A primeira vista esta mais completo…
yes, I think when international competitions be implemented, it will add MUCH to the game fun and competitivity!
1- Click on the “invert selection”, I think that’s it, and you can delete all your mail with one click…
2- You have to take the begginning of a new season for the reference… Like, every single player will increase age on turn 1 of the next season… So that included the youths, I said that before, and I think different birthdays for the players would be better, for now, everybody has the same birthday, turn 1 of the next season…
3- Agreed… I also think it should blink and those clauses should be implemented in future, not as in soccersim, but different clauses… The only clause I liked in soccersim was the Relegation Clause.
4- I think they are already working on this one for future implementations…
Manuel, this will happen every season on its begginning, many players get free transfer listed, even with soccersim was like this, here the impact is more observable cause there are less leagues… About tha inactive period, I think you shouldn’t change it until we have a " holiday mode "… And when the board starts firing unsuccesfull managers, this is not going to be a big problem anymore…
I think they already know about these accounts and this case is kinda solved… And now the system is deleting inactive accounts, 1 month inactive and the account is gone if I’m not wrong…
hahaha, sometimes it’s difficult to find the best word in english, so everything has to be well explained hehehehe
if it was portuguese, it would be easier =)
“A good thing when playing these managers’ game, instead of being pissed off with an error you think the “match engine” has, try to use it in your advantage….”
But reporting it, as you did, is very important too for a Beta, so the developers can have the feedback… =)
The match simulation can improve, that’s for sure, but the results can be surprising… I lost the count of how many matches I saw in real life that the team who were attacking all the time couldn’t score and with a single counter attack, the other team scores… What I’m trying to say is, yes, the simulation can improve, but maybe, if you change a bit your tactics you can be more sucessfully…
Like, you’re having to many shots… maybe you’re asking them to shoot from high distance and that will make the goal harder to score… Don’t know…
A good thing when playing these managers’ game, instead of being pissed off with an error you think the “match engine” has, try to use it in your advantage….
There is a bug in my players history page, Ademar Amarante didn’t play an official match yet and he’s over there with 0 played but 1 DP?
The only thing that maybe has a relationship with this bug, could be that I recently renewed his contract… Who knows hhehehe
cool
One of the problems involving Transfer List can be cheating… Like, I have 2 accounts, or a good friend, and we make a deal of buying/selling players… They could easily transfer list the player 1 minute before the tick is updating and make an offer, and they will have a deal… I was thinking about something to prevent it… I’m not sure if there’s already something to be implemented to avoid this situation, or a new rule to be studied…
I was thinking about, when a player is transfer listed, he should be on the transfer list at least 3 ticks ( 3 for an example ) before accepting a contract, and I also think, the highest bid should “win” the player… I think this is not such a great idea, maybe someone has a better one… But this is something that we should really look after in the future when there are more countries, to prevent cheating and smart asses…..
Herenveen just scored 9 goals in the dutch league this weekend, Afonso, Dunga’s beloved striker scored 7 in this match hehehehe
And Werder Bremen 2 weeks ago had a 8×1 against Arminia in the german league…
so hey, maybe it’s not that scary =)
try taking him out on the “bench” area and then you put him on the area above the field… it worked here
home team only
Who plays first match home, wins…. I was eliminated twice like this already hehehe Last national cup got out on the semis and this seasons I was eliminated on my first round…. both cases, 2 matches 1×0-0×1....
They will implement the penalty shoot out, but until there, who plays first match home has the advantage… I think it should be random at least until it’s implemented hehehehhe =)
I think there’s no way to cancel them yet… Try saving different formations to play them, so you don’t get low stamina…
I think when a cheater is caught, he could be at least fired from his team… But most important is patience, there’ll be always something to improve/implement and there’ll be always cheaters…
agreed
happenned to me again this season…. lazio 1×0 empoli…. empoli 1×0 lazio…. i’m eliminated again unfairly =(
newspapers are cool =)
Specially when it says: " Blablabla wins the championship " " Daniel Duarte was the mastermind…. "
hahahaha =)
and it’s working =)
get the keeper out of the field, and try to realocate him again in the correct place… I had this problem in a new tactic of mine, so I took him off and tried again, and it worked…
This game has only 1 month and is improving very good… First time I played soccersim was in year 2000, and it had much to improve too… That’s why I believe rubysoccer it’s going to improve a lot, and it’s in good hands too… well done
maybe it could affect less, like 3, don’t know… cause friendlies usually the teams don’t play 100%
who plays first match home goes on… i was eliminated on the semis with this… they still have to implement penalties, so until there patience… but I think it should be random at least… hehe =)
No bug with the player, stamina went to 57 last tick
I really don’t see any problems in the " stamina system "… Talking about stamina, there’s a player of mine Benedito Gusmão which his stamina is fixed in 55, could u take a look at that Danilo?
Thanks
that make us 3…
This time I saw bugzilla and found nothing about it hehehe
The only thing I see is the ingame forums, which will probably include the transfer market forums… but anyway, here’s an idea, even for now.
Last tick… When I sent this message was 12:23( Brasilia Time haha )… The tick was kinda frozen ’till almost 13:00, and was like this, with these negative numbers hehehe, we could even enter the beta2…