New manager looking for players to improve his team. Specifically looking for a goalie and a striker. DM and MA are also highly desirable. Ages should be under 30 and the price reasonable to their value.
Only sane offers will receive a response.
I’ll work on the Americas then. 2 leagues of 20 teams.
I don’t think it matters much to be fair. As Nirdabdha said: it’s the same system for everyone and at the end teams always balance each other. At least for now
What actually matters is that players are evolving and, despite the 2% cut, players are having higher and higher stats.
When I rejoined in season 20, top teams in France had a points average per starting player between 595 and 610
The average now, only 12 seasons later stands between 625 and 640. Hence, an average growth of 30 pts per player or 4.3 pts/ability. And that’s for France. Brazil could have a higher average
Around season 23, I am not mistaken, the player with the highest total pts was some Brazilian with 656. Now we have Ruben Quadros of Rio Ave with 680.
What I am trying to say is that with this kind of evolutionary speed it won’t be long when all players reach 700 pts total
As it is, the system is fine, but the evolution of avergae pts/player should stop
A system should with a pts avergae/player ceiling & floor should be introduced such as:
670-680—-0.001%
660-670—-0.01%
650-660—-0.1%
640-650—-1%
630-640—-3%
620-630—-13%
610-620—-22%
600-610—-33%
590-600—-22%
-—590—-6%
The spread could be more evened of course, this is just to get an idea. The difference between ceiling and floor can be smaller: min 590 to max 560 and the range 620-630 having the biggest concentration.
Transfer fee is 5 million currently… and negotiable
Welcome ;)
I will send you 20 clubs from Sweden also
excelent player for sale at maritimo – portugal. striker with 91 shoot just 11M. and other players.
Thanks, it will worth.
Oh, and you can send more than 20 clubs, as long as there are 20 per league…so we need 20 or 40 or 60…
Thanks Markkö, I replied to you asking for league and cup names, but I can find it by myself, no worries. The most important you already sent me, club names and logos!
Anybody else interested in helping? It can be America or Europe. Remember to group teams in 20, which will be the size of all leagues.
Lowered the price to the minimum my board accept.
but jason, if you check the new stats after the match engine updates last season, the number of unrealistic goals has drastically dropped down… The number of total goals in Spanish Primeria division in season 31 was 1464 goals where as that number was 962 in season 32, which means it dropped by 502 goals. Considering the match engine updates were made after some 10 games into the season, the number of goals scored is not that huge.
About 2% change, until you see the effect of this change, no body can say if that was adequate or not…
We can keep on complaining about stuffs, but basically, what we need to understand is that it is the same system for everyone. And it will take a long time to make things perfect, we just have to wait. nothing is gonna happen overnight.
Edit: it is 570 goals from 24 matches in season 33 in Spainish Primeria Division… which means it is 28.5 goals per team in 24 matches and 1.1875 goals per match per team…
Lowest prices on the market at Guimarães, see for yourself.
http://www.rubysoccer.com/game/team_info/326
I sent to you all for switzerland, please check it and let me know if it is OK
So I can make you 20 clubs for each country? It will much easier and faster?
Guess that answers it then, i’m crap basically :p
@ChrisP: you were expected to reach the semi finals because Brest and Grenoble were expected to be there…because they lost in the first round you ended up facing a team weaker than yours in the vision of the board, so you should have qualified to the final :)
If you add countries, please do it at america
http://www.rubysoccer.com/game/team_players/293
Several players on sale, great players who can help your team, do not miss this opportunity and make your purchase.
Mine one has dropped 33%!!!! just in 4 official matches. From 100% to 67%
http://www.rubysoccer.com/game/team_players/595
Several players on sale, great players who can help your team, do not miss this opportunity and make your purchase.
And Dirk, you’re suggestion is pretty much what I was hoping for… mid 90ies being extremely desirable for elite players with extremely rare + 95 stats.
I appreciate the feedback to my suggestion.
I do have a few concerns with this new information however.
Firstly, lowering 2% may or may not be enough in the long run. I have seen an abnormal amount of players having a 100 statistic.. some players even having up to 3 of them! Has there been any simulation tests run in regards to this to see how it’ll look like in 10 seasons?
Secondly, all changes done to even out the playing field (from what I read, a ridiculous amount of goals) may be in vain. If balance is being done now… what’ll happen in 10 seasons when players will top at regularly at the low 90ies? Will the dev staff need to twink the code again or hope the nerf won’t take too much into account or…?
I love the fact that the dream is still going and the constant FREE work is done by you guys. Thus I understand that this may not be a priority but I do feel it plays a big part on things and in the end be a longtime issue. As someone on the outside coming back to the game, at first glace, it looked ridiculous to see so many perfect stats on players.
Regards,
I lowered the transferprice to 5M. He really has to leave the team. I can use the open spot and I still have 2 young promissing goallies. BTW you can loan them.
i went out at round of 16 and had 20% drop… ;)
Board expectations :- reach the semi finals in league cup
So why the hell after getting to the semi’s do i lose 6% after going out?
does anyone have a good striker with a reasonable price? don´t suggest guys wiyh 32yo and 35M…
i know things are not real, but then we all know about this problem and even gabriel and danilo know about this problem… Some time ago they reduced the chance of creating superstars by two percentage (2%) after similar complaints…
The problem is that it takes a long time to see the effect of such a change because they will be applicable to those players that are growing and not to the players that have already reached their maximum growth. so, for any such change to occur now it would take around 10 seasons to see its effect properly… i think you guys wait and see…
Don’t ever think that we (game players and administrators ) are not aware of the problems… we are but then we have some other pressing issues such as match engines to look at….
but any such feedback are welcomed… I hope Jason would join ruby soccer despite its shortcomings. it will take some time but i can definitely say as a game player the system has improved with time ….
What do you guys think?
Sounds reasonable to me :)
I can follow your thoughts Jason and I guess you are right. In medium ticker there are less “perfect player statistics” as you call it than in fastticker but the number also grows I think.
In my opinion in the mean skills like tackling, passing and shooting let’s say a 92+ player must be one of the best and a 95+ player an exception. So the average will be between 85 and 90 in mean skills.
In secondary skill I think the average can be a little higher but not in every skill. But also here a perfect statistic must be an exception.
e.g. A small player will be good in dribbling (and speed) but less effective in heading in the average. A tall one will mostly be a good header but won’t be that maneuverable.
Keep in mind the perfect player doesn’t exist in RL so they can’t exist in ruby neither.
Players like Kaka or Ronaldo are an exeption.