thanx…
nice one…
Replays available at 1/2x and 1/4×.
Cheers!
@Vaughn: I am on a tough week at work. Will get back to this as soon as possible.
Update from version 0.0.1 to 0.0.3
Changes:
Just a little one… Benfica v Brest result in the newspaper was in as a draw, Brest won on pens. Just something that needs tweaking
@Vaughn: I’ll let this one for Danilo :)
@Nirabdha: I don’t think that’s problem, it’s just there to let everybody know who wrote that article…a few people like me use the same display name and full name
Also players playing in the center gets better ratings as opposed to players playing on sides. My M R avarages 6 something rating, when i put him in the center even he get penalized playing out of position he gets 9+ ratings.
There are games that I got trashed and my defenders were awarded MOtM, i am like thank god otherwise i d have lost 10-0 instead of 4-0. Also your attacker can score a hat-trick and his partner that didnt score in the same game can get better rating etc..
Selling “Guillermo Ortiz De Leyva”
He is not the best shooter arround but gets the job done. Scored 29 goals in 31 games as a regular last season in strong Brazil Seria A.
Position: AD
Side: L
.
Tackle: 78
Passing: 81
Shooting: 90
.
Speed: 87
Dribble: 99
Control: 100
Header: 90
how about using display name for reporters… sometimes i myself might be reporting my own game:( sounds quite weird at those situations when the manager (in the article) talks to himself and reports to the newspaper…:)
(we can always change our display names and they are different from the name we use as managers…)
thought about my suggestion made my mail ? :)
OK thanks, that answers my question.
The player with the highest value attributes is going to be the better player and the marks out of ten are reflecting the players contribution to any given game based on many variables.
Match rating of players is not exactly absolute, but relative to the quality of opposition being played, since the last changes. (check the improvements forum, page no 8). Player rating is based on the quality of opposition you have faced. The better the quality of your opposition, the better valuation they get and vice versa…
But then a better value for a lower skill player is always desirable.
It is a difficult decision to make, but then common sense always says us to pick the better player…
But player selection is a tough job and would depend on Away/Home and opposition quality, + no of competitions you are entered in etc.
For eg,
in my case if i was playing “away” against an opposition whom i had no chance of winning, i would field the lower skill player ensuring they get match exposure, and if my opponent is someone who i can beat, i would play my best players, to ensure i get all the points. This might not be the best way, but then no one is sure which one is:)
I was wondering if there is a simple answer of who to pick in your team if you have a player that has better attributes and a player that gets better marks out of ten.
So, if Player1 has clearly better stats but averages 7 out of 10 and Player2 has weaker stats but averages 8 out of 10, who do you pick?
After a relatively successful time at Zwolle, i am moving to PSG for a greater challenge…
i hope i can deliver at this time of need…
Great scorer midfielder available for sale:
Scored 26 goals in 28 matches playing on position M+1, 11 times man of the match, with an average of 9.62. A better scorer than many strikers.
Price: 20M
Other players available for transfer too, prices are negotiable. Take a look at Guimarães.
Excellent defensive midfielder for sale at Benfica:
Raul Paes
Age: 29
Position: M
Side: L
Tackle: 90
Passing: 86
Shooting: 82
Speed: 77
Dribble: 86
Control: 81
Header: 84
Price: 8M
Filling the gaps: we thought about it, but soon we’ll have enough articles and there will be no gaps.
View the last 2 or 3 newspapers: we’ll have that.
Other countries newspaper: we’ll also have that, for now you can put the country number in the newspaper url, like http://www.rubysoccer.com/game/newspaper/1 will show you the newspaper for Brazil, FastTicker.
Please send some invites.
Thanks
not a single person thought to recommend:(
I’m also not keen on articles which just state the match result given that we now have the same at the bottom of each article. It’s distracting that these are links that show up in green, it would look better if all the article text was black.
Haha, that was one of mine. It was a play on words, “streak” as in “to run naked in public”, hence the reference to a streaker in the article. I think you’re right though, we all have to consider that English is not the first language of everyone here and therefore won’t necessarily understand the humour.
Just to pick up on something Nirabdha said, I understand that you have a selection criteria for which articles take priority, but should we not be picking at least enough matches to fill all the articles rather than leave gaps?
Any thoughts on being able to view the last 2 or 3 newspapers in case you miss the one after the main league tick?
Are there plans to be able to view newspapers for other leagues/countries eventually?
cheers.
> Looking for lastest version? See it in topic title
Changelog version 0.0.1
Rubysoccer Team Player List Plus 0.0.1
Hi all. I’ve made a little script for team players list. It adds 3 new colums in this list:
It is simple, but Ive used it to learn how to work with greasemonkey.
If you don’t know what is greasemonkey:
It is an addon from Firefox thats allow change webpages on-the-fly.
You can download this scripts at:
http://userscripts.org/scripts/show/54608
Screenshot:
http://s3.amazonaws.com/uso_ss/1459/large.jpg
Cya!
That was not planned, you’re supposed to receive new messages only if the bid’s transfer value changes, not the contract :P
Thanks for reporting!
Hey,
Cool that u get a transfer message in your mailbox if there is a proposel made, but it’s it kinda to much that u get the same message very time when they bid on wages? I’m getting 3 messages for 1 single player from 1 team.
Super. Didn’t know it was already on the program, but that’s just great. Look forward to see it implemented.
You guys…I told you these are not the exact number, I haven’t done the math :D
hmm… maths should be correct but the interpretation could be a lil bit different.
i guess a youth player now has 20% less chance of developing into a star… ( is that any different from what u said, literally yes, but then i am no linguist;) )
Hmm, so we will have 20% less stars ? Or my math is wrong ?
alexander, it is in their system enhancement list. Something similar had been suggested some time back too…
http://www.rubysoccer.com/forums/3/topics/842