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April 22, 2013 18:55

15 posts(s)

 

so Sly, they all play all the competitions and they all plays them to the final. let the maths away. the system is good but it could be better, cause protects the teams that plays more games, so, protects the best teams. but like the topic name indicates, it was just a sugestion.

 

April 22, 2013 09:03

678 posts(s)

 

@Mptres: Not sure how you get a number of 4-5 teams per season who rotate to the end? Yes when you use the word “end” then I guess CL and EL finals are on tick 134. However, there are 8 groups in CL and 8 in EL which are 6 games before the knockout system starts. That’s 16 groups of 4 teams, which is 64 teams that have to rotate players in order to uphold stamina. 16 teams in EL are cpu’s and 4 teams in CL are cpu’s. Which leaves us with 44 player managed teams that have to rotate stamina in CL and EL.

Then there is Libertadores and Copa Sudamericana. LA has 19 cpu’s and Copa 22, which still leaves us with 23 player managed teams. So that’s 44+23 = 67 player managed teams have a long period in the season where they really have to rotate and manage stamina. You said 134 managers play this game and out of this group 67 have to rotate. So 67/134 = 50%.

I believe that if 50% of all managers in this game are already rotating, then the system we currently have is just fine.

 

April 21, 2013 20:41

609 posts(s)

 

It will make a very big difference <97, you will lose alot of skill points from that players.

 

April 21, 2013 20:34

15 posts(s)

 

if you have players with 90/92 that wont make difference at all. you only start to feel the difference at 80. like in real life, is at the beginning of the season that the players have the best condition and no one finish the season with 100%. just a tip.

 

April 21, 2013 19:21

609 posts(s)

 

If you have players playing with 90/92 stamina you are almost certain that you are gonne lose. So you need to manage your team correctly any way, so i don’t see the point in getting everyone on 100% at tick 1. It should be (and is) a job for you to manage the stamina of your players. If you do that correctly your team has 100% on the beginning of the new season.

 

April 21, 2013 18:18

15 posts(s)

 

for me it doesn´’t make sense one player that plays all the league games and finish the season with 100% condition. he should should get tired along the season, even if he makes only one game a week. like it doesn´t make sense start the season already tired.

 

April 21, 2013 16:51

639 posts(s)

Donator

 

But doesn’t it makes sense that playing one game a week doesn’t fatigue a player, but playing two does?

 

April 21, 2013 16:32

15 posts(s)

 

i don´t agree with you. you have 134 coaches playing the fastticker, but you can count how many teams play all the competitions to the end. 4 or 5 per season. even if you put the same 11 in all games, their condition will never get below 90/92. and if you rotate the team, having some players just for the championship for exemple, it has no logic that they end the season with 100%, even if they just played the championship. like it has no logic that the players start the season fatigued.

 

April 21, 2013 16:09

678 posts(s)

 

If you play to win titles, you play in the league. cup, CL/EL. Those teams are already rotating players constantly, and having 11 good players then isn’t enough. So I think you are mistaken. This is already happening….

 

April 21, 2013 15:51

15 posts(s)

 

i´m think that at the beginnig of each season, all the players should start with 100% of physical condition. it makes no sense that your players start the season with the exhaustion caused by the last one. and i think also that no players should end the season with 100% if they play all the official games, like we see by now. it would bring more competitiveness to the game cause the coaches would be forced to rotate some players once in a while and not keep the same “11” all the season. and its more realistic to. this would be a good improvement to the game. think about that.

 

April 21, 2013 13:07

803 posts(s)

 

As it is taking longer than usually I lowered the prices on both listed players…

Great chance for you starting a new and young team to get players with potential to become top class!

http://www.rubysoccer.com/game/team_players/176

 

April 20, 2013 08:52

609 posts(s)

 

I’m looking for a MC with passing 90+ and tackle 80+, pm me in game if you have any for sale!

 

April 19, 2013 18:41

57 posts(s)

 

I got all the european countries formatted and added as well, but i’m not sure if adding an assload of new leagues and divisions is a good idea, since it seems there’s only ~200 active managers as as it is…

 

April 19, 2013 12:11

803 posts(s)

 

The selection boxes Gabriel mentioned would be nice for while, sometimes I need to make small changes in the formation sceen but can get to a computer to do them. If you think it is simple to do while you dont have that other java thing, this simpler screen would be much appreciated :D

Cheers

 

April 19, 2013 00:17

1,003 posts(s)

Administator

 

I will try changing the javascript framework we use in there for something else, its been a while since our last tech update. That will take a little bit of time, but it may fix the problem.

 

April 18, 2013 12:52

11 posts(s)

 

lol, thanks for the quick reply and yes, besides the drag and drop it works really perfect. The reason for me is a vacation coming up and I don’t want to bring
my heavy laptop with me, but rather prefer a light Ipad mini… oh,oh, the troubles in this materialistic world… ;-p

 

April 18, 2013 12:42

4,306 posts(s)

Administator

 

Not sure if someone else’s got a solution, but we are aware of this limitation. I’ve recently experienced the game in a tablet and it looks really nice, except for the useless drag and drop. A solution we might have to implement while we don’t have a full mobile version is an alternative formation screen for mobile devices with selection boxes for the positions.

 

April 18, 2013 12:34

11 posts(s)

 

I don’t know if its been brought up already, but you can play RS perfectly on a touchscreen in the form of
an IPhone or IPad, but the only thing you cannot chance is chance a player in your formation. Does anyone have
a solution that might help, or could this be resolved?

Thanks in forward!

Ewoudos

 

April 18, 2013 12:17

828 posts(s)

 

the only reason i have this money is because i know when to sell and who to.

 

April 18, 2013 12:13

803 posts(s)

 

Dont have that money, Davison seems interested though… He’ll probably be more helpful to him :D

 

April 18, 2013 11:54

4,306 posts(s)

Administator

 

I have to say that was one of your best posts, Davison :-D

Anyway, the current situation, huh? Well, not much happening at the moment as I have been travelling for work in the past 2 weeks and didn’t want to spend much of the weekend working on RS. That might change next week.

As I said recently I’m working on improving the scouting functionality and allowing managers to have scout reports for players. My plan after that is to look into physio, player morale and tweak the wage/budget values, not necessarily in that order.

I’ll try to provide updates more often, I think that’s a good idea to help me keep the momentum when I’m working on something new.

Cheers

 

April 18, 2013 09:17

340 posts(s)

 

Well, I too quit a well paid job because they wouldn’t give me more money, but the point is not that. The situation with the players is a bit different. I think the “bossman” thing changed football quite a bit but still I don’t know of players who would >quit< a premier league side to take their chances as a free agent. Maybe there are many such examples, I don’t know.

/BK

 

April 18, 2013 05:15

678 posts(s)

 

Ángel Orsi is for sale Filipe :). Weren’t you interested in this player some time ago?. “Could buy you that Orsi kidd though…”. We can negociate a decent price if you like…

 

April 18, 2013 01:17

828 posts(s)

 

board points are fine. however i think total wage @ 10 level should be lowered to that that is 5 why ?

people offer retarded wages 300k ect with out player moral there is no way for this to be detrimental to the team.
esp when shit avg players want 40k wages.

i would like to see when any player in the game is being posted as near contract end… any manager should be allowed to talk to that players agent during a transfer window. that way a manager must fight to keep his players happy

we need player moral, star system instead of est value, scouting needs to not just be some shit the manager does in some crappy search engine. should also include an option for the scout be it player scout or team scout ( for future vs games) in the report should state (depending on the level invested) who is the most dangerious ect and also be able to add in game tactics who to make sure to cover and shut down.

theres so much to be done and i cant see it happening soon enough :( i understand you have a life gabriel this isnt a knock on you. but please give your self a goal, set that goal, and let us know a timeline of things you are working on. more updates on progress.

you arnt going to be make everyone happy ( me inc) but do your vision. listen to advice but make sure it is sound advice.

the more options a manager has to be able to put their imprint on a teams make up the better. more is better but we must work on it one by one so keep up the good work.

whats the current situation ?

 

April 18, 2013 01:07

828 posts(s)

 

… can you share what you are smoking ?

 

April 17, 2013 22:25

4,306 posts(s)

Administator

 

Berhan, if we do what you say we would bring back the money concept and have to deal once again with the balance issues we are trying to avoid (or at least reduce) using the points system. If you want to role play you may consider the board is using the money for other things and also getting money from different sources (TV revenue, sponsors, marketing, etc) and making available to you a particular amount depending on the level you request on that investment area.

 

April 17, 2013 22:22

4,306 posts(s)

Administator

 

@amacb you have to admit it could happen. A player with great shooting but that plays awkwardly when put in the attacking positions :-)
Anyway, that’s a future improvement to allow a player to train a different position or side.

 

April 17, 2013 21:34

609 posts(s)

 

I refuged a full-time indefinite contract because the boss woudn’t spreak to me about my salary. Screw him! #YOLO

 

April 17, 2013 19:36

803 posts(s)

 

Two players listed, both great potential you may improve to top stars.

Maidana is 26 but as you can see in his stats has much to improve yet, a probably 100 pass player for those of you who like that :D

Make your offer, or be sorry when they confirm to be as I predicted :P

 

April 17, 2013 17:15

803 posts(s)

 

You have Roberto Carlos and you want to use him as a stricker?

Just kidding, he would be a nice stricker, and I believe we will have that option some time in the future, but seems to me not in his “life” time… And this is probably not the right topic either lol

Anyway, for the time being he seems a potential great D+1, a little more tackle and would be perfect for the position…