I can’t read the 2 links now
I go directly on my board
Ouch, missed that one. Thanks :)
Yeah, I know, terrible report. Look at mine
http://www.rubysoccer.com/game/match_report/16428
We’ll do something about it, for sure.
Thanks for reporting mauro, I know what’s going on, will fix it soon.
http://www.rubysoccer.com/game/match_report/23562
guess the manager got a 9 point penalty for using a player from his medium ticker team … http://www.rubysoccer.com/forums/2/topics/400
What’s wrong with Stuttgart in FastTicker? They have 7 matches, 7 wins and 12 points.
Cheers.
the young player’s name links to “http://www.rubysoccer.com/game/player_info/” instead of “http://rubysoccer.com/game/player_info/xxxxx” where xxxxx is the id of the player
If a manager gets sacked for going bankrupt then the team should lose 10 points also.
System generated in-game messages now contain links to teams, managers, players and match results they refer to.
The manager in question was punished – he lost 9 points on the league.
cheers
Added to our list. I’m surprised it wasn’t there, as it has been an issue for a while.
Cheers
Added to our list, will discuss that with Danilo.
Cheers.
i don’t like reading in the report that my player with the by far least shooting skills shot the penalty (btw: a defender & he missed). So a set up for the standards like penalty, free kick & corner would be helpful.
Is it possible to consider adding players age to formation page. I would find it helpful when selecting my 2nd team(youth).
Means “Great decision” :)
The user managed to put the same player on 2 formations from different dimensions. That wont happen anymore. I will discuss possible punishments with Gabriel, tomorrow.
cheers!
Should be fixed by now. If anyone see this again, please let us know.
Cheers.
The Goals and AVG Goals statistics for goalkeepers on player history screen will now tell us the number of goals conceived by the keeper. It will be represented by a negative number (or 0 if the keeper hasn’t conceived any goals in the games he played). The count starts now, so all matches so far won’t be considered.
That’s on our list :-)
Cheers.
A good feature is if you want to buy a player, you increase the player value and not the wage. With this, we don’t need to offer 50k wage to buy a player.
For example.
A team is selling “Ronaldinho Gaucho” 5,000,000. wage 15,000
Barcelona wanba buy it and offer 6,000,000 wage 15,500
Milan offer 5,5000,000 wage 16,000
Palmeiras offer 6,000,000 wage 16,000
Obviously, the wage is capped by the buyer finances… my team earn 100k/turn so I can’t offer more than 25%(X%) of it to a player’s wage.
On free transfers, you should pay a innitial value to the player. something to limit the wage of that (84 shoot forward) :)
You should implement annual drafts http://en.wikipedia.org/wiki/NFL_Draft
Agree
I hope you are :-)
I’m facing bad results with my team as well, hope I can figure that out along the season.
Cheers.
Ouch! No ideia how is that possible…bug for us!
Thanks for reporting.
in Fast Ticker > Germany > div 1
in the top scorer list is a player “Basile Mourier” on 4th position
he’s
- he’s playing for Saint-Etienne (France)
- in Medium Ticker
I wish there was a “I’m not felling lucky” button in the formation screen. hehe :) Sometimes there are match results hard to face, specially the ones when we know we are more skilled.
Am I starting to be addicted? heheh
The ratings are probably correct, but I don’t like this either. We definitely need to improve the ratings system to better reflect what happened during the match. Thanks guys.
Cheers.
I totally agree Thiago, we’re having too many penalty kicks. Let’s see if we can reduce that a little.
Cheers.
That’s right Ricardo, just luck or unluck. We’ll may have this kind of past results influence over the following matches in the future, but now we don’t :-)
From manuel rocha about the latest improvement (CPU teams won’t accept friendlies anymore):
“Very good option”