Or maybe introduce a system where u can take a 2nd team where you can only have players till they are 23. With player morale you can buy the player from your second team and you will have (most of the time) the player because he knows you trained him and believe in him or other players win the player by price or wage. Then u can remove part of your friendly scheduel in your main team and maybe reduce the player limit to like 20. Focus on the league & cups like the ‘real’ team do when the season has started.
There are so many ‘crap’ cpu teams that are kinda useless in the game atm. They don’t train much, they never win something, the never sell players.
yup, i love this idea too! would be especially helpful so you can use all youth players in friendlies and save some of your other players for cups/europe.
weird, mine still works without any problems…
but i agree with dimitri, if we can average stats incorporated in the game, it’ll be that much easier to let go of estimated value column…
When is this coming? With the latest bug fixes the script for average stats is not working anymore (at least not for me).
I love love love the idea of allocating points for more youth! Did I say I love the idea?
I noticed the stamina of my players was in the 80’s. When I check the stats it says they played 4 games in the premiere league. That’s impossible since we only had 2 games this season….
For example: Kirk Barker
Played Goals AVG Rating MotM
Premiership 4 1 8.2 1
Friendly 1 6 10.0 0
League says:
Table Form Matches
Team P W D L GF GA Pts
Ipswich Town 2 2 0 0 4 0 6
Only 2 games have ticked so what happend?
I think this is a good idea. Personally I think the squad size at the moment is slightly too small. I can see the reasons why you may have picked the squad size to be what it is, but if it were to be increased slightly, probably by a maximum of 5 I believe it would stimulate the transfer market a little more. It’s hard to try and develop youth players, play friendlies and buy and sell due to a lack of managers and also the limited squad size. Just my opinion though.
just a little too late… lost one i shouldn’t have… oh well… onto the next game!
Seems to be working for me now, thanks.
glad to hear this did not ruin your match :) should be fixed now guys.
eh verdade… aqui tambem esta com problema
Daniel limpei todos os cookies e nada
testei outros navegadores e ate no tablet nao muda a formacao
tem outros reclamando no topico bugs tambem
Lol, nevermind, my youth players won this important match with 4-1!
Ola VIC, acho que aconteceu algo parecido ha um tempo atras! Tente limpar todos os seus cookies do navegador!
um abraco
I have the same thing as Dan and am hoping it will be fixed in time, 2 hours 10 minutes remaining…
Estou tentando mexer na formaçao e nao sai da "executando açao " e sai do jogo pedindo para logar novamente.
please get this fixed! i’m going to lose a league game because of it. i changed the players in my default formation before a europe league game because i had already wrapped up 2nd in the group in medium ticket… now i just have three formations with squad players setup and not my starters… dang it!
Same problem here (Firefox).
Yes, I have this issue too.
Happening again
so leaving the 1Bn would be better choice than spending it on players..
Thanks guys for clarifying..
/BK
Sad true. Help!
bug is back :)
hey guys,
i want to check out detailed history (to see players picked up and dropped etc etc) on a teams page, not working.
The bug is back.
Also when I try to use other options from menu after trying to change formation, I get disconected from the game and have to login again.
Bug is still there :(
CL game coming up with formationchanges :(
also tried deleting cookies, tried FF and Chrome.
When you drag a player into the field it keeps executing. clicking on something else causes the game to throw you out.
Player morale is slowly being rolled out. For now the morale is not being displayed anywhere but is being stored and updated behind the scenes based only on how much a player is taking part on official matches. We will increasingly add more factors that will influence morale and when we have a solid foundation we’ll reset the numbers, make them visible and explain how they will affect player behaviours.
Cheers
Same bug is back!
Scout reports inaccuracy has been limited to reduce the number of results that are off the correct number by an unreasonable amount. A follow-up improvement is to relate new reports to previous ones, making them more accurate. Before going down that path though we’ve decided to test how this smaller change will affect the outcomes.
Cheers