We’ll have team and manager history!
I must raise the priority of the penalty shootout task! :-D
We’ll add it to our list as an enhancement, thx for ur feedback :-)
Do you think that would add fun to the game? Alexandre? Guys? If the answer is yes then we can definitely do that!
Players age at the end of the season. We’ll add the “turns to end of season” information somewhere. Each season has 144 turns.
Lol. 1 yellow cards are enough :-)
I agree with sherman, but I understand commanche concerns. Maybe we should wait until depreciation is implemented in order to make the player value be the value someone paid for the player. Currently the value only rises based on player evolution.
And enter your own requests if not there yet ;-)
Nice post Ricardo. Considering the starting lineup instead of all players is what I have in mind :-)
About considering a little bit of recent performance and league positions, well, not sure yet how that would work, but we’ll discuss that when changing the formula.
The image does change, the mailbox flag is raised when you have mail and the border is highlighted I guess. But anyway, we have an enhancement for that already as it seems the change is not so easily noticed :)
Sherman is right, the factors mentioned will be considered by sponsorship revenue in the future. About merchandise decreasing that much I agree, I already have an ideia for changing it.
Cheers.
We’ll surely improve this screen guys, these are good suggestions. About the games, well, for now the screen consider statistics for all games, including friendlies.
Cheers.
Yes, unless most of the users don’t like this ideia. What do you think, would birthdays add something important to the game?
If your team overall quality decreased with this new players that’s how it should work. I’m just thinking of a few improvements that can be done though.
Anyway, that is already on our bug list, so we’ll review it and see what can be done.
Yeah, for now that would work.
Hey guys, Ricardo is correct, players will get older on season tick.
I guess the fouls are reducing too much the player ratings. By reducing the number of fouls as we have planned should work.
There was a bug, but not the one you said :-)
What happenend was that red card suspensions were not being removed. After your next league match things should be fixed (let us know if the problem persists).
Cheers.
Yes, definitely Luis, we missed that one!
Exactly, the ideia is that teams playing more than one competition will have to rotate their players in order to keep their stamina up.
Bugs added for these two suggestions.
Thanks for reporting that Tiago, we have changed the way suspensions are being deleted so we may be deleting the wrong ones…
No, it considered the delay of the long tick. Fixed now.
I agree with you Ricardo, I will open a bug for that. We already store when the player’s contract began for that purpose.
But right now it takes 2 ticks for that, Ricardo. If a player played a match on turn 3, then rest on turns 4 and 5, he will be in good shape for turn 6 match.
I guess the number of fouls is ok for brazilian standards, but maybe not for the rest of the world :D
About the number of cards the problem was that aggressive players were receiving too many cards and non-aggressive players never received cards due to the extremely low number of fouls.
I’ve just changed the match logic to reduce the number of fouls inside the penalty area. About the players missing so many penalty kicks I also agree, we’ll look into that maybe later today. By the way, they always missed that many penalty kicks, we just didn’t display them in the report :D
But what do you guys think about the number of fouls, cards and injuries, is it more realistic?
Cheers.
Too many complains about that, we’ll probably make them recover a little faster.
Fixed.