Recent Posts by Gabriel Cesario

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September 13, 2007 08:10

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I agree with you Ricardo, I will open a bug for that. We already store when the player’s contract began for that purpose.

 

September 13, 2007 08:09

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But right now it takes 2 ticks for that, Ricardo. If a player played a match on turn 3, then rest on turns 4 and 5, he will be in good shape for turn 6 match.

 

September 13, 2007 08:08

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I guess the number of fouls is ok for brazilian standards, but maybe not for the rest of the world :D

About the number of cards the problem was that aggressive players were receiving too many cards and non-aggressive players never received cards due to the extremely low number of fouls.

 

September 13, 2007 06:22

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I’ve just changed the match logic to reduce the number of fouls inside the penalty area. About the players missing so many penalty kicks I also agree, we’ll look into that maybe later today. By the way, they always missed that many penalty kicks, we just didn’t display them in the report :D

But what do you guys think about the number of fouls, cards and injuries, is it more realistic?

Cheers.

 

September 13, 2007 05:35

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Too many complains about that, we’ll probably make them recover a little faster.

 

September 13, 2007 05:34

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Fixed.

 

September 12, 2007 21:20

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Our Beta 1 tick scheduled to happen 1 hour and 40 minutes from now has already happened. Since no league or cup matches were played I think that won’t cause any trouble. The following ticks will happen in the time they’re supposed to happen.

Cheers.

 

September 12, 2007 21:01

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That is not good Allan, we need to review that. Did he leave in the same turn you received the messages?

 

September 12, 2007 10:25

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Yep, the player’s club is now displayed in the transfer list, as requested ;-)

 

September 12, 2007 08:00

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While we don’t have a manager history in the game I’d like to announce the national cup winners for Beta 1 – Season 1

Brazil (unfortunately luck decided this one, both matches ended 1×1 and there were no penalty shootouts, so I’ll consider both teams as winners)
Winners: Goiás (Hilton Bertelli) and São Paulo (Patrick Cimetier)

England
Winner: Bolton Wanderers (Antonio Cordeiro)
Runner-up: Manchester United (Erik Andersson)

Italy
Winner: Milan (Rui Reis)
Runner-up: Udinese (Wendell Silva)

Spain
Winner: Mallorca (Artur Lélis)
Runner-up: Barcelona (Sam Rib)

Congratulations guys!

 

September 12, 2007 07:10

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I though about that sherma, we’ll discuss that a little bit more.

Another thing is that when new youths are generated their stamina is something around 70 or 60.

 

September 12, 2007 07:02

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It’s just a missing feature, I’ll try to implement penalty shootouts asap!

 

September 12, 2007 05:21

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The negative stamina bug has been fixed. Player who were with negative or 0 stamina were updated. Thanks académica!

I kinda agree with you André, when the continental competitions start it will become harder to keep players with high stamina, we may have to tweak that.

 

September 11, 2007 18:27

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Looking at the code here…main skills are designed to be higher than secondaries, in general, but I see what you’re saying. Maybe we’re looking to biased players :-)

 

September 11, 2007 15:32

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One important thing to notice is that even playing only normal games the player’s stamina is likely to remain stable, as the player needs 2 turns without matches to fully recover recover from a match. With matches being played every 3 turns, a player with stamina 60 for instance when a match happens will have it decreased and when the next match comes it will be back on 60 again. Maybe we should review that, try rotating your first squad players and not using them on friendlies in the meanwhile.

 

September 11, 2007 15:23

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Wil talk to Danilo, he worked on that.

 

September 11, 2007 14:33

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Are you sure André? Mine seems to be working fine. Aren’t you using a formation with those players whose stamina is dropping?

 

September 11, 2007 14:31

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Nice one, added to our list

 

September 11, 2007 10:33

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Don’t worry sherman, I know what you mean. For now it doesn’t matter, he will play well in the midfield if his skills are good enough even if he is an attacker. We have an enhancement planned though, that will give players penalties for playing in the wrong position.

Hope that answers your question.

Cheers.

 

September 11, 2007 06:10

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Are you looking in the right dimension? On Beta2 you’re West Ham’s manager :-)

 

September 10, 2007 18:14

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Let us know the result :-)

 

September 10, 2007 16:11

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1) No, you can’t cancel a friendly after accepting, but we are likely to change that.
2) Hard to answer this one. There is a lucky factor included in game, but players quality and tactics can certainly be used to reduce the lucky factor. Not much help, was it? :-)

 

September 10, 2007 13:00

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Training will be added in the future. All players not in the field are considered reserves, you cannot plan substitution yet, they only happen when one of your players is injured during the match. Another future feature.

 

September 10, 2007 10:53

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That’s weird Bretum, we’ll have to investigate a little further.

p.s.: post in English plz, that way non portuguese speakers people may be able to help or say they have the same problem ;-)

 

September 10, 2007 10:51

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Hmmm, now that you mentioned I don’t think the report says that! Easy addition, though.

 

September 10, 2007 08:52

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That’s it Samir, thanks :-)

 

September 10, 2007 05:20

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Are you sure your formation was complete and didn’t include suspended (red card) and / or injured players?

 

September 10, 2007 05:19

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Today is not Random, the team who plays the first leg at home wins in situations like yours :-(

 

September 09, 2007 19:01

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It’s not exactly a bug, just a missing feature ;-)

We’ll implement penalty shootouts soon.

 

September 09, 2007 18:58

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And I thought nobody used that colorize option! Ok, we can think of something similar Filipe.