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January 15, 2008 04:31

6 posts(s)

 

Totally agree my team can not score a goal, 8 goals all season many diffrent styles of attack tried and still no goals, a typical game my last one: Newcastle United

G Steve Gibbs 10.0
D Ben Eaton 7.7
D John Bull 6.7
D Felipe Franco 7.2
D Joey Stark 9.2
D Ian Roberts 10.0
M Sean Taylor 10.0
M Wayne Benson 5.2
M Steve Betts 8.9
A John Robinson 10.0
A Darren Green 10.0
1 × 0

5-3-2 formation 4-4-2
44% possession 56%
16 shots 33
11 shots on target 14
64% accurrate passes 58%
62% effective tackles 67%
3 corners 2
1 offsides 6
22 fouls 30
Blackburn Rovers

G George McGowan 8.2
D Emilio Palumbo 10.0
D Martin Haydon 10.0
D Tony Goodyear 9.8
D Bruno Rui Silva 9.0
M Nicolau Castilho 3.5
M Graeme Smith 9.3
M Andrea Bartolucci 9.9
M Andrés Perez De Cabrera 10.0
A Orlando Armstrong 10.0
A Victor Naves 10.0

1 min: The referee shows Castilho (a) a yellow card.

18 min: The referee shows B. Eaton (h) a yellow card.
29 min: The referee shows J. Stark (h) a yellow card.
39 min: The referee shows S. Betts (h) a yellow card.
57 min: Taylor (h) scores

 

January 14, 2008 10:59

4,296 posts(s)

Administator

 

Another controversial point Filipe, whether or not national teams will have managers. When the time comes we’ll see :-)

Cheers.

 

January 14, 2008 10:56

4,296 posts(s)

Administator

 

Makes sense Filipe, it will probably work this way.

Cheers!

 

January 14, 2008 08:03

803 posts(s)

 

If you implemt national teams will they have real managers? I think it would be great if the best managers could be at same time on their clubs and a national team.

Hope you guys don’t give up this one :D

Cheers

 

January 14, 2008 07:26

803 posts(s)

 

It would be nice if national players can adapt faster and better than foreigners. So managers woul prefer to contract them.

 

January 14, 2008 07:16

803 posts(s)

 

If possible don’t change it this season, or some managers will have some problems. Me included :D

Keep the good work!

 

January 13, 2008 15:19

4,296 posts(s)

Administator

 

Understood Filipe :-)

You’re right, sometimes they accept these 50% reduction. We’ll have to work this out.

Cheers.

 

January 13, 2008 12:33

37 posts(s)

 

I came across this topic only today, but I have to say that the same thing happened to me, when I was trying to buy 3 players from Borussia Dortmund. So I checked Borussia’s page and… surprise:

3
48 Alex Touluca Manager Resigned.
44 Alex Touluca Manager Contracted.

The biography of this nomade coach:

Season Turn Team Event
3
62 Roma Manager Contracted.
61 Le Mans Manager Resigned.
55 Le Mans Manager Contracted.
54 Sunderland Manager Resigned.
49 Sunderland Manager Contracted.
48 Borussia Dortmund Manager Resigned.
44 Borussia Dortmund Manager Contracted.

…and his twin, Alex Foutura:

Season Turn Team Event
3
62 Banfield Manager Contracted.
61 Real Sporting de Gijón Manager Resigned.
55 Real Sporting de Gijón Manager Contracted.
54 Athletic Bilbao Manager Resigned.
49 Athletic Bilbao Manager Contracted.
48 Auxerre Manager Resigned.
44 Auxerre Manager Contracted.

Just to make sure everybody is aware. Cheers!

 

January 13, 2008 07:52

803 posts(s)

 

Gabriel Cesario he won’t accept reduce to his normal wage, but still accept a big reduction. I don’t know exactly how many, but for example in my last team Braga they accepted about 50% wage reduction. I think this is not realistic, expecialy if the players played almost every match with a good rating. If he has a good avarage rating and he plays many maches he shold not accept any reduction. This way we won’t offer unrealistic wages when the contract is made.

In your exemple, if the player has a good rating and he played most of the games he would ask the same wage he had (100,000). If he does not play he should accept a reduction, but not much, about 10%, so he would ask 90,000.

This way we would not offer that much (100,000) to a player which accept 10,000 and wages would be more stable and realistics.

Hope you understand my english :D

 

January 13, 2008 07:32

4,296 posts(s)

Administator

 

Leagues have names now, so instead of simply calling them Division 1, Division 2, Division 3, we call them by their real life names like Premiership, Serie A, 1. Bundesliga, SuperLiga and so on. Let us know if there is anything wrong with the names added.

Cheers!

 

January 13, 2008 07:22

4,296 posts(s)

Administator

 

I agree Philipp, contract clauses are on our plans, it will certainly make negotiations more interesting.

Cheers!

 

January 13, 2008 07:22

387 posts(s)

 

why is it that if one player of the standard formation is banned for a match by (red) cards the computer doesnt replace a sustitute in the same spot?

i have a 3-5-2, one midfielder was booked and i missed to change the squad myself. the match report showed that the a.i. brought a player in, but not as a midfielder but a sriker. so i played 3-4-3 & had obviously a big disadvantage b/c “i” changed the formation from 352 to 343 /normally 60-70 shots, this time 18) …

 

January 13, 2008 07:13

387 posts(s)

 

currently it’s the “brazilian” rule: the number of games won decides in first place.

 

January 13, 2008 07:03

387 posts(s)

 

I’m not a friend of too much limitations: neither transfer prices nor wages.

it’s a market driven component of the game. i don’t like the idea to to support minor teams with a cap (tranfer & wage) to have a chance getting 1st class players. where’s the challenge in that?

one way for smaller teams is to acquire underrated oldies & talented youths to improve and earn more money e.g via merchandising (Star player – we need the “*” from ssim ;)) and would be more attractive for players they are interested in. and do reselling to build a capital.

I’m missing the more “intuive” decising making of players: i guess it’s a lack of the current system: it’s just driven by numbers – the wage. it would be important to choose from a LARGER VARIETY OF OPTIONS when you propose to a player: further contracts details like the “big club clause”, first team “guarantee” (for 1 season), to cancel a contract after not winning a title or not qualifying for CL or if the club relegates etc. …

that would increase the chances of smaller: when they take a more risky approach. So wage would be just one out of several parameters to consider.

 

January 13, 2008 06:59

223 posts(s)

 

If theres a maximum wage for a specific player it would end with everybody giving the maximum wage allowed. Then the player would decide for himself which team to go to. Does not sound fair to me…

 

January 13, 2008 06:57

223 posts(s)

 

hey guys,

In fastticker im currently second in the premierleague (everton).

I’d like to know why am I not in first place since we have the same GF and GA the same points (44) but i won the game agains my direct opponent 2×1 in our single match so far…

cheers

 

January 13, 2008 06:31

4,296 posts(s)

Administator

 

It is possible to reduce Filipe, but not to a compatible wage. I mean, if you pay 100,000 to a player when he would have accepted 10,000 you won’t be able to renew his contract for 10,000 in the first renewal. Anyway, maybe he should accept a reduction, but not a big reduction as they accept sometimes.

Cheers.

 

January 13, 2008 06:20

803 posts(s)

 

I do not agree whith the maximum wages. The manager must be responsable when he offer the wage to a player. If the wages are getting to high it’s because of the marker and because teams have money to suport that wages.

Were it could be changed is the contract renewals. Players should not acept reduce there wage too much. The way it is rigth now a manager can offer a high wage to a player because he knows next year he will reduce it. I have done that whith my team and I think other managers do it as well.

Cheers

 

January 13, 2008 05:20

4,296 posts(s)

Administator

 

Nice ideias. This whole economy stuff is very complex and a sensitive part of the game. I agree we need to study it better to improve the market and make the game fun for everybody. Certainly we must associate some special rules for teams that are near to bankruptcy and for those who are already negative. It’s not just a matter of firing the manager.

From all the things you guys said we currently have only one in the game, maximum wages, but this maximum is still too high probably. I wish we had more time to implement things faster, but don’t worry, we’ll keep doing the best we can with the time we have :-)

Cheers and thanks for all the suggestions!

 

January 13, 2008 05:14

4,296 posts(s)

Administator

 

We don’t have a good mechanism to forbid the manager from buying players. What we can do is reverse the transfers or fire the players as you guys suggested. We’ll see, the problem here is that our game allowed that, so even though it is not a good practice it was considered “legal” by the game logic. Unfotunately we may have to live with that. The good thing is that won’t happen again after the new rules have been implemented and there is more to come regarding managers changing teams in a short period.

Cheers!

 

January 13, 2008 02:24

637 posts(s)

 

I think that it’s also important to stipulate manximum transferprices for example 3x value.

player with value 1 200 000 → max transferprice of 3,6M
player with value 400 000 → max transferprice of 1,2M

Now there are some ridiculous transferprices which will cause bankrupcy.
(To me) a maximum transferprice can solve this problem. And the transfermarket will be honnest again and smaller teams can buy good players.

Wages

For the wages I think Hugo is right. They’re much to high. I suggest that (after reducing them like Hugo said) you stipulate a maximum wage proportional to the player’s value.

For example
value 100K till 200K => max wage 2K
value 200K till 400K => max wage 3K
value 400K till 600K => max wage 4K
and so on…

Maybe the values aren’t ok but it is the idea that counts.

Then you don’t have wages like 50K

When players are transferlisted, you can’t offer above this maximum wages. Then you don’t have all these high wages.

Cheers

Cheers

 

January 12, 2008 09:34

85 posts(s)

Donator

 

Think you Gabriel!

I believe actual situation can and must be improved before this rule application on negative $ managers. We started with a set of rules that changed, so I believe the better approach would be some new progressive rules, rules to adequate and permit managers adaptation, and in the course of the next seasons tend to the definitive set.

My logic was based on the contracts, which are 3 seasons maximum, so I think you could apply the following as soon as possible and set some values until the end of season 4, lower the values on season 5, then lower again in 6, and in season 7 values would be definitive! I am also taking 150K/3 ticks wage as a limit.

My goals are:
- Lower budgets (and don’t permit situation to get worst)
- Improve season balance
- Allow squad dimension (acquisition of players on loan or free transfer)
- Don’t permit squads to be depleted (guess where the good players would end…)

Here are some suggestions to improve bankrupt clubs:
(To me) the most important would be to limit the wage they can offer on free transfer players (or loans) and on contract renewals. It’s important to distinguish these amounts, otherwise there is the risk of depleting the best players from these squads, and again, guess where these players will end…

With this considerations, objective after season 7 (7 included), for negative $ squads, should be something like:
- 4K maximum wage on free transfer or loan players
- 12K maximum wage on contract renewals

If these values were to be applied now I am certain some managers would be deceptive on loosing their top players, which would end in free market and in the richest teams, actually, pretty much the same that traded a lot of players, starting on those that never cared about wages, because they didn’t have to…

So, starting now my proposal is:
- 10K maximum wage on free transfer or loan players (until the end of season 4)
- 27K maximum wage on contract renewals (until the end of season 4)
Then again:
- 8K maximum wage on free transfer or loan players (until the end of season 5)
- 22K maximum wage on contract renewals (until the end of season 5)
And again:
- 6K maximum wage on free transfer or loan players (until the end of season 6)
- 17K maximum wage on contract renewals (until the end of season 6)

I hope starting at 10K will allow to replace any player at the squad unable to enter in these contract renewals, and any player above this wages has to leave in a bankrupt club!!! Having a 3x value for renewal has a second meaning, when a 5K player is improved by the team, he can stay and renewal by the team instead of leaving if he goes above 5K (like a good eye catch)… And maybe maximum 1 season contract, until the end of season 6…

Sales!

In bankrupt clubs some players have to leave at all efforts, I would recommend some automatic sales for players on the squad, based on wages (also loans but I would leave this option for the manager):

until the end of season 4 all players with wages above 50K
until the end of season 5 all players with wages above 40K
until the end of season 6 all players with wages above 30K
after season 7 all players with wages above 20K

This would apply too for players from other clubs on loan at the squad (an automatic cancellation for big loan wages). With such wages this players can’t stay in bankrupt clubs…

I am stopping now but I will edit this and continue later :) maybe other ideas will join…

Cheers…

 

January 12, 2008 08:34

40 posts(s)

 

You can fire the players that were bought ilegally and forbid the manager to buy players for 72 turns.

 

January 12, 2008 03:15

4,296 posts(s)

Administator

 

That’s good Philipp and it has been requested a long time ago. Now that we have the 3-turns rule is a good time to start thinking about this change as well. Thanks!

Cheers!

 

January 11, 2008 23:00

123 posts(s)

 

Seems that it,s very clear that was cheating
If a least he bought the players for a fair price, would be cheating, but not so obvious
In this way not fair for the other teams (mangers)
Strong squad and big bank account
This need to be punished
At least, reversing the transfers, its the minimum required
My opinion

 

January 11, 2008 17:54

387 posts(s)

 

great, guys! i made a thread for further improvements on this topic in “Suggestions”: http://www.rubysoccer.com/forums/3/topics/460

 

January 11, 2008 17:50

42 posts(s)

Donator

 

Ah! That’s good news! One more thing to keep the game “clean”. :)

Many thanks for your continued great work!

 

January 11, 2008 17:46

387 posts(s)

 

First, great to see the 3-turn-rule for transfer listings implemented!
Conceirning this new rule i’d like to mention the following:

a) it should be allowed to make a bid lower than the asked price
– it expresses the interest of the market, but also the demanded price might be too high
– the seller can lower the minimum (if not, the bids will be withdrawn automatically after 3 turns, beginning with the first bid made)

b) following “a”,
– offering a transfer price and offering the player a contract should be made seperately
– first the transfer price and AFTER the final transfer bidding turn all the managers (who put in the demanded tranfser fee) do their offer to the player himself

 

January 11, 2008 17:14

4,296 posts(s)

Administator

 

In order to avoid last minute arranged transfers we’ve implemented a new rule to players on transfer list and free transfer. They will only reply the proposals after being free or transfer listed for at least 3 turns. If you make a proposal to a player that has just been transfer listed for instance, you’ll get a reply only after 3 turns, when the negotiations will carry on as usual. Things will remain the same if you make a proposal for a player which has been listed more than 3 turns ago. This 3 turns counter will be reset if the player’s price is changed during negotiations.

Hope these changes help keeping the market a fair place.

Cheers!

 

January 11, 2008 17:06

4,296 posts(s)

Administator

 

Thanks Henrique, we’ll investigate and discuss possible punishments. By the way, this shouldn’t happen again that easily, I’ve just added the rule I mentioned above.

Cheers!