The only exception to that Sly, is when your player had earned all the skill points possible in the previous season, in this situation the experience points are “reset”.
Yeah, we could improve that.
@Alban: your idea is possible to be implemented, but not easy due to the format we currently use.
That happens to me too, that’s why I usually check the recent posts link instead of going forum by forum.
The ?-? shouldn’t be related to your OS, it’s an option you can configure in your settings page, something like “See match results on main page”.
If the link is kicking you back to the login screen you’re probably accessing the game using rubysoccer.com instead of www.rubysoccer.com. Using the second version (with www) will make the links work.
We have such improvement planned Vaughn, I miss that too…for now I rely on my excel sheet :P
Makes sense, I’ll add an enhancement for that :)
Physioterapy’s only purpose is to recover fast from injuries. It will become more useful when players start to get injured without playing (as if they got injured during training).
Out for one more week! Bye, bye.
Exactly, that’s why I’m considering just the position and (maybe) side filters.
There is no such magic number as 3 seasons, for new or old players ;)
Vaughn is right, that’s exactly what’s gonna happen ;)
Thanks Parag, Google’s translation is pretty accurate :D
Just a comment on player ratings in the reports: I agree they’re not very helpful and sometimes unrealistic, we still need to find a better way to rate players.
We’ll have that Alban, I added that to our list when you first suggested ;)
I think a position and side filters wouldn’t be a bad addition. I’ll add this enhancement to our list.
Cheers!
Let me clarify things a little bit. For existing player, all their potential points were already there, they were adapted in a sense that their speed of evolution is now based on the new system. New players get a percentage of their potential every season, so it is possible that a 22 years old player stops improving and starts improving again when he turns 23. But it is also possible that he has reached his maximum potential earlier, as mentioned above ;)
Only the owning manager can do that, the one who loaned in the player can’t, that’s why Michael is complaining Vaughn :)
We try to avoid too much complexity but I agree training is an interesting area to explore. We’ll end up working on something like that and maybe give an option to automate it for those who don’t want to plan training by themselves.
Thanks for your suggestion!
I’ll create an enhancement request in our list for a transfer approval system on these situations, but don’t expect this to be developed so soon :)
I’ll be out for the next two weeks but there’s nothing to worry, Danilo will be around.
You guys behave! ;)
Now that’s strange…I think it’s better to wait for Danilo’s reply as he is the one who designed and implemented the whole substitution and formation strategies logic :)
You got it right Alban, the purpose is just to spread the players a bit and make their movement more realistic ;)
12 turns…I need to write it somewhere :P
Yes, he does, -1 on all skills. When he goes back to A RC 0, no penalties.
Just to inform that I found the wrong message and fixed it.
There is no penalty on those situations. The best player is selected considering only the position (side is ignored) and a formula based on all skills, not only the main skills. So a player with a worse passing skill can still be considered a better midfielder if he has better secondaries.
Previously the players moved in a fixed line. For instance, a center player moved back and forth in the central field line (except when trying to tackle an opponent or get a lost ball). Now the same central player would not be “stuck” in the central line, he can move a little bit to the left or right. The same way a left player for instance can be even closer to left field line or a little bit more closer to the center.
No need to switch, the reason for switching is just better organize your players in the formations page.
Thanks, thorpedo!
Free role sounds good, we need to figure out a good way to implement it. I’ll add this enhancement to our list right away!