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January 24, 2010 00:34

34 posts(s)

 

tested these forms and the rest was the same, losses behind the losses, I do not know what to do, such as individual tactics work? I never got hit with them too.

 

January 23, 2010 16:26

44 posts(s)

 

players for sale. all position and all age. even if they aren.t listed we can make a deal. maritimo-portugal

 

January 23, 2010 15:22

299 posts(s)

 

Week 8 was calm

Week 9
Grenoble-Ajaccio 1-1 (21-11)
Grenoble -2
Ajaccio +1

Classification after week 8

Troyes 6
Nice 3
Bordeaux 2
Ajaccio 2
Grenoble -1
Brest -2
Auxerre -3
Rennes -6
Valenciennes -8

 

January 23, 2010 13:29

120 posts(s)

Donator

 

MARKET WILL SET UP THE PRICE. like always had been.
now the market is low as in a long time, you can find great players with lower tag.
few season ago most of good players was selling between 50 mill and 150 mill,,,,, so it is going down…

It is up to manager, to manage all aspect of the club, and in this case how much you want for a player….

for me all of this IT IS NOT IMPORTANT, It is just fair market!!!!

We have to focus in important issues. like match eng. and CLUB WORKD CUP !!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! please.,…..

 

January 23, 2010 13:27

120 posts(s)

Donator

 

MARKET WILL SET UP THE PRICE. like always had been.
now the market is low as in a long time, you can find great players with lower tag.
few season ago most of good players was selling between 50 mill and 150 mill,,,,, so it is going down…

It is up to manager, to manage all aspect of the club, and in this case how much you want for a player….

for me all of this IT IS NOT IMPORTANT,

 

January 23, 2010 13:02

803 posts(s)

 

I don’t think there should be any control for max price, if some one has a player listed for much more than he worth he simply wont sell him. As well as if we want to sell a player we need to ask a price we know someone will accept… The only danger I believe there is it’s the speculative prices of young players, but there are very few teams that sell their younger players these days.

 

January 23, 2010 11:53

296 posts(s)

 

Maybe we could have 2 systems? One for under 25’s and over 25’s? The 3.1 ratio would be good for the 25+ and maybe 5.1 for the younger generation. This would bring more stability to the game.

 

January 23, 2010 00:37

65 posts(s)

Donator

 

You could have a higher ratio than 3:1, I just pulled that out as an example pricing ratio.

Anyway you look at it their has to be some means of placing a price cap on player transfer prices. Afterall management currently gets involved when you try to set a player transfer price which they think is too low, why not have management get involved when a player transfer price is being set too high.

 

January 23, 2010 00:07

241 posts(s)

 

I see some problems If a ratio like that is applied . For example would you sell a promising young player worth 1M for 3M? You pay 200k-300k for coaching every 3 turns to develop the player and you are gonna let him go for just 3m? That would be terrible return on investment. You would rather keep him and that means less transfer activity=boring.

Let the market mature, eventually the prices would go down. If someone really wants to sell a player he eventually has to reduce the price at some point anyway when there is no demand.

 

January 22, 2010 23:41

299 posts(s)

 

The 3:1 ratio is pretty much at work right now. Most good players range around 10-15 million and they usually get selled between 20-30 million. Very few players get sold above 30 million.
As a matter of fact, this is very much a buyers market right now

 

January 22, 2010 23:17

65 posts(s)

Donator

 

I think having some sort of pricing control is needed in this game. I like the idea of using a pricing ratio to do this.

It would work like this: the pricing ratio could be set at say 3:1, so if player A has a current value of $1 million, he can be sold for an amount up to a limit of $3 million, if the player is worth $10 million, he can be sold for up to $30 million, etc. I think you get the picture of this idea, so what does this everyone think of an idea like this?

 

January 22, 2010 22:33

64 posts(s)

 

I need some help!!!!!

I cant get good results even with teams that have players with Worst Skills than mine.

In Uruguay I have one of the best teams if not the best individual players, I have good Midfielders. good defence, 2 solid strikers (in comparison to the other Uruguayan teams) but there is a problem……. I can’t win!!!!!!!

I am currently on 2nd place I have won 12 games, tied 6 and lost 4.

i do not know if its because of the Match engine upgrade (I think it is) because I have been champion the last 3 seasons, and have been improving my team A LOT if you look at the other teams they dont have good players, with the exeption of Peñarol all the other teams are BAD, and yet Peñarol have lost 5 matches, in a league where Peñarol and Dinubio have Superstars in comparison to the other players.

Out of the last 10 matches I have only Won 4 matches Lost 3, and tied 3.

I think this is not acceplatble according to the skills of my players and the skills of players of other teams.

Something needs to be done. There is something wrong

 

January 22, 2010 22:32

296 posts(s)

 

Yeah i can see were your coming from and ‘Super clubs’ i supposed have the right to be there with managers doing great jobs, i still reckon there should be a cap put on a players, so they cant ask for stupid money.

 

January 22, 2010 18:42

287 posts(s)

 

Have you tried 3×5×2 or 3×6×1?

Middlefilders are too much important now. M+1 and M+0 it is good for good shooters too.

 

January 22, 2010 18:34

117 posts(s)

 

Yes I’ve noticed this as well on quite a few occasions…this aspect of the game engine is HIGHLY unrealistic.

 

January 22, 2010 18:33

117 posts(s)

 

Fantastic post Dhimitri! I was even in fact planning on compiling the same kind of statistics…

 

January 22, 2010 16:36

241 posts(s)

 

Its the long term managers of those “Super clubs” that makes them big. The ticket prices are same in every country everybody starts with small stadium and low level coaching. So if they have money that means they earned it.

However there is an important fact that before player evolution was much faster with no squad limit and many big clubs now made huge banks from player sales in the past.

Now you can not just develop a player in couple of seasons and sell him for big bucks.

Still its seems like the best option to sign young players, develop them later to sell.

Or do what Blackpool does that is to sign every half decent guy on the free market with a huge wage to sell someone with no clue after 72 turns.

 

January 22, 2010 15:52

4,309 posts(s)

Administator

 

We have been seeing a number higher than what we should have of unexpected match results. By unexpected I mean a match where the better team or at least the team who played better looking at the stats is not the winner. Our top priority now is to finish the tweaks I started last year in order to make the match engine more realistic.

 

January 22, 2010 15:43

296 posts(s)

 

Hi, im sure most of you realise that only super clubs can buy the players they wish. With players costing 50m – 100m and only being worth 15m by the game value (or sometimes alot lower!). I can understand maybe one or two players being worth 50m transfer fee but this is going to kill the game unless we fix it.

Its kinda up to the managers aswell not to put such a high price on players, sure everyone wants the best for their team but surely 30m should be max for alot of those high stat strikers?

Either that or there should be a maximum price put on players from there estimated value. If we all did it senseably then we could solve most of the problem ourselves.

I know my team never has even 10mil in the bank, but dont see this as moaning that my club is inferior, i just dont see the point in looking in the transfer market anymore.

Id like to know peoples views etc?
Thanks

 

January 22, 2010 14:55

34 posts(s)

 

I honestly do not know what to do, I tested various configurations and none had any positive results, my team this season has stalled, I have in my opinion the second best squad in Germany and the team do not yield, as this is possible? Does the game follows a logic of familiarity?

help me please

 

January 22, 2010 14:49

34 posts(s)

 

http://www.rubysoccer.com/game/team_players/251
Several players on sale, great players who can help your team, do not miss this opportunity and make your purchase.

 

January 22, 2010 14:16

299 posts(s)

 

Classification after week 7:

Troyes 6
Nice 3
Bordeaux 2
Grenoble 1
Ajaccio 1
Brest -2
Auxerre -3
Rennes -6
Valenciennes -8

Everyone else has 0

 

January 22, 2010 14:13

299 posts(s)

 

So far in the first 7 weeks:

Valencienes-Grenoble 2-3 (26-14) +3
Grenoble-Toulouse 1-1 (25-9) -2
Grenoble Total: 1 pts

Monaco-Auxerre 2-0 (10-21) -3
Auxerre Total: -3 pts

Nice-Monaco 1-0 (10-21) +3
Nice Total: 3 pts

Nancy-Valenciennes 1-1 (10-27) -2
Valenciennes-Grenoble 2-3 (26-14) -3
Valenciennes-Troyes 1-2 (27-8) -3
Valenciennes Total: -8

Monaco-Auxerre 2-0 (10-21) +3
Nice-Monaco 1-0 (10-21) -3
Monaco Total: 0 pts

Ajaccio-Rennes 2-1 (9-23) -3
Troyes-Rennes 2-1 (12-23) -3
Rennes Total: -6 pts

Troyes-Rennes 2-1 (12-23) +3
Valenciennes-Troyes 1-2 (27-8) +3
Troyes: 6 pts

Ajaccio-Rennes 2-1 (9-23) +3
Bordeaux-Ajaccio 1-1 (5-24) -2
Ajaccio Total: 1 pts

Strasbourg-Brest 1-1 (5-20) -2
Brest Total: -2

Bordeaux-Ajaccio 1-1 (5-24) +2
Bordeaux Total: 2 pts

 

January 22, 2010 14:11

299 posts(s)

 

Already having a shitty season with three disgusting results out of 7 matches so far in the league.
Out of desperation and on the verge of quitting, I have decided to keep track of the absurd scores and the collection of the undeserved/denied points in the French League. And hopefully the engine tweaking comes sooner rather than later.

Criteria for absurd results:
1.If a team losses or ties when making 10+ shots on goal more than the opposing team, then I will call it a denied win.
2.If a team losses when making 5-10 shots more than the opposing team, then I will call it a denied tie
3.Only human managed teams will be taken into consideration, but their results with CPU teams will be taken into account.
4.When a team is awarded positive points, it means those are undeserved. When a team is awarded negative points, it means those are denied ones.

At the end of the season we’ll end up with a carnival classification to see how much deviation will there be

 

January 22, 2010 12:33

287 posts(s)

 

Very often my strikers are missing penalty kicks even with 100 shooting and 96 control. It is far from realistic world. Like my last match: http://www.rubysoccer.com/game/match_report/658206

 

January 22, 2010 11:59

803 posts(s)

 

More players for transfer, lower prices, the lowest in the market as most of you already know :)

http://www.rubysoccer.com/game/team_info/326

 

January 21, 2010 20:14

241 posts(s)

 

After they receive another yellow it will become red and they will be suspended for the next official game,only after that it will be cleared.

 

January 21, 2010 18:04

2 posts(s)

 

The yellow cards never disappear in my team. Almost all of my team has a yellow card staying forever. Please help me ! haha!

Olivier Dorval

 

January 20, 2010 20:32

637 posts(s)

 

I lowered the prices so take a look. Prices are still negotiatable.

 

January 20, 2010 01:31

4,309 posts(s)

Administator

 

Not yet, it will probably take a while :(