Recent Posts

Subscribe to Recent Posts 18,562 posts(s) found

April 15, 2019 20:42

296 posts(s)

 

Haha! Unlucky!

 

April 15, 2019 08:11

296 posts(s)

 

Evaristo Castilho
For sale, still improving, I need money.
89-94 is main skill

 

April 14, 2019 11:30

4,314 posts(s)

Administator

 

When firing retiring players the contract break fee is now calculated based on end of season or contract end date, whatever comes first. Previously it was calculated always based on contract end date, even when it happened to be after player retirement.

 

April 13, 2019 17:57

639 posts(s)

Donator

 

My team (VVV Venlo) loses 0-3 at home in the CL.

Bit of bad luck, cause:

22 shots 15
19 shots on target 12

But their keeper was in top form:
G *Ricky Gate 9.5

Wait a minute, I know that name. Isn’t that…

“Loaned from VVV Venlo until season 87, turn 141”

Ouch!

 

April 11, 2019 11:01

4,314 posts(s)

Administator

 

Currently one but he is really second-class…and I have one still in the youth list that looks promising.

 

April 11, 2019 10:57

639 posts(s)

Donator

 

Only one over 25. But I have hope some of the younger ones will be good enough to keep.

 

April 11, 2019 07:50

241 posts(s)

 

How many senior players on your team have your brought up from Youth?

I’ve got 3 which are close, but there are often loaned out as they are not quite good enough to start.

You?

 

April 09, 2019 00:15

4,314 posts(s)

Administator

 

That is an interesting idea and a good alternative to allowing scout reports for specific players, even though the scout option is easier to implement.

 

April 08, 2019 23:32

68 posts(s)

 

What would be good and useful would be if we could take freelisted players on trial for say 6-8 turns and during that time be able to get a coaching report on them to see if they are of any use to you.

 

April 08, 2019 00:39

4,314 posts(s)

Administator

 

You will now get messages when a player from your hotlist goes to the free transfer. Transfer listing was already covered and we had this gap for a long time, it has finally been addressed.

 

April 07, 2019 23:19

4,314 posts(s)

Administator

 

I do feel that would help a lot and agree that scouts are mostly used for finding players with good potential rather than established players. I’ve always thought there is some merit in browsing the lists trying to find suitable players for your team, but it does take a lot of time and some people just can’t afford it. I’m sure some managers will still defend separate lists as we have today, but lately I’m more and more inclined to have some kind of search centre or at least more global lists as you mentioned.

 

April 07, 2019 22:25

57 posts(s)

 

What would be amazing & kind of awesome would be a way of browsing the entire list of players in a country, or continent or even the game.

I get that scouts are there to find players with stats, but I don’t use them (and don’t think any others do) other than to find players with good potential.

We can already look at individual teams, national team etc and sort them by specific skills, value, anything. It would be nice to just have a list of ALL players.

They could be listed by nationality, or by current league, or by country etc.

 

April 07, 2019 10:34

4,314 posts(s)

Administator

 

I guess a native app would be a more attractive way to play the game in a mobile phone, not to mention potentially a better way to attract players. Although I agree the game experience in the mobile and desktop is currently very similar, an app would allow us to make use of a number of cool things such as gestures, notifications and other native features. There will be some challenges for sure as Goal FC is not what your regular mobile game, but we’ll do our best to start simple and build on top of that.

And don’t worry, the poll result does not mean we will completely stop adding new features or fixing bugs until the app is ready, it is just a guidance for us.

 

April 06, 2019 23:18

241 posts(s)

 

Why was this an option in the recent vote? Why would it be needed? I log in and use the game fine via my Samsung mobile.

You previously fixed up an issue, so now I can substitute keepers, so its all fine as far as I have noticed.

Thanks,

 

April 06, 2019 23:15

241 posts(s)

 

Any great player is crap when he develops a negative trait.

 

April 04, 2019 11:42

4,314 posts(s)

Administator

 

Thanks for voting in our poll, here are the results:

1) Mobile app
2) Rating based substitutions
3) Show last player improvement
4) Smooth estimated value transition between classes

Work has started for the app but given the results above we’ll try to focus on it a bit more to get it ready sooner. We’ll post some updates on Facebook as we have them.

 

April 04, 2019 11:37

4,314 posts(s)

Administator

 

I think some of these 500 million deals are mostly pre-agreed swap deals between managers. If that becomes an issue we could reduce the maximum transfer listed amount for a player, but I don’t feel that’s the right thing to do at the moment. In the past there was a lot more communication in the forums and we need to get that communication going again to have a more vibrant transfer market.

 

April 04, 2019 11:10

639 posts(s)

Donator

 

In mediumticker I try to make good AI controlled teams. I wouldn’t like it if all my hard work is just to feed the other teams.

 

April 04, 2019 07:50

296 posts(s)

 

Hi, I was thinking of a change to these transfers. Trying to get an established player is nearly impossible without offering 150-200million! I constantly offer 70-80million and get rejected. Only the top end players move between elite clubs (sometimes eye watering 500million deals!)

Let us take players off computer controlled teams more often, especially the lower ranked teams.

 

April 02, 2019 17:33

296 posts(s)

 

Sometimes it’s annoying but just don’t buy certain players. I rarely buy players that use more stamina, simply because I’m not online often enough to manage the big drops they take.

It would make sense to be allowed multiple positive traits or negatives.

 

April 02, 2019 15:20

639 posts(s)

Donator

 

It is simple. If a player plays worse against teams with a class worse than his team, use him against teams with same or better class.
If a player uses more stamina, don’t let him play all the games.
If a player has a lot of injuries or cards: use a substitute if he cannot play.

I don’t see the need for change.

 

April 02, 2019 04:12

4,314 posts(s)

Administator

 

To be honest I don’t mind the negative traits about cards and injuries that much and I also have plenty of players that use more stamina…not saying it is not hard to manage them…hehe. Completely agree on the “Plays worse against teams with a class worse than his team”, it is a real downer and I have only one first team player with that trait, but that’s because it’s only a -1.

I see a couple main options here:

  • reduce the maximum impact of traits from 3 to 2 (or even 1 maybe)
  • from time to time re-draw player traits (i.e. players will change traits every now and then), this could represent players going through different stages of their careers or having “good” and “bad” stints.

 

April 02, 2019 01:10

241 posts(s)

 

Hi,
looking out across the landscape, there are so many terrible players out there.

These player traits really destroy this game, too many are negative, dial it back a bit. Does every player have to be crap? I mean:

- more likely to get injured -> unplayable
- more likely to receive cards -> unplayable
- uses more stamina -> useless
- Plays worse against teams with a class worse than his team -> may as well chop off half a leg

Really? These are the qualities we expect from players in the Premier League or in Brasil?

and, has anyone actually developed a decent youth player of their own? The traits are always such a downer, no point to even bother giving a youth player any time, cause they will just develop useless traits.

and, since you love traits so much, why cant I have multiple POSITIVE traits. Do NOT put out multiple negative traits, that will just kill every player.

 

March 31, 2019 23:07

4,314 posts(s)

Administator

 

Three changes related to contract renewals:

  • players will now take into account the contract length offered, meaning they may ask for a higher wage if you don’t offer their preferred length
  • when the player rejects an offer that was not for their preferred contract length, their counter offer will include two options, one with the length the manager offered and one with their preferred contract length
  • you can only renew player contracts after at least halfway through their current contract, instead of always being 72 after contract start

 

March 21, 2019 23:29

296 posts(s)

 

Yeah I understand, I see both sides. I thought it would be an interesting idea.

 

March 21, 2019 22:51

4,314 posts(s)

Administator

 

I have mixed feelings about this one. The 3 turns wait time is there to allow more people to have the time to find players that are being transferred and the new ticket system made it less important to make a last minute bid as high wages do not guarantee you are getting the player. This change would have a positive effect of rewarding those that are online more often (which is good for us) but could have a negative effect on those who like the game but can’t be online as often.

 

March 21, 2019 12:04

296 posts(s)

 

Hi, I was thinking since it takes 3-6 turns to complete a transfer, the earlier you register your interest in a player the more tickets you should be given. Not a lot more but some because you have shown interest as soon as the player is transfer listed instead of a bid at the last moment.

Any opinion on this?
(I haven t lost out on any player, it’s just an idea)

 

March 18, 2019 12:54

803 posts(s)

 

Have you checked Ipswich Town yet?

What a lovely team, top players in the defense, midfield and offensive… A great way to start over and be competitive almost immediately… Probably some nice cash in the bank too…

Take a look:
https://goalfc.net/game/team_players/189

 

March 14, 2019 03:51

4,314 posts(s)

Administator

 

The number of spots available for international competitions in a given country is now based on the league ranking, not on the country ranking. In practice very few countries will be affected, as both rankings are almost aligned, but the aim of this change is to try and get stronger teams in the international competitions, as in theory the league ranking is a better representation of team strength in a given country top division whereas the country ranking is based on the team’s performance in international competitions.

We are not changing the number of spots available (yet), meaning for example that the 7th ranked European league will still have the same number of spots in the new system as the 7th ranked European country would have in the old system. Also, the country ranked will still be used to determine youth quality and as an evolution step requirement.

 

March 14, 2019 00:07

4,314 posts(s)

Administator

 

We have updated the “Negotiation failed” message to show your odds for winning the dispute and the odds for the team that hired the player. This is just to give an idea of how strong your offer was compared to the winning one, remember that even the ones with lower odds can win.