Player value should be removed completely.
No player in real life is walking around with a price tag, but the club and manager know his value.
It should be pretty interesting thing to see, how people would value players..
BK
Good idea Dimitri.
The market is impossible.
Maybe add a simple rule for computer managed teams: don’t pay more than player value?
exactly Filipe, too bad one can buy only one player/season/manager.
You are doing great job on finding great players, I would buy whole team from you and some few more other managers good at this as well.
I am worried that this is no good for the game and will make people lose interest in the game even further.
Making too much cash available is going to end up messing up things but it’s also good to research what it could lead to.
One thing SS/MS was good at was exactly that, having just enough money to make it really realistic, having too little or too much is not good, it has to be balanced, it will not happen by itself or as a kind of miracle, it needs to be put in formulas and calculated.
BK
Rebuilding the team has been fun.
looking for a young 90 tackler to buy must have 80 passing
I’ll probably invest some on Portuguese bonds, I’ll make a fortune with interests only :D
Agree about the second part, they’ll start complaining again when they waste all the money and end with a team not as great as the others… People forget that good managers also can make easy money now, and they know how to spend it well :D
anyone seen any interesting trends?
it looks like it’s a golden opportunity to buy some kind of players and wait half a season and then sell them, for double or more the money you’ve spent.
Some real live stock development, perfect for people appreciating farmville too ;)
Not complaining, it’s just funny how people never complain about unrealistic things as long as they gain something, no?
BK
inflation, huge inflation to be specific… The last market boom of stupid CPUs made the avarege prices rise so its very understandable now players are worth more, in economics we say the nominal price of the player raised, yet his real value is the same :D
Hi, what is going on with these?
I have player not increasing stats, but increasing 20 million in value in just 1 tick?
How come?
the whole thing is a bit weird but excellent opportunity for developers to research what happens when there is too much money generated to clubs.
BK
http://www.rubysoccer.com/game/match_report/1865724
Rennes lost 0-10 against Grenoble
this seemes a bit strange, Rennes used youth players for the first time in the season, and has never used them again….
this seemes bizarre to me, specialy because Rennes can still fight for international spots. or was it to just favor Grenoble and not let them loose points to fight for the title?
OK thanks
Very unrealistic,
Rogério Ribeiro
sold for 80,000,000 Transfered from Blackburn Rovers to San Lorenzo, he is good, but in the current market, this is way too much….. 80M, hopefully we dont see this very often.
ive asked the same a few times, I think gabriel is working on it.
After reading the posts, probably the fact about non realistic prices can be right, and studied, even at the middle seasons the prices were much higher lately the prices have decreased. But my first impression is that it is very good that the money ran/moves, this way all teams have access to sell/buy not only reach teams decides the market.
Not really, the ratings do not currently affect player development.
yes but they can buy players so why not loan?
yep, only human controlled teams
Yep, all the pressure for changes usually gets this result… When this wave ends the market will frozen again, some weak teams with good managers will certainly raise as they made great money, teams with bad managers will continue to do bad as they will waste the extra money and wont find as good players as the top teams now even richer than before… The only diference now is that it will be impossible for a new manager to find a team with conditions to grow and so more new managers will quit the game prematurely… But hey, no one saw this coming :P
Medium ticker they are still buying, not as much though. Its kinda expected such a big burst considering alot of teams hadnt been spending money.. Over the next 2 weeks this should really cut down.
Hi,
Is that normal that CPUs don’t loan players?
seems like CPU guys ran out of money :)
couple of days into the new cpu behaviour…
looks to be a bit better…
what do you guys think?
the interesting thing to catch here is whether Player B gains any more points(develop more/better) as he was worse on paper but performed equally , which means he performed better actually as he was a bit worse than Player A.
Does performance actually boost development?
Is there any deeper meaning to performance, other than just getting a rating for his performance?
BK
Yes, something like Dcaniva says seems a good idea.
Hello,
The problem is that the CPU teams should only Buy players in a good business, half of the value price is the top that a CPU Team should give for a player… like I Think it was in the past…
Best Regards
thank u
Gabriel, why not put all the money in the game into a pool, that is constant (well, it could be able to be tweaked to mirror currency devaluation etc later on..) then all money is constant, that is the amount of money to exists in a game world.
Example, to keep it simple say we have a total of all clubs money is 100 dollars, then they have 30 dollars for wage costs and 15 development, 10 stadium building etc..
That money should go to an “account” and from there it would be brought back to the pool in form of match income, bids from Non human players etc..
Just some thoughts. It might balance things a little bit. Then you can add more advance things like increase/decrease the total amount of money say by 10% from season to season just to add some variation.
BK
Revised CPU buying behavior to reduce the allowed amount of money to spend on a given player. This is to reduce the number of teams bidding for players with unrealistic transfer prices. All feedback is really appreciated and can be provided on this topic: http://www.rubysoccer.com/forums/1/topics/2160
Cheers
This example was given in the topic about the new cpu buying behavior. I’ll revise the formula that calculates the amount of money a cpu team is allowed to spend on a given player. It’s based on how the player compares to the ones in the same position and the amount of money available.