Recent Posts by Bronson

Subscribe to Recent Posts by Bronson 38 posts(s) found

September 10, 2018 19:51

38 posts(s)

 

I had the same situation at the FastTicker :)

 

August 22, 2018 17:59

38 posts(s)

 

For my experience x6 his value. Sad but true :(

Forced transfers in Goal FC are waste of money for the most managers because only rich clubs can used them.

 

August 07, 2018 13:18

38 posts(s)

 

OMG I just realized that there is a strategy for many events. Thanks Gabriel for that information! I’ll never discover everything in this great game ;)

PS: I need to invest in good glasses x) Topic to close.

Regards!

 

August 06, 2018 18:31

38 posts(s)

 

hELLO!

In “Formation Strategies” we should have option to choose which player on the bench is first to replace injured player!

At this moment computer automaticaly replacing injured player by the healthy one with bigest main attribute (D for D, M for M, F for F). But it’s not fair when our healthy player have low stamina or bad trait or something else bad.

So Goal FC creators should give us a choise which player we want to enter the pitch first when our G, D, M and F will be injured.
For example: if your any M will be injury that first to replace him will be “player A” (M), “player B” (M) or at last “player C” (M). Clear and easy :)

Regards,
Luke “Bronson”

 

August 03, 2018 14:53

38 posts(s)

 

Negative traits are ok. Even in real life perfect players doesn’t exist.
So Goal FC is a very realistic game! :)

 

August 02, 2018 08:31

38 posts(s)

 

Traits "More likely to get injured or “More likely to receive cards” sounds much worse for me.

 

August 02, 2018 05:58

38 posts(s)

 

Hard to say which passing style is the best. Good option for you should be test all of them in the match and then pick the optimal style of passing for your tactic.

Good luck!

 

August 01, 2018 17:55

38 posts(s)

 

I’ll try to test it. Manager builds team by buying and selling players so I think that human manager should have chance to decide about accept or reject received offers especially from other human managers.

What others thinking about that?

 

July 31, 2018 19:09

38 posts(s)

 

Hello all!
How works “forced transfer” when I try to buy player from the team with human manager? Who decide about accept or refuse my offer? The board, human manager or maybe only player?

BTW I thinking that human manager should have right to decide first.

Regards,
Luke “Bronson”

 

July 08, 2018 15:51

38 posts(s)

 

Hi there,
I tried today change my players numbers but there is a bug with “Squad Numbers” saving. Could you guys try to fix it.

Thx & regards,
Luke “Bronson”

 

July 05, 2018 11:23

38 posts(s)

 

It’s not a good moment to do that kind of changes when we have end of the season and we fight with our teams about the best results :(

 

May 28, 2018 21:06

38 posts(s)

 

Good to hear that x)
Good luck!

 

May 27, 2018 21:50

38 posts(s)

 

Is there any chance to add new league to RubySoccer?
I’m dreaming about Polish Ekstraklasa league. Maybe creators could be replace Polish league instead Belgian or Swedish league? ;)

Luke “Bronson”

 

May 27, 2018 21:38

38 posts(s)

 

Nice joke ;)

 

May 10, 2018 12:23

38 posts(s)

 

Sounds good to me, 6 turns should be ok.

 

May 10, 2018 06:53

38 posts(s)

 

Hi all,

From long time I’m trying to buy good striker by forced transfer. My club budget is small so I don’t want spend too much money.

So in this situation, my suggestion is follows:
Could we add in our Scouting system “suggested forced transfer amount” option?
Then after a few ticks of scouting, managers would be get valuable raport:
“To buy this player, we should try to offer 15-20M $” etc.

Higher lvl of scouting = more correct suggestion in raport.

Best regards,
Luke “Bronson”

 

April 15, 2018 20:24

38 posts(s)

 

Because main priority for the players is chance for play in the first squad, wage is the next one priority.
So teams with poor squad and low money have big chance to recruit good players for free.

 

April 10, 2018 12:45

38 posts(s)

 

I no need to ask they Dimitri.

First of all they manage clubs in top4 the best and richest leagues in RubySoccer. They play regulary in international cups too so they have huge incomes for invest in club or players. But relax man, I changed top English club NFFC (after won championship title) on Danish Brøndby becouse I like challenges. I try to do my best but I need a little more time to earn some money and invest them in the new club and good players :)
Rivals are strong and experienced but no one sayed that’ll be easy job ;)

Good Luck everyone and see ya on stadiums!

Regards,
Luke “Bronson”

 

April 08, 2018 14:10

38 posts(s)

 

I agree with you guys. The prices for all computer players on transfer lists are insane. Regardless of the player class – computer usually wants 2 or 3 times more than his value.

How We or I can earn that kind of money when for Championship title in Denmark I earned 6M? In my opinion computer clubs destroying transfer market!

Maybe that is a perfect time to thinking about putting some sponsors in the game or adding some other tools to help earn money for the human clubs? Because without that in big part we are convicted to hunting free transfer players only :(

Regards,
Luke “Bronson”

 

March 14, 2018 16:12

38 posts(s)

 

Hello everyone!

I have a new suggestion regarding youth players in the club academy. At this point, when the youth signs a contract or leaves the club, we randomly receive another player.

So my suggestion is: it would be great to have the chance to choose the position of the next youth player (G, D, M, A). For example, I’ve 5 goalkeepers in the first squad, so I don’t need another young goalkeeper when my best striker is 38y and thinks about retiring.
So in this situation I’d have the chance to choose a young striker in the academy and replace my needs immediately.

Regards,
Luke “Bronson”

 

February 27, 2018 12:00

38 posts(s)

 

Hello all!

I would like to propose new searching filters at the transfer list. It should be option to activate filter for example for player class (A, B, C etc.), for traits (positive, negative), and for pressure handling (good, poor, reasonable). With this new filtrs searching on the transfer list would be more quicker and easyer.

Thanks!

 

October 09, 2017 17:58

38 posts(s)

 

Maybe we should thinking about limits the “S” players not in the squad but in the match? In the squad you can have 10 or even 15 “S” players (if you can afford it) but in the single match can play only max. 2 or 3 of them.

“S” players for everyone, I meant for other teams too =D

 

October 05, 2017 12:03

38 posts(s)

 

Thank you Gabriel for quick reply and work! :D

 

October 05, 2017 09:11

38 posts(s)

 

Hello,

I’ve suggestion about players numbers.
Can you add this numbers “to be seen” in the player profile card and in the formation/team selection card too, please?

Regards,
Bronson

 

July 29, 2017 08:58

38 posts(s)

 

Is there any chance to buy player by forced transfer?
I try to buy player worth 3M for 15M and my offer was refused!! :(
That’s INSANE!

 

July 09, 2017 11:22

38 posts(s)

 

It’s looks like the ref decide to watch VR replay or something xP
You don’t won this game because your player miss penalty shot at second half too.

 

April 05, 2017 12:13

38 posts(s)

 

Thank you Gabriel for quick answer.

 

April 04, 2017 22:47

38 posts(s)

 

Does critical, bad, neutral or good overall status of my player have an influence on his attitude in the game performance?

Regards,
Luke

 

January 31, 2017 15:32

38 posts(s)

 

For example:

- for one ruby manager can put player on the transfer list at anytime (without waiting 72 ticks),
- for one ruby manager can choose position of your next youth player in the academy (G, D, M or A),
- and many more! ;)

Regards,
Luke

 

November 10, 2016 13:10

38 posts(s)

 

In my opinion pts in table should be bold becouse they are difficult to read now. :)