Recent Posts by Gabriel Cesario

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April 01, 2016 10:39

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Latest changes:
-Impact of your own unsolicited transfer offers on your squad is greater if you have more players
-Wage status recalculated immediately on wage change
-Youth players overall status can never reach 0

 

March 31, 2016 12:13

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Additional improvements:
-Hide detailed status list from outside managers
-Make visible the overall status text (Critical, Bad, Neutral or Good) in the player info screen for outside managers
-Players may ask for higher wages when affected by unsolicited proposals for them or by your own unsolicited proposals to outside players if such proposals are of interest to the respective players
-CPU managed players whose status become critical (0%) will be automatically transfer listed
-Renewal proposals will be cancelled if player status becomes critical

 

March 30, 2016 01:25

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Another phase of the player status and non-listed offers feature has just been deployed! Every player’s overall status has been reset to 50% but they will be slowly updated as changes happen and offers are made. All players will now have their match participation status updated, including youths, retiring, goalkeepers and cpu-managed players.

The morale concept has been replaced by the status concept and the tab where you used to see your players morale now display statuses. Having low match participation will no longer impact match performance or influence other players morale and will no longer be the sole criteria for a player deciding not to renew contract.

When a player receives interesting transfer offers and he is not transfer listed, his overall status will decrease. When you make transfer offers to non listed players your players’ overall status may also decrease. Once the player status reaches 0 he will request to be transfer listed and will not accept contract renewal proposals. This may be too conservative but it’s better to start this way and evaluate what happens.

Transfer offers to non listed players cannot be made if the player has renewed the contract in the last 72 turns and all non listed offers are dropped once the player contract is renewed. We are yet to do some changes so that the wage asked by players on renewal is affected by the offers against him and also by offers being done by his own team.

CPU teams do not participate in this yet, meaning they will not yet react to unsolicited offers and will still be able to renew contracts when overall status is 0. That will change in the next update.

As usual, all feedback is welcome.
Cheers

 

March 29, 2016 21:59

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The rules for national teams are very simplistic at the moment. You’re fired if you don’t achieve your goals in the continental cup or if you don’t overachieve in the world cup. The only exception is if you win the world cup you’re not fired, even if your goal was to win it, as there is no way to overachieve :-)

 

March 29, 2016 21:27

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It can definitely be improved so thanks for the suggestions. Player names were changed due to the new layout, as the full name usually didn’t fit in smaller screens and we had some line breaking and scrolling. We can trial shrinking text or removing /rearranging attributes so that it fits back in.

Ranking players by age is a no-brainer and I’m pretty sure it was just missed in the layout transition. Regarding Fabio’s last suggestion of one less click, what should we open by default when you go to the TL? Just transfer? All types (transfer, free and loan)?

I’ll add these and any further suggestions in this topic to our list of improvements.

 

March 27, 2016 21:54

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It’s been a while but happened again. Not sure if it’s the same thing, I’ll have a look soon.

 

March 24, 2016 00:35

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You get this message when the sum of the new offer you’re trying to make with all the existing transfer offers you have is greater than your transfer budget. Let me know if that’s not the case and we’ll investigate.

 

March 23, 2016 01:11

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It’s a known issue, that’s for sure! We randomly distribute first placed teams against second placed teams, without considering whether they were in the same group. In terms of international competitions we need to fix that and improve the country distribution in the group phase.

You guys should meet in the final as usual! :-(

 

March 17, 2016 02:05

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I’ve sent you an in-game message on FastTicker to get more details.

Cheers

 

March 17, 2016 01:36

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Yeah, didn’t make the players very smart on such decisions :-)
The weakest team tie breaker served two purposes: increase the chance of a player being played in official matches AND helping weaker teams.

 

March 16, 2016 00:03

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The logic is highest wage percentage, then longest loan period, then weakest team bidding. In terms of improvement if he only needs to play matches he’ll improve equally fast in any team, otherwise it depends on what is the player requirement. Did you set up anything specific in your loan clauses such as team playing international competitions or from higher ranked countries?

 

March 15, 2016 23:47

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Percebemos sim Pedro e vamos corrigir em breve. Como esse é um problema que afeta apenas uma tela pra quem usa o jogo em Português não demos prioridade alta para esse problema. O motivo por trás disso é que a mesma letra de abreviação é usada pra mais de uma coisa (D para draw e defender e L para loss e left) e essa tela acabou usando a tradução incorreta (D como defensor e E como esquerda ao invés de E para empate e D para derrota).

Abraço

 

March 15, 2016 11:11

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All you said is correct (the 35 minutes thing can be less, but that’s a safe number). Interesting suggestion, funny nobody thought about it for player development before morale was implemented. Well, I guess that’s because everybody played friendlies like crazy to develop their players before “training” came into the picture.

Anyway, added to our list! Let’s see if others have more improvement suggestions for the formation rules.

 

March 15, 2016 11:07

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Doubling is fine, the restriction will remain there just to prevent some ludicrous values that would render a team useless too quickly.

 

March 15, 2016 04:24

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An MA or AM player can play without any penalties on any M or A position, so nothing to worry on that front. We leave it to the owner of the player to decide how he wants the player position to be presented and it mainly impacts in which list the player is displayed when building your formation. If we allowed the international squad manager to change it, then the player owner would see the position swapped, most likely against his/her will :-)

 

March 14, 2016 04:20

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Logic changed a bit, please let me know if things are still unmanageable.

 

March 14, 2016 04:20

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I’ve realised players were now asking for exaggerated salary increases by considering teammates salaries. Even though they will continue to look for his teammates when asking for a new salary they will be less aggressive on their demands now. Also, the maximum wage allowed by the board now takes into account this smarter way players are asking for wages so you don’t end up losing players unnecessarily.

 

March 12, 2016 12:34

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@Joseppi I was suspecting that was the case. I will have a look at your situation but I’m pretty sure I will have to review the board wage restriction, unless your finances are really bad. Maybe link the restriction to the suggested wage…

@Dirk players will not look at the wages of players who have more stars or are “better” than they are. I say “better” because I know the way the game calculates how good a player is does not always reflect the reality. But if you have a similar or worse player earning too much you can expect that to affect the wage asked by a player.

It’s a long weekend here in Australia, so I won’t promise to review the board logic in the next couple days as I’ll be out and about and about with my family.

 

March 12, 2016 06:00

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Hi Joseppi,

Are you saying the board won’t allow the increase or that the players are not accepting small increases? If it is the board I can definitely look into it, if it’s the players there was a change recently were players became smarter when asking for raises, especially if you have some high wages in your squad.

Cheers

 

March 11, 2016 11:06

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Small improvements pack:
- added ‘Hire Date’ column to players contracts screen; the ‘Contract Begin’ column now represents the last contract renewal date
- when modifying a scout search do not receive an alert about losing progress if current progress is zero
- player value is now periodically recalculated for CPU managed teams as well as human managed teams

 

March 10, 2016 21:52

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I wouldn’t say revert, what I can do is add an extra column with the date the player joined the club. The renewal date information is also important as it now determines how soon you can offer a new renewal contract.

 

March 09, 2016 21:06

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I’ve fixed a reported bug where managers were unable to transfer list a player that had renewed contract in the last 72 turns instead of the usual check of hired by the team in the last 72 turns.

In addition to that I’ve released a few more things related to non-transfer listed offers and player status, but they are just informational and are not active yet. There is a new Status tab from your players’ screen that will show you how happy he is with different aspects that matter to him. Once fully implemented this will be used to determine how easily he can be tempted by transfer offers (assuming such offers would potentially increase his status values) and decide to leave the club by requesting transfer and not accepting contract renewals.

 

March 09, 2016 02:17

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Yeah, I figured the same when trying on one of mine. The issue is related to the new contract renewal model where the new contract takes place immediately and the contract start is updated with the season and turn of the renewal instead of remaining as the player original hire date. The logic to prevent the transfer is looking at that renewal date instead of looking at the original hiring date…I’ll try to fix it today, shouldn’t take long (I just need to find time to do it).

 

March 07, 2016 04:24

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For now it’s just that, you ignore the bid or message the other manager, it doesn’t affect your player or the other manager’s players in any way. I’m also not keen to allow managers to just drop bids as that could lead to some managers potentially dropping bids just to let a specific manager bid alone…we’d need some measures to prevent or inhibit that. When the feature is fully implemented your player may tell you he wants to leave (depending on how compelled he is to move to the bidder(s)‘s team(s)) and while it’s still up to you to decide whether to transfer list him he’ll not want to renew contract and may negatively impact the other players if you don’t accept his request.

 

March 07, 2016 03:29

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That was a tricky one…the issue was you had a non-listed offer against one of your players and that page assumed that player was listed, resulting in an error. This is now fixed.

Thanks!

 

March 06, 2016 23:29

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This has just been fixed. Please have a look and let us know.

 

March 06, 2016 21:15

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Aha, I think I know what the issue is, I will fix it later today. For now I think you will be able to see and cancel your bid if you have anorher type of transfer going on (regular transfer, loan, etc). Thanks for reporting!

 

March 06, 2016 03:51

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A few improvements in one go!

1) Individual player tactics are now available. You can override your team instructions regarding tackling, passing and shooting for each player in your formation using the new Player Tactics tab from your Formation screen.

2) Contract renewals have been changed so that the new contract values are applied on the spot. You are also able to re-negotiate the player contract earlier than before. This is in preparation for the feature where teams will be able to make offers to your non listed players to persuade them to request a transfer from you. By offering a renewal with a better salary earlier on you are more likely to convince the player to stay in your squad.

3) When asking for a salary value players will take into account the salary paid to his teammates, if they earn more than average he may ask for more than average. Your negotiations department will take this into account when suggesting the salary you should offer.

4) You are already allowed to make transfer offers to non listed players, but for now the target player will not be affected by your offer and it will be entirely up to the manager to decide whether to transfer list him or not. That means CPU teams will just ignore such offers. Of course all this will change when this feature is fully implemented and these offers will have impacts on the target players and also negatively affect the players from the buyer team, this is just an early release of partial functionality.

 

March 04, 2016 11:35

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Questioned about Fabio Moraes’ declaration about the referee on their semi-final match, manager Gabriel Cesario told the press the Sportivo Luqueño’s manager need to be careful with his words.

“I admire Fabio for his achievements but he was talking nonsense about our semi-final. If his players can’t be controlled and get lots of cards it’s not my fault. I had two injured midfielders that would tell you a different story.”

It’s the second season in a row Cruzeiro is beaten by Sportivo Luqueño in Libertadores, last season the confrontation happened on the quarter-finals and the winner was decided after a penalty shootout.

“They have a great goalkeeper but we missed too many opportunities during the 180 minutes, I need to concentrate in improving my own squad. After 4 consecutive Brazilian titles in Libertadores we’ll have Paraguay once again in the top spot. They have even beaten us in ranking points this season and will be 4th place in the country ranking next season, very good stuff!” – said the Cruzeiro manager.

 

March 04, 2016 03:14

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I understand and I’m glad you think that way as it is impossible to guarantee the game will be bug free. Whenever we recognise a failure in the game logic quickly enough to rectify it we’re happy to do it, that’s why I put you back in charge of Netherlands. If another manager had already taken over I wouldn’t sack him to put you back.

Thanks for pointing out you had another application, I’ve now taken care of that as well by deleting it.