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January 07, 2008 07:49

223 posts(s)

 

i’m down with gabriel on this one! It would spoil the fun of the game! i think a good sugestion is the hotlist like we had in the old days back on ms so we can keep tracking the players ourselves!

cheers

 

January 07, 2008 07:48

223 posts(s)

 

i had the same question, thanks for the answer gabriel

cheers

 

January 07, 2008 07:47

223 posts(s)

 

its looking much better now! great work guys, thank you for everything!

cheers

 

January 07, 2008 06:47

4,300 posts(s)

Administator

 

The 404 errors happened due to changes on our environment to improve user experience. It is being a painful process and we may need to tweak it a little bit more, hopefully without unavailability periods (at least no longer than a few seconds)

Cheers.

 

January 07, 2008 06:44

4,300 posts(s)

Administator

 

It took some time until someone finally decided to ask this in the forums :-)

Unfortunately the answer is no, but we’ll have Home advantage in the future. The only advantage for now is that the home team earns money from the tickets sold :-D

 

January 07, 2008 06:03

29 posts(s)

 

In the logic of the actual matches themselves in RubySoccer, does the game engine take Home advantage into account at all giving the Home team a very slight advantage over the Away team? Is there any concept at all of home advantage in the system?

 

January 07, 2008 06:00

29 posts(s)

 

I’ve had a few “404 – unable to display this page” errors today, intermittently, but apart from that it’s been good.

 

January 07, 2008 05:25

4,300 posts(s)

Administator

 

We’d need to change the message system a little bit to implement that, as your sent messages would disappear when the other manager deleted them. Let’s see :-)

Cheers.

 

January 07, 2008 05:24

4,300 posts(s)

Administator

 

I think it wouldn’t be good if we had that. Not knowing how much a player has improved is part of the fun when you need to decide if a player is worth buying or selling. :-)

Cheers.

 

January 07, 2008 04:03

29 posts(s)

 

Could you add a “Sent Messages” option to the messages page, so I can keep track of what messages I’ve sent to other managers?

I’ve been making offers for players who are not on the transfer list, and it’s awkward keeping track of which managers I’ve made offers to for which players …

 

January 07, 2008 03:21

29 posts(s)

 

Would it be possible to show, in the player history screen, a view of how the player’s attributes (and $ value) have changed over time?

I’m thinking of a grid where the columns are the attributes (Tackling, Speed, Shooting etc) and each row is a time when an attribute has changed, with the season/turn number. So it might look like a bigger version of:

Player: Matt Barton
Turn        Tk  Sp  Sh  $ value
S1/T1      78  68  54  $250,000
S1/T24    79  68  54  $255,000
S1/T48    79  70  54  $262,000

 

January 07, 2008 03:12

29 posts(s)

 

If the transfer system was slightly less automatic then the managers selling players could veto bids from specific clubs without there needing to be a systemic solution for “boycotting” sales to particular clubs. It would be difficult to implement that in a way that would please 100% of the players.

So how about this? …

When selling a player, the selling manager defines how much he wants to sell the player for. Currently any bids matching this amount are automatically accepted, and the sale can go through without the selling mgame allows the buying manager to make an offer (which could, for example be lower than the seller wants) – the seller can then either accept or reject the offer (or make a counter-offer).

If you didn’t want to completely let go of the idea of automatic bid acceptance, then perhaps the selling manager could tick a box to choose between either automatically accepting all bids that match the asking price (as now), or manually reviewing all bids, regardless of amount.

This might even boost the activity in the market a bid – we’ve all seen the players on the transfer list with huge asking prces – $10m for a player rated as $1.5m for example – that player might even get sold if I was able to offer, say $2m.

 

January 06, 2008 20:08

1,003 posts(s)

Administator

 

one more thing, you can check out what we already have on our plate on this link:

Our enh/bug list=

 

January 06, 2008 20:03

1,003 posts(s)

Administator

 

I am working on a new screen where you will be able to define strategies, including subst rules. So you can define one set of rules for each one of your formations. I really like your idea of defining defaults for types of matches. I will add that to our list. If we consider that idea, our future strategies screen and what we already have, the majority of problems related to squad rotation will be gone.

 

January 06, 2008 19:53

1,003 posts(s)

Administator

 

yep, just to confirm :) all set then, thanks!

 

January 06, 2008 19:45

85 posts(s)

Donator

 

Right, I tested both the minute you fixed, firefox first before fix, ie after fix lol I always use firefox but I remembered to test with ie… Now it’s fine in both browsers… No advantages to Microsoft… That’s why I wrote “Can you clear this reply”… It was posted the very next minute…

 

January 06, 2008 19:41

1,003 posts(s)

Administator

 

but it works on both now, right ? :)

 

January 06, 2008 19:41

85 posts(s)

Donator

 

This is probably written somewhere already but as I didn’t find it… Here it goes (again)…
It would be very useful to define substitutes per squad, so that our best players don’t consume their stamina in frindlies, this happens to me all the time… Defining a set of subsitutes (like 5) would be great, so that if a player is missing it will be picked one from these list and not from all the team!
Who cares if a junior replaces a B squad player! But it sucks when you find out your master player, your MoM favorite is in 80s or 70s or 50s because he played a set of friendlies and league games!
Also setting penalty taker would be awesome… (I’ve read this before…)
And another thing, just an idea, would it be easy to associate squads with type of games, like this, Default is for all now, then you can set B squad → friendlies, and all frindlies get B squad (auto), CUP matches → CUP Squad (auto), etc… You get the idea right, but this one is not very important, the substitutes are… cheers…

 

January 06, 2008 19:20

85 posts(s)

Donator

 

I forgot to mention, the browser in use was firefox (I believe this info is important). Actually in ie 7 it sorts ok… with no error… Well I was writing at the same time… Can you clear this reply lol

 

January 06, 2008 19:20

1,003 posts(s)

Administator

 

fixed. cheers!

 

January 06, 2008 19:17

1,003 posts(s)

Administator

 

fixed the sort bug too. thanks for reporting.

cheers

 

January 06, 2008 17:19

37 posts(s)

 

I managed to complete my lineup.

DrG

 

January 06, 2008 16:58

1,003 posts(s)

Administator

 

Added support for field positions without players. An example situation where the manager takes advantage on that is when the manager´s team change. In this case, the field positions are kept with gray icons – so the manager has the possibility to reassign new players to the formation without having to remember what was done for the previous team.

Also improved formation´s screen performance.

 

January 06, 2008 16:55

1,003 posts(s)

Administator

 

it happened because i had a problem on my network when i was restarting the server. it should be working now (please let me know).

I will talk to Gabriel about what we can do to workaround the consequences.

cheers

 

January 06, 2008 16:43

37 posts(s)

 

I confirm this bug. Something similar is happening if you want to rank the contract length of the players.

DrG

 

January 06, 2008 16:34

23 posts(s)

 

i wanna change my squad,but clicking on formation button gives me ( and thanks to that i lost 9-0 to hansa rostock because my youth team was still on…would be nice if i could get a rematch from the Gm’s because it was a cupmatch… :

stacktrace removed by admin

 

January 06, 2008 15:15

40 posts(s)

 

In general it is good (much better than the previous server.) In the busy hours, sometimes, it takes a while to open pages.
But hey… for a free game it is very good.

cheers

 

January 06, 2008 13:45

4,300 posts(s)

Administator

 

Doesn’t sound bad, I’ll discuss that with Danilo.

Cheers.

 

January 06, 2008 09:41

1,003 posts(s)

Administator

 

One possible solution would be to paginate this screen. Would that work for you guys? We didnt paginate it so far because we thought that it would be interesting to see all the transfer players always.

 

January 06, 2008 08:41

387 posts(s)

 

boycott: why not ? It’s like having rivals or “enemies” in RL … some clubs you just don’t like or you have made bad experiences with the other manager …

but: you shouldn’t be allowed to blck more than, let’s say, 25% of all (not a.i. managed) clubs worldwide.