 70, instead of 1, and i had a substitution that wasnt made. the player coming in was bruno Caudron that was about to be loaned.

 

February 28, 2009 13:12

651 posts(s)

 

Adolfo Tafoya De Fritas
Attributes
Position: G
Side: -
Keeping: 89
Tackle: 26
Passing: 65
Shooting: 41
Speed: 79
Dribble: 72
Control: 76
Header: 80
Aggressiveness: 99
Stamina: 100

 

February 28, 2009 12:35

4,311 posts(s)

Administator

 

In the past all the shots in a penalty shootout were displayed, now we have a bug and they’re not displayed anymore. The player order is based in the shooting skill. So it’s a combination of luck and skill ;)

 

February 28, 2009 12:04

387 posts(s)

 

Nothing, in any way of the game, should be too predictive. But some core of the logic (income, player skills, improvement, etc.) need to be pre-adjusted, and that’s what we were talking about – for the the “improvement logic”

 

February 28, 2009 11:33

117 posts(s)

 

Guys please explain how this works.
Team with the highest shoot stat?
luck?
etc etc

 

February 28, 2009 08:39

651 posts(s)

 

damago, i am not sure whether these one-off cases are always possible and are really the norm of this game system… what if a team doesn’t have 10 millions to spend???
but yes i would agree you on developing. i got one striker for 1.4 million (23 years) went from 83 to 88 in 60 turns and has developed 15 points in total, and he is still developing. But i am not sure if everyone will release such important players every time.

But then, if the selling team doesn’t have strong coaching skills then, we have more opportunity to develop that player.

 

February 28, 2009 05:41

651 posts(s)

 

bruno… firing would cost 2 millions, but then keeping him in the team for seasons could cost even more, specially if he is not a good player…

but if he is a good player then, try to make the most of him by playing him as many matches… that is the only thing we could say… firing good player may lead you to lose incomes from merchandise, so, beware of that part …

and sometimes when the players improve, their transfer value gets readjusted. and who knows when that happens, you might start loving him…

 

February 28, 2009 05:36

651 posts(s)

 

ya… i guess what you have done to netherlands is pretty unfair… i would welcome any of your moves to rectify those…

but then, i am pretty new, so, i don’t know what was the condition of other leagues when they were started…

 

February 28, 2009 05:07

651 posts(s)

 

ya… thhose percenctages were never going to be hardcoded… that would take away all the fun… and the system would be too much predictable… when we meant x% it was always going to be around or at an average for all the players…

 

February 28, 2009 01:49

4,311 posts(s)

Administator

 

We could speak Portuguese Bruno, but use English whenever you can so everybody can understand ;)

 

February 28, 2009 01:13

120 posts(s)

Donator

 

vaughn, yes small teams are in disadvantage….. like in the real game. But there is always a way around… you have to find opportunities, even on the market,,,, i just got a player for 10 mill than in 74 turns went from 87 to 97 shooting skill……. that is cheap in today´s market…. and so many others…..

salud,

 

February 28, 2009 00:38

609 posts(s)

 

Gabriel..you say that player wages are to low?! i started in a small team with not alot of good players. Working my way up is what i want and not join a “big club”. Making players asking for more wages will only disadvantage the smaller teams and make bigger teams more powerfull. I find it hard to buy good players with the ammount they are asking at this time, sure you need to save money to buy one…but 1/2 seasons saving now would make me like 10mil ish..i can’t buy a “good” players for that in this time. So you saying that all small teams later on will need to save years for they can buy good players?!

 

February 28, 2009 00:15

117 posts(s)

 

I agree with DamaGo
Know give me back my striker now that i Know how the system works
LOL

 

February 27, 2009 23:39

2 posts(s)

 

i was about to to fire him… but ill have to pay almost 2 milion…and since im tryng to raise “Portuguesa” from its ashes… i cant really give this amount away XD…. but i guess ill have to do… thanks any way ^^ (poderiamos estar falando em portugues ??? XD soh pra saber…)

 

February 27, 2009 23:35

120 posts(s)

Donator

 

ok Gabriel, thanks. That´s the good part, fun.
and thanks for keeping the good job up, i really appreciate it.
salud

 

February 27, 2009 20:31

4,311 posts(s)

Administator

 

HI Bruno,
Unfortunately there’s not much we can do. It is possible that the previous manager had to offer this high wage cause the player was being disputed by other teams. If it is having a great negative impact on your finances you can try to loan him to other teams or even fire him in the worst case.
Cheers!

 

February 27, 2009 20:29

4,311 posts(s)

Administator

 

The random factor is there and will be there anyway. The percentages I posted are not exact, but an average, so there will be players getting less potential in the beginning and more later on. This is part of the fun :)

 

February 27, 2009 18:01

2 posts(s)

 

Hi, i’d like to know what can be done about this…

i have a player whose contract i believe was “renewed” right before i take control of the team by the last Coach “Renato Bombardi” now at “Torino”…
Don’t know if it was to harm my team ou myself as the next coach…
but can anything be done ? The Player salary is at $70,200 and his value as tranfer is $1,680,490 … “http://www.rubysoccer.com/game/player_info/51840”

thanks,
Bruno

 

February 27, 2009 17:30

120 posts(s)

Donator

 

i voted yes and it was hard because i have doubts about both options.
What about a random system. Some players will grow faster as youngest and some players will grow more around 23 to 25-6… that way manegers will have to figure out in what growing path the player will grow and that will give the chance to pick up players left in the market which will improve a great deal overtime, that will be good for weakers teams….
Maybe…..
salud
damago

 

February 27, 2009 16:16

4,311 posts(s)

Administator

 

According to the rules being suggested, 21 yrs old players will still be able to grow, the average would be kept on 25 yrs old as it is now, we’re only making it faster in the first years and a little bit slower in the following ones. I’ll count your vote as no.
YES: Parag, Philipp, Alexander, thorpedo, DaMaGo (5)
NO: Sly, Hopjes, Alban, Luc (4)

 

February 27, 2009 15:38

803 posts(s)

 

Top midfilder for an exelent price:

Adriano Castilleros

Posição: M
Lado: L
Guarda-Redes: 48
Desarme: 69
Passe: 100
Remate: 78
Velocidade: 83
Drible: 94
Controle: 100
Cabeceamento: 80

Current price: 55M

Other good players availiable at Benfica, take a look….

 

February 27, 2009 14:32

117 posts(s)

 

Gabriel

Please dont take away the prospect that at 21yrs old they can still grow and a few rough diamonds are out there.
Damago can vouch for this but i sold my A88 striker at 23yrs old and he continued to grow to a A92 when i last looked.
The easier you make it for big clubs the harder this fast tick will get for beginners. Look at my Monaco, except for the free listed player wages, pushing the bankruptcy theory. LOL
I have bought some nice 21 22 year olds at small ticket prices, they are growing and giving me hope of a decent squad in 1.5 seasons since i started.

I would vote to keep your current change as is for at least two full seasons before we could quantify its success. Guys dont become too impatient.

I believe more energies in the tactic algorithms would be better invested in our time

cheers Luc

 

February 26, 2009 21:30

4,311 posts(s)

Administator

 

More useful old players were already in our plans. My initial idea was that their presence would give other players some kind of bonus. I also like the experience suggestion, we could use it instead. So your vote is tied to this other enhancement…well, I could do both at once so I’ll consider it a yes.

YES: Parag, Philipp, Alexander, thorpedo, DaMaGo (5)
NO: Sly, Hopjes, Alban (3)

 

February 26, 2009 19:51

375 posts(s)

 

I am for Thorpedo’s suggestion. A player with high experience should be more valuable for the club. I would also add some international experience.

 

February 26, 2009 19:45

637 posts(s)

 

I can find me in this suggestion.

But I guess we have to make a system that older players doesn’t make useless. For instance, an older player has more experience and will make less mistakes in a match. So I suggest a system with experience points. To make it easy a player gets every season 10 experience points starting when he leaves youth academy. These experience points can be used in a ratio like keepers do it for heading.
Let’s say a player uses 80% skills (first & second ones) and 20% experience points for his performance in a match.

So my vote is a yes, as long as there comes a system for older players.

 

February 26, 2009 19:28

4,311 posts(s)

Administator

 

The coaching effect is faster improvement, but limited to the current potential. So let’s say you’ve got a player has 10% of his potential to improve. With coaching 10 it would take him half season while it would take him 1 season with coaching 5 and 2 seasons with coaching 0. So if you have coaching 10, you’d unleash all his available potential in half season and would have to wait until the next season (when he gets more points) to continue improving the player. You may think it’s not worth to have coaching 10, but it’s useful when you get underdeveloped players from the market or when you want to see the players potential faster. These are not the exact numbers, it all depends on the matches being played, but I guess you’ve got the idea.

So my suggestion for voting is around 15% of potential every season from 16 to 19 years (turns 20 with 60% of potential released, 45% developed, in the average) and 8% for the following seasons (turns 24 with 100% of potential released, 92% developed, in the average…of course some players may still improve after that).

So thorpedo, what is your vote? :)

 

February 26, 2009 19:19

4,311 posts(s)

Administator

 

I’ve just checked some dutch teams finances, they’re building up in a reasonable pace, maybe it’s ok to start the way they are right now…we’ll see.

 

February 26, 2009 19:12

4,311 posts(s)

Administator

 

The stadium size will still be related to the team expenses on its creation (player wages specifically), so if Luxembourg has cheaper players it will have smaller stadiums in the beginning ;)