Recent Posts by Filipe Silva

Subscribe to Recent Posts by Filipe Silva 758 posts(s) found

May 16, 2012 20:44

803 posts(s)

 

Due to lack of time I cant get my fixtures full so if someone wants to squedule some friendly matches please use my team and squedule for all the season and I’ll accept them when I’m online.

If you want to do that please say it here first so no one else invites my team and then I would have to reject one of the teams.

Cheers

 

May 13, 2012 10:01

803 posts(s)

 

I’m not sure going back to the old system or getting rid of some countries a good thing now, both of them have positive aspects and were made with much effort from the developers, I just think any adjustment to be made must take consideration on how they will afect new managers in the game, the more we make harder for new managers so succeed the less people we’ll have in the game…

 

May 11, 2012 17:52

803 posts(s)

 

After 5 years there should be no restriction, its enouf time to build a team and be able to spend all the money in one player if you really want him…

Anyway, I’m not asking to change the restriction formula we have now, I just think there should be a minimum for this restrictions, doesn’t really matter if a manager want to spend 5M in a 2M value player…

 

May 09, 2012 21:24

803 posts(s)

 

I’m now facing the money restrictions from the board and I find it very strange they wont allow me to buy good potential players for very small amounts, older players with great potential are very sub evaluated so the board wont let me spend 6M in a player when they now have more than 120M…

There should be a minimum limit for this restrictions, something like 7-10% the bank account… The way it is now its to much hard for new and poor managers…

 

May 09, 2012 21:16

803 posts(s)

 

The CPU crazy buyers was a mistake, it was easy to see this would happen and I believe the only reason this was done was because the pressure some managers putted on the developers, bad managers that continue to perform badly… In the end money worth less, you can’t find as good players in the transfer market, its harder to build a new team unless you can be online every 3 turns (because CPU are).

As I said before the only real solution for the game’s health is having more human managers playing, all the investment in the game should be for that purpose…

Cheers

 

February 19, 2012 11:53

803 posts(s)

 

Since yesterday when I cleaned my pc (and lost saved passwords) I can’t login properly in the game. Every time I want to login the game says my new password is invalid, I can only login using the Forgot password option… Also I can’t change my language to portuguese again, it speaks of some error with the language file…

 

February 05, 2012 01:30

803 posts(s)

 

Player’s staring value is also influenced by inflation, if all players value raised so did new players starting value, now any crappy player have a starting value of 4M, I haven’t checked how much an excelent youth is valued now, things are very unpredictable this days…

 

January 29, 2012 02:30

803 posts(s)

 

Some kind of valuation will always be needed, if it is hidden or not makes no difference to me. CPU behaviour needs much work and I hope our developers can do something good with all this but in the end I believe the only way will always to have more human players managing teams and keep them playing the game, something hard when all the teams they can get are now bankrupt or close to that…

 

January 25, 2012 23:38

803 posts(s)

 

I’ll probably invest some on Portuguese bonds, I’ll make a fortune with interests only :D

Agree about the second part, they’ll start complaining again when they waste all the money and end with a team not as great as the others… People forget that good managers also can make easy money now, and they know how to spend it well :D

 

January 24, 2012 20:23

803 posts(s)

 

inflation, huge inflation to be specific… The last market boom of stupid CPUs made the avarege prices rise so its very understandable now players are worth more, in economics we say the nominal price of the player raised, yet his real value is the same :D

 

January 21, 2012 13:22

803 posts(s)

 

Yep, all the pressure for changes usually gets this result… When this wave ends the market will frozen again, some weak teams with good managers will certainly raise as they made great money, teams with bad managers will continue to do bad as they will waste the extra money and wont find as good players as the top teams now even richer than before… The only diference now is that it will be impossible for a new manager to find a team with conditions to grow and so more new managers will quit the game prematurely… But hey, no one saw this coming :P

 

January 16, 2012 13:37

803 posts(s)

 

So far I have seen 80M for an average midfielder, 50M for Davison’s crappy one, 50+ for crappy crappy keepers… Sure its fun when you only have crappy players and you still can sell them, not as much for those managers who work hard to get good players, neither for the new manager who will get the 80M wasted money team… I am sorry to say this but it is what I think since this all started, most complaining about CPU non buying managers are simply incompetent managers who let their teams get to a place where they only have crappy players, no wonder they get pissed if CPU teams dont buy them anymore… Sorry for the honesty…

 

January 15, 2012 11:14

803 posts(s)

 

Seems the changes were not so small after all… But hey, Davison will say this is a great thing :D

 

January 08, 2012 20:37

803 posts(s)

 

In the World Cup you must exceed the expectations of the board to continue in the job. This was done thinking in a 4 year cycle competition so managers wouldn’t keep the jobs forever… It is common a national team change manager after a cycle even if he accomplished his objectives, only if you exceed the expectations they will renew with you.

I think this probably should be changed as the cycle at the moment is just 1 season, maybe have 2 seasons to exceed expectations, if you dont do it in the second then be fired…

 

January 08, 2012 19:25

803 posts(s)

 

I know I’m starting to look like the Devil’s lawyer but I have to disagree again about some of the things you say Jota. The youth system is the same that allowed most of the top teams to success in the game, and it is still possible to start a team from nothing, the managers you mensioned are the clear example, Sly, Dirk, Charles, Vaughn, Amac, François and others (me too :D) have started teams recently and if you look at them they all start to look great, and all of them will be fighting for their leagues soon. I can understand if a new manager have a hard time figuring how the game works but you have been here for as long as us so just because the game isn’t as easy doesn’t mean we should make it dumb easy… Giving prises for international qualifications and matches would have no help for new managers in new teams, on the contrary, the stronger teams would have more money to offer for good players… Weaker teams would be even more poor… I can agree with prises if they are based on teams expectations, if the board wants the manager to avoid relegation and he manages to get an international spot sure, have a prise for that and improve his team, the same with lower division teams…

 

January 08, 2012 10:48

803 posts(s)

 

hey, I’m not saying you didn’t deserve to win the match, on the contrary your team was stronger and dominated the game. Yet this results happen and should happen too, there are a lot worse than this :D

That said I would think the difference between our team was bigger, the numbers you pointed are not that different, and you have the playing away disadvantage, probably have some effect too…

About the match engine, it considers the skills of the player for any decision he makes on the field, if the player wants to dribble the opponents instead of passing the ball his passing skill is irrelevant, thats just an example of the secondary skills importance. I wont tell here the skills I consider the more important but if you want I can mail you in the game

 

January 07, 2012 20:55

803 posts(s)

 

lol just kidding, it was mostly luck, but you have a not as good team as you think, the numbers you pointed only reflect players main skills, all position needs more than that… Still you’ll have no problem beating me in the second match, my team is very fresh and I’ve been playing the same squad over and over so they can improve faster, I’ll start getting many bad results

 

January 07, 2012 18:39

803 posts(s)

 

The other guy must be some tactics genius :D

 

January 03, 2012 22:48

803 posts(s)

 

The player you got started career 4 season ago, some of those players can have those high starting value but I believe the more recent ones are unlikely to be that much valued, it doesn’t mean player’s quality dropped, only their value due to the lack of deals and consequent drop of prices… I try to base my research more on the matches played and coaching level of the team to try figure how good player was when started (approximately), your player was also in my hotlist :D only when I get space in the team I search the market but last time I checked there was several good opportunities on the market IMO

I would like to know Gabriel’s opinion about Paulo Marzionna’s suggestion, a mixed system depending on teams objectives would be good for the market and still avoid the destruction of CPU teams…

 

January 03, 2012 20:42

803 posts(s)

 

Not sure about the no quality players in the market Charles, and there are few 4M starting value players in the market because there are few in the game too, if player’s value drop so do new player’s starting value… Great youths have now a starting value around 3M or less…

I think there is still much quality in the market, and many of them from CPU teams, all my players were bought after the changes and most of them from CPU teams, and this team is not much different the one I had in Manchester’s start…

 

January 02, 2012 14:06

803 posts(s)

 

New open market window in Newcastle, players are now looking much better and some alreay give a more clear view of their future. I’m open to sell many players, just send me and email, we can talk about any player.

http://www.rubysoccer.com/game/team_players/177

 

January 02, 2012 14:02

803 posts(s)

 

I dont think “my way” its the only way, but unless you get a team with a huge bank account its the fastest and better way to do it. Buying formed players can get you till a certain level but sure wont let you fight with the best. I dont think this is that unrealistic, most teams in the globe do the same, even their youth academy best players came from other teams and even other countries. Any regular team in any league can have some level of success by buying good 26-27 y.o. players, but unless the manager is a tactical genious they will not be as competitive as the teams that started thinking about their future much earlier.

One thing I think is certain, most people enjoy this games because of the trading and if we dont have a balanced and minimal fluent market it will be much harder to attract new managers…

 

January 02, 2012 13:23

803 posts(s)

 

I don’t think the youth system needs changes again, at least don’t seem like a priority, youths can still become very good even if they dont seem like it in their start, that randomness should continue I think, a too much youth academy dependence would make the transfer market even more desert.

Marzionna’s idea about the CPU behaviour seems very reasonable to me, at least much better than going to the old system. Having CPU buying players depending on their board expectations, if a CPU team believes it can reach an International spot they would have more incentives to buy quality players no matter their age, if the CPU board expectations are low then they should focus on young promissing players only. I think this should give some balance to the market, in the future maybe with more human managers we could return to the system we have now…

About knowing teams money and quality before applying I have my reserves, it could be too much helpful for cheaters and I dont think it would be that good for real new managers. Maybe making sure any new manager would have a certain amount of cash (at least the necessary to rise the couching level) or rising it automatic… Seeing players improving is a good motivation for itself :D

PS: Nice to see so many old and new people talking here, maybe I was wrong about the 50 active managers…

 

December 31, 2011 16:00

803 posts(s)

 

Same here! (the happy new year part, not the New Zealand holidays unfortunately :P)

 

December 30, 2011 13:14

803 posts(s)

 

Just checked Gabriel’s profile, he’s been away for 7 days now in holiday mode, probably in real holidays, just a bad timming for you to enter and this bug to appear, are you using a hotmail email in the registry? They have been problematic in the past so maybe it could be the reason but I have no way to know it really… Keep checking to see if it fixed, or if you want I’m sure they will contact you when the problem they return.

 

December 30, 2011 12:55

803 posts(s)

 

Roman, its a bug hapenning to other people too, only Gabriel or Danilo can solve it and they have not been in the game in a wile, just have some more patience it probably is a simple thing to fix and will be done in no time.

 

December 30, 2011 12:47

803 posts(s)

 

There are managers that like those leagues, mostly old players that have not as much time as they had and prefer a calmer and easier league to keep playing. Also some others that would go there only to have titles :D

Anyway the main leagues still have many teams available for new managers so its no big deal having or not new countries, I think Gabriel only add them so soon because of the International ranking problems, not that is solved I don’t think new countries will be added.

@Dimitri that’s precisely my point, I don’t think the problem is lack of money because most teams have money to buy those players, there are simply not enough buyers, again the solution may be returning to the old CPU stupid buyers (and keep ignoring the real problem) or bring more people to the game and have conditions to make them want to stay…

 

December 30, 2011 01:05

803 posts(s)

 

As I said before I dont think the solution is on giving more money to teams, that will just give an excuse for teams to not sell players and so the transfer market problem wont be solved, whatever the prices of players are or were the problem is the lack of transfer movements because the lack of managers willing to deal, If there was no money in the game prices would drop and transfers would be made but I dont believe that is the case, prices dropped but there are very few active managers to deal (not even 50 I would say)

 

December 28, 2011 11:33

803 posts(s)

 

We all agree the market is not as fluent as it used, yet the problem is not in the money teams have, more money would just raise players prices without any change in the number of transfers made. Also you need to consider that the most successful teams (the ones that would be awarded) already manage to sell and buy players, so that measure would only increase their power over the other teams…

Money is still possible to make from transfers, now its harder and more realistic to do it because you have to sell good players if you want to get money, thats no problem if you know how to find more good players, here is IMO the problem we face, experiment managers know how to find them but no manager that just came to the game can do that now, I think measures to help new managers creating their teams is the solution. That must be also accompanied with more managers in the game, the CPU adjustments made lately showed us the few human managers in the game, I have no access to any statistics but from what I see there’s no more that 50 active human managers in both dimensions… Its impossible to have a nice fluent market without more managers. Mass invitation in the social networks I believe is the best and cheapest way to work that at the moment.

We need to bring more people to try the game and keep playing, for that we should have some more ways to help new comers in their first steps, extra money in their teams so they can improve the couching department (or automatic raise of it), help finding good promising players, prevent them from buying old players in the first seasons. Starting a team from nothing is possible (many managers me included have done it recently) but it requires knowledge of the game new managers dont have and they end up leaving their teams and the game.

At last, as I always said, with more people more cheaters will come so we need to make sure cheating preventing measures are effective too if we want a stable and attractive game.

In short, bring new managers, keep them here, dont let them do sh*t! (this should be the new RS slogan :P)

 

December 26, 2011 18:16

803 posts(s)

 

you already have the option to use a formation for the friendly matches squedule at season start… Manager>Options>Friendlies formation