Recent Posts by Nirabdha

Subscribe to Recent Posts by Nirabdha 651 posts(s) found

February 23, 2009 10:07

651 posts(s)

 

i think managers should have the luxury of deciding the selecting the team to which they should loan out their players to…
Today i was forced to do what i would never do while selling a player or which i think is not good thing for a team manager to do…

The coaching dept at the team which wants to loan my player is at zero ( 0 ). And my 18 year old lad has a very good future considering he is already at 82 on his main skill… so, i didn’t want him to go there as he would take more time to reach his maximum.
So, i sent him a message asking him to improve his dept before i could load one of my prized assets out to him. then i had no choice but to remove his from the list.

 

February 23, 2009 01:08

651 posts(s)

 

what is the best way to increase sponsors income, especially when wins are difficult to come by???

 

February 23, 2009 00:57

651 posts(s)

 

i would love that… this is an even better idea…

 

February 22, 2009 16:11

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fair?? i am always losing away and drawing at home… and i haven’t been able to understand how this game works…

 

February 22, 2009 16:09

651 posts(s)

 

if you check on the “improvement discussion” thread of announcements section gabriel has said “I started with the youth academy cause I’m afraid of superstar youths all over the world as we used to have. Let’s see how it goes, 19 should be fine as well.
so, i was thinking age 19 must have been the cut off point… and 19 is reasonable too… that encourages managers to give contracts to young players available on free transfers…

that is on page no 7

 

February 22, 2009 06:10

651 posts(s)

 

but i dont know why this should be a priority for the system developers, when we already have option of creating formations and assigning them to each turn…
real life managers do not have this luxury, so, i don’t think we should have it…
and moreover this will never solve the selection problems as players can get injured and get banned for next matches due to other reasons. and you can never have entirely different sets of players for friendly’s, league and cups to choose from…

 

February 22, 2009 06:06

651 posts(s)

 

and i believe i read somewhere, that having elder player in your team increases the stat of other team players, if that elder player is selected for that match. i don’t know where i read it, but i believe it should be some of gabrielo’s post.

since i am not able to find it, i just feel totally lost.

 

February 22, 2009 04:24

651 posts(s)

 

I am sure i read somewhere about this thing, but i am not able to find that post again.
can anyone help me, how elder players ( above 30 ) can effect the whole team. i am struggling to decide between keeping them or selling them… (in fact already fired some :) :( )

 

February 22, 2009 04:14

651 posts(s)

 

you can create multiple formations, and assign them to each type of matches…

 

February 21, 2009 07:46

651 posts(s)

 

indeed philipp, it is still the same points system. but in case of your youth players, they will receive 2X of the points allocated.
for eg, a normal player would receive 1 point from friendly but for the same friendly youth player would receive 2 points ( 2 * 1).

i am sure all the youth academy players are youth, but i am not certain if players till 19 are still considered youth (when they go out of academies).
gabriel has given a hint in the announcement forum about the definition of youth, so i am considering players till 19 yrs are youth.

 

February 21, 2009 07:39

651 posts(s)

 

well, i agree that its managers job to improve his team, and the financial punishment would be fine if the manager would stay at the club for more seasons, but what if the manager leaves the club after making such decisions and joins another club.

so, i don’t think how we can still hold the club liable for punishment.

And managers should always be able to delist their players from the market. it is not a crime to recognize that he made a mistake. His reputation should suffer only in case there has been a bid made against that player. If he removes a player after someone makes a bid for him, then only his reputations should suffer, because that would now be considered a foul play (rather than a simple mistake).

 

February 21, 2009 07:32

651 posts(s)

 

how about having such kind of transfer exchanges??
Similar to the one involving William Gallas and Ashley Cole between Arsenal and Chelsea.

it might take a bit of time to implement, but it does sound good when you can get some money for a player and still be relieved that u have a similar quality, albeit the new one may be a lil bit older or of inferior quality.
And for the buying side also, you get a better player having spent less money at the expense of another player whom you could have struggled to sell…

but we can have more feedbacks about the drawbacks of such a system.
waiting for more suggestions…

 

February 21, 2009 06:28

651 posts(s)

 

thanks for the statistical computer… i hope i can use it more now… previous one wasn’t worth much…

 

February 21, 2009 06:18

651 posts(s)

 

i have seen a little bit faster development with my youth players, that is for sure.
but as gabriel had informed in the announcement that every youth players would receive 2X the points received by other players for each type of game, i found the above statement a little bit confusing.
For 2 cup games, shouldn’t that be 12 points, since he gets 6 points each for a cup game ( 2*3 points for cup game).
and thus with 40 points for 20 friendlies, that should have been 52 points in total.

On a separate note i have a question. i always have a feeling that system tries to improve the secondary skills more than the main skill. For e.g., i have a midfielder who has developed pretty well on all the skills except his primary skill… his passing is still 84 since turn 61 of 19th season, whereas at the same time his shooting skill has jumped up 10 pts from 76 to 86, heading from 80 to 88 and speed and ball control also have had fair rates of improvements.
And if i were to compare his improvement since the time i took over the club, it goes this way :
Tac 3, Pas 4, Sho 13, Spe 7, Dri 0, Ctr 6, Hea 8

Do you think this is even development? or this is just an one off case… or is it just normal that players have their own development pattern

PS: for future reference, currently it is turn 41 season 20th.

 

February 19, 2009 13:56

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yah… but then may be we could take resources into account too… but i think we could get more ideas from other managers too…
some, having huge resources, take risks by paying more to hire better players and get results , some take a different strategy because their financial conditions are not strong enough…

it could take some time but we could come to a good blend of wins and resources criteria. But i think feedback from other managers is necessary in this case.

 

February 19, 2009 13:48

651 posts(s)

 

thanks gabriel, i think i was missing the home advantage in my calculations:(

 

February 18, 2009 17:53

651 posts(s)

 

how about adding this thing to the newspaper section…

 

February 18, 2009 17:49

651 posts(s)

 

torte,
go there Aggressiveness
it has been discussed there

 

February 18, 2009 17:48

651 posts(s)

 

Rather than financial punishments, ( its not good to punish a team for managers behaviour ), its good to have some form of “blacklisting” manager. May be we could have something similar to disciplinary points that we have for player. or May be if he shows that kind of behaviour for more than 5 times, then, we could black list him in the transfer market. That means other managers would think twice before negotiating with him.

But as i said ahead, since it is always the team that has to pay the financial punishment, its not good to assign financial punishment. What happens if a manager removes that player from the transfer list, and becomes “eligible” for the punishment, but leaves the team after that, because he got a better job.

 

February 18, 2009 02:52

651 posts(s)

 

i had a game with Lorient. Let me describe our basic comparisons briefly. (comparisons are on primary skill)
Its best keeper had a rating of 80, mine had 89.
Its best defender had a rating of 88, mine had 92.
Its best midfielder had a rating of 81, whereas i fielded guys having 83,84,85,86 respectively. (later i substituted one with 85 rating by one of my youngsters who had 80 rating).
it had three strikers with 74, 82 and 83 rating whereas both of mine had 84. (although, thats not a huge difference).
its formation was 3-4-3, whereas mine was 4-4-2.

given the difference in formation it is normal that the team with more strikers gets more shots in.
he had 12 shots on target and i had 9 of them on target.

now, 5 of my players had 10 rating in the match, and only one of his player had 10 rating. Better players skills, better player rating in the match, but still i lost the match…

what is that part of the game that i have been missing or finding difficult to grasp… pls let me know

parag

 

February 16, 2009 09:22

651 posts(s)

 

players with very good stats on sale and loan
visit Bordeaux

 

February 13, 2009 07:33

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this is the max limit for amount value in the ruby soccer game database

 

February 12, 2009 04:10

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Simon, this change in player value was not due to the change in youth players growth. It happened much before that.
As gabriel mentioned at that time, it was because of some crap players being sold at over inflated price, which in turn inflated the market value, thus rocketing the player values. The highest value seen at that time was around $2,147,483,647. This value was not exceeded as this was the maximum limit for the amount in the game systems database.

But now things have started going down.
You can check this topic for more reference

 

February 11, 2009 18:46

651 posts(s)

 

i would also recommend it to be till 19 years…

 

February 11, 2009 14:31

651 posts(s)

 

i checked my default formation before going on vacation ( thinking that in vacation mode system may give some preference to me). and he did have one yellow card in the earlier game, but i don’t know if he had accumulated a red.

how can we know that??

had there been a “Previous” and “Next” option in the match report , i would have checked them myself manually. although i checked the league matches and found 2 yellow card over the season, i didn’t find it worthwhile to go through all the friendlies…

so, now i settled down on that many cards. but if we check the friendlies, things could be different…

 

February 11, 2009 04:25

651 posts(s)

 

And to add to that, i lost another match, although a friendly by the same margin of 8 – 1. interesting

 

February 11, 2009 03:23

651 posts(s)

 

I lost a game to AJ Ajacio 8 – 1.
Yes his players are a little bit better than my players, but a score of 8-1 when my goalkeeper has 89 keeping skill and is quite ok at other ratings.

Then when i checked my defense, i found that my best player with 92 skill rating didn’t even play the match although he is still there in the squad.
And he was not red carded when i last saw him…
( yes i had said i was going in vacation mode, before i went to sleep, but would that mean my formation would be changed)

just curious, and after this loss my board could be just 1 step away from sacking me… can’t help them better..

 

February 11, 2009 02:47

651 posts(s)

 

thanks gabriel :)

 

February 10, 2009 08:51

651 posts(s)

 

Youths improving very slowly (Copied from Suggestion Forum)

Avatar Alexander 5 post(s) Feb 3, 2009 2:04pm
Hi guys,
I know the way the players improve has been changed and i generally approve of this. I’ve noticed that my youth players doesn’t seem to improve at all, even though they play a lot of friendlies. I understand that with the new system, friendly matches doesn’t give that much experience any more, but this way there will be almost zero chance of developing new youth players!?
I find it a bit unrealistic that the young lads improves this slowly. I will use my own player “Davide Brollo” as an example. He’s played 22 friendlies, 3 serie A and a single cup match and has improved perhaps i skillpoint in total!? If this is the way it’s going to be, i’m worried that it will be extremely dificult to culture new youths.
Kind regards and thank you for such a wonderful game.
Alexander


Avatar Gabriel Cesario Administrator 1,602 post(s) Feb 3, 2009 4:56pm

Thanks Alexander!

We have received some complaints about this and we think we can improve the system. Youth players should improve a little bit faster, making it easier to tell whether or not he will become a good player. After being promoted to the regular squad things could go back to the speed we have now.

Cheers!
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Avatar Luc Blomme 35 post(s) Feb 8, 2009 2:35am

Gabriel
I see all sides to the story here.
My two bobs worth
In real life we generally can see an individuals skills and traits. Its not as common that mature age people step up another step, except for situations where they had talent but due injury, opportunity etc.
This game is vgood but it does fustrate with the lack of movement with youth players. Im not asking for the game platform to make it too easy to see who is a runaway star, however atleast a solid player can be seen BUT would like some more regular movement of primary and secondary stats to reward league/friendly and training efforts. You may allow more movement in specific stats asto elude to potential with the risk that a few more years training/playing he could be a possible star etc
Maybe add a section to coaches that allows you to individually try and train a player on a skill you require. This may effect the overall stats but helps you target weekness in your team and mould as a manager what you need. Maybe a long term vision enhancement.
But definetly for now it would be nice to see that most stat increases are achieved by early 20’s and loss of statistics in early to mid 30’s. This may first start with a dropoff in sec stats like speed/control etc as that is more realistic. Stts increasing later into your 20’s is not really great as the player has a shelf life.
I can bearly catch my kids now as my 38yr old legs have had a hammering from Australian Rules Footbal and Tennis but my brain still works, just!
LOL
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Avatar Davison 16 post(s) 10 hours ago

my player is 16 yrs old 80 shooting 70 most of the rest
his name is kevan… he has scored 56 goals in 22 games in friendlies
his skill doesnt up or improve
its becoming to be bs trying to develop players when they should be developing when they get playing time and scoreing like my player is.


Avatar jakobK 12 post(s) 1 hour ago

In my opinion 40-50% of a players potential should be possible to reveal during “Youth academy” time if thats obtainable of course depends on matches played, quality of coaching and time factor the only get the “boost” when they are in the youth academy after that its normal development.
Just my idea on how to do it :)
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February 10, 2009 08:47

651 posts(s)

 

can’t we merge this thread with the other one where we were discussing the same topic… it is better to discuss one thing at one place

This post has been moved to Youth Grow Too Slow in General Forum.
I have reposted the contents of this discussion into that discussion, so, we will not miss anything. That would make it easy for everyone to understand each others ideas and come to a conclusion…

Lets not post anymore here…