That’s good Philipp and it has been requested a long time ago. Now that we have the 3-turns rule is a good time to start thinking about this change as well. Thanks!
Cheers!
Seems that it,s very clear that was cheating
If a least he bought the players for a fair price, would be cheating, but not so obvious
In this way not fair for the other teams (mangers)
Strong squad and big bank account
This need to be punished
At least, reversing the transfers, its the minimum required
My opinion
great, guys! i made a thread for further improvements on this topic in “Suggestions”: http://www.rubysoccer.com/forums/3/topics/460
Ah! That’s good news! One more thing to keep the game “clean”. :)
Many thanks for your continued great work!
First, great to see the 3-turn-rule for transfer listings implemented!
Conceirning this new rule i’d like to mention the following:
a) it should be allowed to make a bid lower than the asked price
– it expresses the interest of the market, but also the demanded price might be too high
– the seller can lower the minimum (if not, the bids will be withdrawn automatically after 3 turns, beginning with the first bid made)
b) following “a”,
– offering a transfer price and offering the player a contract should be made seperately
– first the transfer price and AFTER the final transfer bidding turn all the managers (who put in the demanded tranfser fee) do their offer to the player himself
In order to avoid last minute arranged transfers we’ve implemented a new rule to players on transfer list and free transfer. They will only reply the proposals after being free or transfer listed for at least 3 turns. If you make a proposal to a player that has just been transfer listed for instance, you’ll get a reply only after 3 turns, when the negotiations will carry on as usual. Things will remain the same if you make a proposal for a player which has been listed more than 3 turns ago. This 3 turns counter will be reset if the player’s price is changed during negotiations.
Hope these changes help keeping the market a fair place.
Cheers!
Thanks Henrique, we’ll investigate and discuss possible punishments. By the way, this shouldn’t happen again that easily, I’ve just added the rule I mentioned above.
Cheers!
Just for the record…
FastTicker Dimension:
Player Xavier Obregon valued over $2M (Tackling = 89) transferred from Real Sporting de Gijón to Independiente for $237,826.
After the transfer manager Alex Foutoura resigns from Real Sporting de Gijón and if we look to his history we can see a pattern…he doesn’t stay long in one club…
The manager “buying” the player is Alessandro Figueira and he is the “winner” here…
Also playing in Independiente is Julio Silveira Martins, a keeper with 93 of Keeping, and guess from what club he came…? Real Sporting de Gijón!!! With an outstanding value of $448,135!!!
And there are more players like this in Independiente…
Isn’t this cheating? Besides Alex Foutoura there is an Alex Touluca also “working” for Mr. Alessandro Figueira. And maybe more…
Not legal, I mean, we simply have no ways to prevent that with the current logic and not enough history data to analyze and punish the people involved. I agree it is not fair, but how would it be proved? It is our fault, I know, but that will come to an end soon, I promise :-)
Cheers!
But at the moment it’s “legal”?
I ask this because I witnessed one and I think that’s really not fair…
No…guess I know the next improvement I’ll be working on…
I’ll implement the 3 turns rule for transfers. The player will reply to proposals only 3 turns after being transfer listed or 3 turns since the last change to the transfer price. That way we prevent last minute arrangements.
Cheers.
Just a question…arranged transfers for incredible low prices are allowed…?
Looks like you have lots of players Aron! Just kidding, I’ve added that to our list.
Cheers!
Thanks Ricardo! We’re definitely looking for a new server, specially with root access to our account (which we don’t have right now), paypal acceptance (not that we get much money from donations, only 40 or 50 dollars so far, but we want to be prepared if we start getting more donations), 30-days money back guarantee and any kind of ruby on rails support (not really necessary as we can setup everything with root access).
We’ll soon have a donations and expenses information page, so everybody can clearly see how the money is being expended (from donators and ours :-) )
Any suggestions will be appreciated.
Cheers!
You’re right manuel, the server speed got much worse these days, I’m not sure why as we haven’t changed anything that could cause this impact. We suspect our host may have changed something on our account. We’re trying to find a good and affordable host, hopefully we’ll try to migrate again next week.
Cheers.
Up!
I’m really tired to count how many players I have. you should put a little counter in the end of the players table.
Since you guys could be looking for a new reliable server… Users could give some sugestions from their own experiences.
Im my case, I already had a lot of web hostings for several sites… and now I am using www.kattare.com – This host has a very good backbone and some good politics:
- “High speed redundant fiber optic connections from top tier vendors AT&T, Verizon (UUNet), and Global Crossing.”
- “No more than 25 users per shared webserver.”
- “30-day money back guarantee”
Check it out http://www.kattare.com/website-hosting-features.kvws
Expensive? Maybe… But it is worthy. I do not have any commission or fee from this host. :)
Ricardo Marques
Sorry, this is a free game, and i cannot help, because living in Macau, and cannot be a donator
But, the ticks beying taken long time to load
Many times, very slow, and sometimes the page break, cannot do nathing
My connection is very fast, but like i said, this is a free (and beta) game, so, something wrong?
Thanks, this post its just because i,m enjoying the game, and many times “need to go to bed”, but need to spend a long time, because very slow
My fault, or…….
Rocha
Filipe: objectives will work similarly to what I described about bankruptcy, they will influence the board opinion about the manager, so the situation you described (being fired after winning the league and ending in 5th next season) is not likely to happen.
Cheers.
Nice post Celso and I totally agree with you. When we add the bankruptcy rule we will warn everybody, specially the ones who are already negative so they have the chance to recover. The ideia is that negative managers will lose points with the board and be fired if the situation persists after a while. We still need to discuss the details, but that is what I have in mind so far.
Cheers.
I agree with firing managers on bankrupt, but I think they should be warned before. Btw I’m loaning good players, Beira Mar, 2nd Division, Potugal FT. I need to reduce the 470k total wages lol
Objectives would be nice too. But not firing the manager because of only one season. If he wins the league and in the next year ends in 5th he should not be fired.
Cheers
I’d like to express somethings as <$0 manager who hasn’t spent $$$$$ on players wages… I am the first to agree with the rule, but I’d like to remember a couple of things before being fired…
A few things happened that changed dramatically the role play of the game:
- The 72 ticks before selling (this one had light implication)
- The 30 player limitation squad
- The friendlies with CPU teams
- Wage limitation (Well, this one I didn’t notice lol)
I agree with them all, and I just kept adapting as game kept going, I liked big squads, with medium/long plan perspective of unused player sales after improvements, I like 3 squads playing all the time to produce statistics of it, players, formations, results, anything measurable… Excel is almost my best friend!
Implementing this new rules without warning made in my team the following consequences:
- Unable to sell players, like any players, and not because of the 72 ticks! BECAUSE no one buys medium players anymore due to the 30 player limitation squad!
- Almost out of friendlies in one season, this meant around less 2.5M$ of income in one season…
- I got bankrupt
I never complained about it and I am adapting and recovering because I agree with these rules (all of them) but I didn’t like the way it was implemented… i got stuck because of it and some of my game tactics/strategy would be different.
Anyways… If this <$0 rule will be implemented soon I’d like to know and I’d like to propose that those who got negative be able to recover, at least able to propose recovery plans. I expect to be positive in the end of the next two seasons (which means I will be negative again in the gap between league games) and then, finally, restart positive! I don’t need players and I am reducing the squad to 22 players, below 200K wage total.
I also have my own alternative plan, two friends of mine are willing to loan, or perhaps if I ask, they even give me the $ amount of my debt as it represents 3% (for both) of what they have now! This needs admin execution and obviously (approval)! Ah, they are very known lol and so stuck with high wages lol problematic bank accounts indeed…
So, I agree that -$0 managing is to be forbidden, as long as measures are known (I believe this ones implemented were not meant for my game play and I was in the middle)… If I am a single case than it is easy, just kick me, but if others got in difficulties because of these new rules, even if because they were caught in reason, they should have an opportunity to return.
Administration can query the database and, I suppose easily, check teams by bank account. Two answers would be useful, how many teams have more than 12M and how many teams are negative.
A total income per season from non player sales represents around 10M (home games in full schedule with half home and merchandise). And total expenses from wages for an average team would be 100K/3 Ticks (for a very very very average team), this means around 5M. Balance would be around 5M/Season for an average team with great results.
In 3 seasons, and assuming a normal team would have to spend 3M acquiring players, any team above 12M probably (very very probably) earned money selling players… Check how many… And how much $ is involved…
Cheers…
We need manager ranking first, and we’ll have it :)
manager of the month!!!
manager of the year!!!
Added pagination to national and international cups, this way you can see previous seasons results.
Cheers.
Hahahahah! Nice one, added to our list. Thanks for reporting, nsg1974.
Cheers!
I just won the national cup and got a congratulations message from the board dated in the future!
Match played: turn 52
Current Turn: turn 55
Date of message: turn 58
As you’d expect, the message stays at the top of the inbox as new messages come in.
Still, it’s nice to know they will congratulate me sometime tomorrow morning! I’ll get started on my speech.
Don’t worry, he’ll ask for a contract soon, I’ve just checked. It may take up to 2 seasons for youth players to ask for a contract.
Thanks everybody for replying, looks like it works :-)
By the way, the regular address seems to be ok now: www.rubysoccer.com
Cheers!
Got it also