Recent Posts

Subscribe to Recent Posts 18,554 posts(s) found

July 17, 2011 15:04

639 posts(s)

Donator

 

I think either the amount of youth players should be lowered, or the way computer teams manage friendlies should be changed. At the moment a lot of young talented contract players do not develop because crap youth players are playing in friendlies. A lot of potential is wasted this way :(

 

July 17, 2011 10:59

28 posts(s)

 

Ola Grabriel,

Thx a lot having solved this problem so quickly, today I’m able to offer a contract to my own youth.

Cheers,
Shawn

 

July 17, 2011 10:36

609 posts(s)

 

My point is Davison that u can play friendly games with only 5 acedemy players, you just need to fill the other positions with players in your team.

If you want to make ruby as in real life then we should get over hundreds of players like Filipe says, which is impossible in this game.

 

July 17, 2011 10:19

803 posts(s)

 

There are no youth competitions on the game so no need to increase the number of youths… If there were this competitions we would need much more than 11 youths, it would make the transfer market useless and make the game too complicate. Also no need to do it like in real life because some teams in real life have hundreds of players, we cant match that too…

I’ve seen people asking for a player position youth choice but I’m not sure about that either, In real life players can change position but that requires lots of hard work, a manager cant just ask for a mid so he would magically appear… I would like much more of a changing position option for any player we have, it should take in consideration the actual position of the player, his age, the number of games he play in the new position, maybe the team’s couching level… The player would have to play many matches in the new position and make bad performances (because skill decrease) before he can change position…

 

July 17, 2011 09:28

828 posts(s)

 

well then my point is made that 5 in the youth academy should be increased to 11 ty for helping me prove my point

 

July 17, 2011 09:11

639 posts(s)

Donator

 

“11 player youth academy like every club team has in real life has”

This is nonsense, in real life clubs have much more than 11 youth players.

 

July 17, 2011 08:53

828 posts(s)

 

academy should have 11 players not 5, ^ ty captian obvious we all know 30 players is the max so instead of replying with complete useless infomation that everyone knows like the 30 player max. in an atempt to mask over the b.s how about we improve the game with the necesary steps like 11 player youth academy like every club team has in real life has. Sunderland in real life has and it should have the same in the game.

benefits 1) unmanaged teams get stronger
2) no more bullshit wages and wage bid wars over a 17 year old Free agent
3) will cause transfer market prices to drop to realistic levels due to people developing at least 7-9 out of the 11 in academy ( not all will be good players )
4) will help managers build a team up from local youth players instead of having so many forgieners

 

July 17, 2011 08:30

609 posts(s)

 

You can have 30 players in your team, so let’s say this;

- A team (best); 11 players
- B team (second best for stamina); 10 players (same keeper as team A)
- Friendly team (youth); 5 acedemy + 6 team

You still have room then for 3 players which can go as backup for team A / B or other youth.

 

July 17, 2011 02:16

828 posts(s)

 

i get too many defenders for a while, i hope there will be a time, wheres we get a full squad of youth like REAL life teams with youth teams cos a youth academy cannot play a match with 5 players lol 11 is needed ;)

 

July 16, 2011 22:46

609 posts(s)

 

With easy tackle your tackle will have less succes but also less fouls and cards, with hard tackle your tackle is more successful but has a higher chance of getting a foul/card.

How do i decide? Let’s say my tackle strategy is always on the same ;)

 

July 16, 2011 22:38

4,310 posts(s)

Administator

 

Bad luck with randomness…usually I have the opposite, more goalkeepers then I’d like. The odds of a new youth being a GK are approximately 1 in 9.

 

July 16, 2011 22:29

65 posts(s)

Donator

 

When it comes to tackling intensity, how do you decide whether to use easy, normal or hard?

 

July 16, 2011 09:56

609 posts(s)

 

just bad luck with the ramdomness?

 

July 16, 2011 07:32

72 posts(s)

 

toulouse haven’t had a new youth goal keeper since last two seasons…
even when there was not a single goal keeper in the whole squad…

is this a bug ??

 

July 15, 2011 23:24

4,310 posts(s)

Administator

 

Did you have the feeling your low stamina players were not playing as bad as you’d expect? Because they weren’t! Some of the skills were not being correctly penalized due to low stamina as they should. It has now been fixed, players should suffer all effects of low stamina in the following matches. Thanks to Felix Cardoso for raising the flag on this one.

Cheers.

 

July 15, 2011 20:00

828 posts(s)

 

Both Strikers at Sunderland aged 29 (95) and 25 ( 99) shooting for sale, highest bid wins

send a message to me about ur price ur bidding and i may post at that price, 50m is the lowest i go on KLOSS, the rest of the players on transfer list are the lowest prices u will see in game however i expect top dollar for players with 99 shooting or 95 shooting and that are young like they are

 

July 15, 2011 18:58

12 posts(s)

 

I have for loan interesting players..

 

July 15, 2011 18:53

12 posts(s)

 

Great players for sale, look at my team…DC, MC, GR…

 

July 15, 2011 16:40

639 posts(s)

Donator

 

AZ is selling http://www.rubysoccer.com/game/player_info/142260

88 average, value 43M, price is 7.2M

 

July 15, 2011 12:11

116 posts(s)

 

Tigre stamina is over.
Dont worry Brazilians.

 

July 15, 2011 10:31

4,310 posts(s)

Administator

 

It was a bug introduced earlier today, should be fixed now. Please let me know if it is not.

Cheers.

 

July 15, 2011 10:26

15 posts(s)

 

You have bought a player from a manager, it seems that the yought you wanne buy is from the same team/manager.

Isn’t 1 per season abit over protective?

 

July 15, 2011 10:20

28 posts(s)

 

Hi,

I want to sign a youth and I have the below error displayed:

You can only buy 1 player(s) from the same manager per season

Any idea ?
Shawn

 

July 14, 2011 19:05

678 posts(s)

 

We’ll see about that :). Tobad Valenciennes got “slightly” unlucky not to make it through to the group phase….

Don’t forget the french teams are slaughtering each other in the league. Seems any team can lose to anyone and beat anyone. All teams are very close together

 

July 14, 2011 15:00

47 posts(s)

 

Bargain defender available. DCL. 27 yrs old.

Worth 14m for sale at 8m

http://www.rubysoccer.com/game/player_info/165417

 

July 14, 2011 14:29

803 posts(s)

 

lol if it keeps going like this not even the “French Monster” can beat this “lucky Argentine”

 

July 14, 2011 13:37

23 posts(s)

 

Group 4: Tigre, Gama, Grémio, São Caetano.

I’ve a strange feeling that i already saw something like this…

Five brasilian teams, four groups, 3 of them are in group 4 and 2 are in group 3.

 

July 14, 2011 04:02

4,310 posts(s)

Administator

 

This is a great list, can’t say I disagree with any of the items. I believe item 2 should have the greatest priority as it would help new managers find their way in the game. The old wiki help system we have has not been updated for a long time and is far from ideal anyway.

 

July 14, 2011 01:18

65 posts(s)

Donator

 

Things in my opinion I believe are needed in the game:

1) Improved game economy
2) Comprehensive and up to date game guide written by someone who understands the game.
3) Youth academy system
4) Enough youth players to field a youth team in the youth academy system
5) Managerial control over the youth a team receives. This can be done by generating a group of say 5 youth players and the manager selecting a player to suit his needs, rather than getting a player for a position he doesn’t need.
6) Youth player contract negotiations to begin when the player turns 20 rather than the current random setup of anywhere between 16 – 18.

 

July 13, 2011 20:40

609 posts(s)

 

Isn’t it possible to move a player from ML to MR in the middle of a game?

Do i just complitelly overlook it or isn’t it in the game under Formation Strategies?