I agree that’s bad Hugo, there is a bug in our list to make injuries more likely for players with low stamina.
Cheers!
Hi,
It’s unfair to implement this change by the end of the season.
Saludos.
@ Philipp Leibeck:
You’ve said it all. Couldn´t agree more.
I understand the concerns of Alexandre, so my suggestion for now is from -2 to -7, in all stats.
Something like this:
D playing M-1 = -2 points
D playing M0 = -3 points
D playing M+1 = -4 points
D playing A-1 = -5 points
D playing A0 = -6 points
D playing A+1 = -7 points
Same for A’s, depending on how far away they are from their original position.
M’s would lose at maximum 4 points, with this system.
I think it would be nice until we have double positioned players, just don’t know how hard it is to implement, specially considering it is a temporary thing.
After that, i’ll stay with the -5 to -10 to everyone.
Cheers.
It’s the second time that I have planned friendlies with a team and the manager left the team are get fired.
Nothing wrong with this but the next tick the new computer team cancelled the friendlies.
This time it’s Gimnasia Jujuy of Argentina in Medium ticker that cancelled the friendlies. Why do CPU teams cancel the friendlies as soon as they become a CPU teams?
Only because you can play friendlies against CPU teams? Are is this a bug.
I’m the manager of HERTHA BSC BERLIN, who’s obviously playing not fair when lining up “8” A’s.
I’m just playing with what the engine/creators support. Gabriel, i asked you some time ago if i should take care of not letting an A playing D. But you mentioned that “D, M, A” are just an “orientation” but a player is not dependend on a position (back, midfield, front).
So if you take a closer look on my squad, my defenders are A’s but have ~79 in tackle and just ~72 in shooting. So are they A’s ? My midfielders have ~78 in passing and ~75 in shooting. So are they A’s?
1. System allows it and supports it, so don’t change it from one tick to another
2. Players can develope from native A’s to a decent M or D by practice
3. If there is a stricter rule on vertical positioning in the future – we need
….a) DM, DA, MA
….b) some transition period (for teams like mine) to re-structure the squads (sells/buys), e.g. 1-2 seasons OR/AND immediately transformation to MA, DA, DM of the current players
—> DON’T THINK ABOUT PENALTIES FIRST, BUT ABOUT IMPROVEMENT
Personally, i agree that there should be dependencies of favoured position and played position.
But please don’t change every 1-2 seasons basics of the game engine, that’s exhausting. Sum up all featured that should be changed for some time and then … implement.
IN THIS CASE:
- Please don’t change the logic (penalties for wrong posiotions) within the next ticks, that’s unfair to all teams that play by the rules since then (and build their teams by this)
- Think about a transition to DM, MA, DA first … You have changed lately the sides attrbutes for all existing players
- Why don’t you implement now the MA, DA, DM attributes to the existing player ?!
—> Best case: Based on there their real skills … tac & pas>sho = D, M or DM, pas&sho>tac = M, A or MA
Cheers from Berlin
I agree with Alexandre. I also use a defender with good passing skills on position M-1. But I also agree that there must be penalties for the wrong positions. There are also midfielders with that kind of skill like my player in fastticker Buonagura for instance. He has D82 M74 A77 so he is a perfect DM.
I suggest for now the same as Samir but when there are DM, DA and MA a penalitie of -5 or maybe -10 seems reasonable to me.
Cheers
Hi all,
I have been playing this game acording to users habilities, I mean, if an attacker has better defending or passing skills I use this player as defender or midfielder.
I think is not realistic to penalice a player when he is playing in the position where he have better skills. For instance, my player Gilberto Bocinos A C 21 36 75 81 72, I use him as defender or midfielder cause he have better stats in def and mid. Is not real to penalice a player when he is playing in the position where he was made for.
Best regards
Vicente
Hy
I think that 3 point lost it too much. It could be only in seconds atributes, not in th first. Thats my opinion.
Cheers
Stramazzi
In this peculiar game:
http://www.rubysoccer.com/game/match_report/70348
Jean-François Benichou played with stamina lower than 10!!! Under a certain level of stamina players should became injured for a long period…
And he even got an 8.4 rating!!! Not bad for someone at 10% of his capacity!
Cheers
Yeah, sounds like a good moment to work on DM’s, DA’s and MA’s :-)
Cheers!
i dont know if i agree with this.
i use to play with a defender that has good passing skills in the center of the field (M -1 position).
I like to have a defender there because he has good tackle and its nice to get ball possession from there.
I will agree with these penalties when we have DM’s and MA’s that can play all around!
cheers
That’s my ideia Samir, use training to change a player position.
Cheers!
Hi
Like I said to Gabriel at work. I think it should work like this:
midfielder in defense= -3
midfielder in attack= -3
attacker in mid= -3
attacker in defense= -5 or more
defender in mid= -3
defender in attack= -5 or more
It could be different numbers. But I think somehow we should be able to change a player position. Probably once we have training. We would put a player to train to play in another position.
Thx
thanks Gabriel, a -3 penalty for all attributes seems fair. thanks for making this game better every day!!!
Players playing in the wrong position now receive a -3 penalty in all attributes. This value can change depending on users feedback in this topic
Cheers!
As it was an easy change I’ve added position penalties. A player playing in the wrong position will receive a -3 penalty in all attributes. We can change this value depending on how this discussion goes on. I’ll announce this change properly.
Cheers!
That’s a point to be discussed. The penalties for side goes from -1 to -3, I was planning to use -3 for position, but Ricardo is the second person to suggest -5 and -10 today (the other one is a co-worker who talked to me instead of posting in the forums). Let’s hear other opinions while I start doing something about it.
Cheers!
If i remember correctly, the penalties for playing out of side are -1 and -2. For playing out of position i think it should be from -5 to -10, if not in all stats, at least in the main ones (tackle, pass and shoot).
In real life, a player can perform well if its out of side, a DL can play at average to good in the right. But we can’t expect a ML to play better than average at DC, p.ex.
Cheers,
Ricardo
We will have penalties Simon, don’t worry :-)
The reason the team is performing so well is that most of their attackers are not “real” attackers, as they have poor shooting compared to passing or tackle, but I agree that we should do something to make them play worse if playing in the wrong position, as we do for players in the wrong side.
Cheers!
I haven’t had the time to look into it Torres, but I have an ideia on how to fix it :-)
Cheers!
attached to this post, in FastTicker, Germany, Hertha BSC Berlin if you look at their team have a total of 27 palyers in the Senior team, out of them 19 are Forwards, 2 goalies, 3 defenters, and 3 midfielders, in his win against FC Schalke 04 (tick 105) he had a 3-4-3 out of the 11 players he had 8 forwards on the field, 2 of them (Gustavo Leite, Juan Sanz Niño) got a rating of 10 playing as midfielders, Hertha BSC Berlin won 2-1, the next match against VfB Stuttgart (tick 108) he again had a 3-4-3 and again had 8 forwards on the field Braulio Blanca (a Forward) got rating of 10 as a defender, and Gustavo Leite (a forward) for a rating of 10 as a midfield, Hertha BSC Berlin won 4-0, the match against VfL Wolfsburg (tick 111) he had the same formation with 8 forwards on the field and this time Braulio Blanca, Manuel Salas, Juan Sanz Niño got perfect 10 plaing at a wrong possition, this time Hertha BSC Berlin won 2-0. Hertha BSC Berlin is currently 1st place in 1. Bundesliga ( and will be champions….again) and I think that there should be some kind of penalization, in real life a team can NOT do very good if he only has the keeper, one “true” defender, and one “true” midfielder,, with 8 forwards on the field it just doesnt make sence that Hertha BSC Berlin has done SO GOOD with that kind of gameplay. and I hope something is done so that it is fair for the rest of us that do plan out a line-up with the correct players in their spot and try to make the game more real.
PLEASE DO SOMETHING ABOUT IT.
Hi Gabriel
I still have the same problem with my youth goalkeeper.
I’m not in a hurry because I’m not going to loan him till the beginning of next season, but maybe other people is having the same problem.
Cheers
We’ll probably add an option when the player is transfer listed to block transfers to teams in the same league, Philipp.
Cheers!
regarding the topic, what the plan to do on this right now?
in fast ticker again 3 good players were sold (without my supervision) – all to 1 club – a club from my league.
i’m still interested in a method to prevent those situations …
Only if you’re using Portuguese, it’s translation related, we should have already fixed that. Thanks for reminding us ;-)
Cheers!
I don’t know if you guys noticed it, but the info of draws and defeats on classification chart is inverted.
best!
Makes sense Ricardo, we’ll think about something like that :-)
Cheers!
I think the incoming of the sponsors based on the latest perfomance it is not enough. The so called “Big games” should also increase the incoming from the sponsors for that turn.
Also UEFA and Champions should have higher sponsors.
Done. There were other teams in this situation, I’ve fixed them all and hopefully fixed the problem as well.
Cheers!