Hahahaha! Completely agree with you! The problem with the ratings is that they don’t take the big picture into perspective, they’re just a numbers that go up and down during the match simulation based on good and bad things the players are doing.
That is funny how the player that missed the last penalty kick for his team would be named Man of the Match. Vicente Sanches in Copa America Final. In real life if you miss the last penalty kick, it kind of cancels out the great game you had in 90+ minutes, I think it should have been Argentina’s Keeper the one that should have been MOM
what do you think?
You get some extra points for it next season.
Shall I put this topic in the bugdepartment? I mean, come on, what else can one do with his last 100mln? At least let me buy cute girls or get me into a Rubysoccer casino!!
yep
In Medium ticker the season is almost over. Last year I lost my entire transferbudget. Currently I have over 100mln left, but is that amount also being “deleted” after the season tick?
I am the “thief”… but I agree with Lance…
The transfer process is not optimum and finally there are not a lot of good players at a fair price on the market.
Some ideas if it can help:
– auction system: the transfer price is a minimum and manager are allow to propose more. But that means also that the transfer period (between the fist offer and the deal) should be longer (now 3 ticks)
– allow deals out of the market (under the control of the admins). Player(s) again player(s) and/or money
Com o novo sistema de financas muita gente tem dinheiro e poucos querem vender; no entanto quem quer comprar e perde o seu tempo a procura de jogadores e a mandar messagens a diversos jogadores se querem vender este ou aquele fazendo propsotas acaba SEMPRE prejudicado quando conseguem um negocio pois chegam outros com facilidade e " roubam " esses jogadores.
Acho que deveria haver um sistema que permite recusar ou aceitar as propostas que recebemos assim tambem nao se poderia vender jogadores a determinados rivais; acho que é simples de implementar e nao ha inconvenientes
It did cost me points though, since I was forced to play with 88 stamina and ended up losing vs a cpu…. :(
Just to clarify for everyone else (already discussed and fixed the stamina for Sly), we had an error in the tick where that particular match happened and the stats and stamina ended up being processed 3 times for Sly’s team.
Or maybe introduce a system where u can take a 2nd team where you can only have players till they are 23. With player morale you can buy the player from your second team and you will have (most of the time) the player because he knows you trained him and believe in him or other players win the player by price or wage. Then u can remove part of your friendly scheduel in your main team and maybe reduce the player limit to like 20. Focus on the league & cups like the ‘real’ team do when the season has started.
There are so many ‘crap’ cpu teams that are kinda useless in the game atm. They don’t train much, they never win something, the never sell players.
yup, i love this idea too! would be especially helpful so you can use all youth players in friendlies and save some of your other players for cups/europe.
weird, mine still works without any problems…
but i agree with dimitri, if we can average stats incorporated in the game, it’ll be that much easier to let go of estimated value column…
When is this coming? With the latest bug fixes the script for average stats is not working anymore (at least not for me).
I love love love the idea of allocating points for more youth! Did I say I love the idea?
I noticed the stamina of my players was in the 80’s. When I check the stats it says they played 4 games in the premiere league. That’s impossible since we only had 2 games this season….
For example: Kirk Barker
Played Goals AVG Rating MotM
Premiership 4 1 8.2 1
Friendly 1 6 10.0 0
League says:
Table Form Matches
Team P W D L GF GA Pts
Ipswich Town 2 2 0 0 4 0 6
Only 2 games have ticked so what happend?
I think this is a good idea. Personally I think the squad size at the moment is slightly too small. I can see the reasons why you may have picked the squad size to be what it is, but if it were to be increased slightly, probably by a maximum of 5 I believe it would stimulate the transfer market a little more. It’s hard to try and develop youth players, play friendlies and buy and sell due to a lack of managers and also the limited squad size. Just my opinion though.
just a little too late… lost one i shouldn’t have… oh well… onto the next game!
Seems to be working for me now, thanks.
glad to hear this did not ruin your match :) should be fixed now guys.
eh verdade… aqui tambem esta com problema
Daniel limpei todos os cookies e nada
testei outros navegadores e ate no tablet nao muda a formacao
tem outros reclamando no topico bugs tambem
Lol, nevermind, my youth players won this important match with 4-1!
Ola VIC, acho que aconteceu algo parecido ha um tempo atras! Tente limpar todos os seus cookies do navegador!
um abraco
I have the same thing as Dan and am hoping it will be fixed in time, 2 hours 10 minutes remaining…
Estou tentando mexer na formaçao e nao sai da "executando açao " e sai do jogo pedindo para logar novamente.
please get this fixed! i’m going to lose a league game because of it. i changed the players in my default formation before a europe league game because i had already wrapped up 2nd in the group in medium ticket… now i just have three formations with squad players setup and not my starters… dang it!
Same problem here (Firefox).
Yes, I have this issue too.
Happening again