Recent Posts by Fabio Moraes

Subscribe to Recent Posts by Fabio Moraes 157 posts(s) found

March 16, 2016 13:30

157 posts(s)

 

I am getting the same error page basically every time I try to make an offer. More recently it happened when trying to make an offer for players of my former team, and a player currently loaned to me

 

March 11, 2016 03:50

157 posts(s)

 

Works just as well. Thanks!

 

March 10, 2016 15:09

157 posts(s)

 

It is a minor thing on the same topic: we used to see the first time you signed a contract with a player when you ranked the players by “contract begin”. It was fun to see the vintage o players you purchased.

Now when a new contract is signed we only see the date of the latest contract. Can you revert to the previous model, Gabriel?

 

March 07, 2016 03:34

157 posts(s)

 

If I do not accept a bid for one of my players I just do not TL the player?

How does the other manager knows the bid was not accepted?

 

March 07, 2016 03:32

157 posts(s)

 

Working now, thanks!

 

March 07, 2016 03:10

157 posts(s)

 

Just posted a screenshot on Facebook page

 

March 07, 2016 03:06

157 posts(s)

 

Working well for Medium but still not for Fast. I get an error page

 

March 06, 2016 22:55

157 posts(s)

 

Negotiations tabs is not working

Previously I could only see my offers to other players (new feature) when I had a “regular” negotiation going on (e.g. contract renewal)

 

March 04, 2016 04:03

157 posts(s)

 

Once again the victorious team from the small town of Luque will face the evil forces of the capital for the title of the Americas. This time the contender is Lua de Cristal

Delio Rodriguez, the historical Sportivo player, has said “I came back to Luque this season as a reserve just to see this team go back to where it belongs – on the improvised stage in the middle of the field, holding the trophy! I just want to see us crashing those snobs from the capital like we did 7 years ago”

Mr. Fabio Moraes refused to give interviews after being caught on tape calling the referee at the semi-final “a Cruzeiro supporter, dirty criminal, f*ing bastard”. Sportivo has 5 players suspended for the final for disciplinary points

 

February 17, 2016 12:09

157 posts(s)

 

Are friendlies helping with skills more than having 100% stamina?

 

January 22, 2016 11:54

157 posts(s)

 

Thanks!

 

January 21, 2016 14:11

157 posts(s)

 

I put Dylan Klinger on loan with the following conditions:

Team requirement: Qualified for top tier international cup

However I just received a few offers from teams in the 2nd division of several countries. Can you take a look at that? Should that occur?

http://rubysoccer.com/game/negotiations?player=670429

 

January 15, 2016 13:06

157 posts(s)

 

Awesome! Thanks for the detailed explanation!

New season now on medium, hopefully the coaches will give me plenty of next steps suggestions to work on

 

January 14, 2016 13:07

157 posts(s)

 

Got it! So considering what you said about steps for improvement per age, let me know if my understanding is right then:

Before: Player had a pre-programmed full potential. To unlock this potential you had to obtain certain # of points. Friendlies were worth less points than UCL, for example, and teams with higher Coaching required less points for the player to improve. Thus, managers could not affect full potential, but could impact how fast the player got there

Now: Player had a pre-programmed full potential and speed of improvement. Full potential is not based on points because infinite friendlies are not worth as much as 1 UCL match (they are simply different). If a player is suppose to improve 6 skill points in a particular season, once he reached that, there is nothing else the manager can do to speed up the process. Assuming I am doing at least the bare minimum (lets say it is playing the guy for 12 league matches), it doesn’t matter if the player plays all my 38-42 league games, the effect will be the same.

If my understanding is correct, then I would suggest adding back something that enables a manager to influence how fast a player improves. We now have no impact on full potential (it is harder to unlock it though, which was a great and very realistic change!) and on how fast it takes for the player to get there. The points system (with the boost of the Coaching investment) enabled more managerial influence than what we currently have

 

January 13, 2016 13:03

157 posts(s)

 

I asked for quite a few reports already (~10) and have coaching 10. All the Next Steps answers varied between “I’m not sure how this player can improve” and “I do not believe this player will improve further this season”. is that because we are near the season end?

 

January 12, 2016 12:41

157 posts(s)

 

Only the last 3 transactions are being shown. Nothing happens when I click “show all”

 

January 12, 2016 12:40

157 posts(s)

 

Thanks for the detailed reply Gabriel!

I like that players can still evolve ’till their 30s and what it takes for them to evolve (e.g. playing intl matches). Perhaps if the coaches were more specific on the next steps?

In my view a coach 10 should be able to give a very specific next steps, like player should evolve until he is 25-26 yo, or needs to play on XYZ leagues or in CL/Libertadores…

 

January 08, 2016 13:50

157 posts(s)

 

Last post was with questions, this is with my personal comments

I did not like the 5 pts decrease in skills because it is too unpredictable, and a bit unfair: I spent a lot of time developing some players that, so far, remain being top quality in the game. The problem will be in 3-5 seasons, when they will be just good players, but not world class as they were. I do not mind that happening with players I bought cheaply after there were abundant world-class players all around (last 3-4 seasons) but it does hurt with players that I bought/developed since they were 17 (especially on Medium…) and are still young (mid-20s)

Regarding the new coaching system, I believe having an exact number there, like scouts show (even though they are inaccurate…), is much more informative than what current coaches are showing me. Their assessment is too generic. It feels like I can better assess other team’s players than my own, which is unrealistic.

Moreover, now the player develops solely based on his innate skills. That is not 100% realistic. Club infrastructure and correct coaching should definitely play a role. That is why we had the Coaching investment. This is completely gone now, so we are only dependent on the luck of getting (or buying) good youths.

Last, some strategy is lost on the changes – one could decide to invest on youths or to buy aging but already developed players. Now that you can have 40 players on squad and do not need to invest points in coaching, everyone should simply do both! Fill your squad with youths and let luck play its part, while spending your points in Transfer Budget (stadium is also no longer that useful, no more home advantage from what I understood…which is also unrealistic) and buying developed players

Just so I comment on all the changes, I loved the new stats, and like the idea of closing down some countries to concentrate humans

All in all, I did not like the changes. They were made with the best intentions in mind but I’m afraid the effects are negative. The silver lining is that I do not know what to expect for upcoming seasons so this makes the game more challenging

On a side note, I still think the main reason we had too many great players was the change in the way players improve (simply by having stamina 100) which allowed for CPU teams to develop their players much more easily (before, they relied on a few friendlies mostly). if that was not realistic, current system isn’t as well. Please check Spanish League Top Goalscorer on Medium. This guy came from nowhere, did not play matches, and suddenly, in his late 20s, in 2 seasons became a huge star (so much so he has an avg goals > 1 in his career). In the past we had to play a youth for 3-4 seasons (usually on loan) so that he would develop. Plus, there was the opportunity to scout a mid-aged player (23-26 yo) that had not been fully developed (see Tom Advocaat, Miguel Martins on Medium, which I developed when they were int heir mid 20s).

 

January 08, 2016 13:31

157 posts(s)

 

A few questions:

- Are player still evolving the same way (i.e. playing matches or having 100% stamina)?
- Skills have gone down 5 pts. How does that affect existing players potential? If a player had the potential for Tackling 94, and was 92, it became an 87. Now will the player (most likely) improve another 2 points (becoming 89) or will he eventually reach the 94?
- Will new players have the potential past players had (i.e. quite a few reaching 94+) or has that changed?
- It was mentioned that secondary countries will not have as many good players. What does that mean exactly? How are secondary countries defined, by Country ranking?
- Can a player’s ability to handle pressure ever change? Only for better, or for the worse as well?

 

January 03, 2016 19:50

157 posts(s)

 

How do I request a coaching report?

 

January 03, 2016 17:34

157 posts(s)

 

Really liked the new Assist statistics. A former reserve turned out to be by far the one with more assists. Obviously, he secured his place on the 1st team…Nice info to have!

 

December 13, 2015 05:15

157 posts(s)

 

Gabriel, it is most likely a bug. Same thing has been happening on Copa Libertadores

Check this, just to give a few examples:
http://rubysoccer.com/game/match_report/5282472
http://rubysoccer.com/game/match_report/5282434
http://rubysoccer.com/game/match_report/5282432
http://rubysoccer.com/game/match_report/5282424
http://rubysoccer.com/game/match_report/5282420
http://rubysoccer.com/game/match_report/5282436

 

December 01, 2015 20:24

157 posts(s)

 

Agree with Joseppi’s edit!

 

November 30, 2015 16:33

157 posts(s)

 

As I predicted, too many good players around. Just too many. My mystake was to think this was due to the economy – it was not, it was an effect of how the players are improving (without needing to play)

Now you look at an attacker Sho 97 and think “eh…but his Control and Dribble are below 85…”

Just to put some statistics behind my point, it would be nice to know the % of players in the game with Sho >90 (or keeping, tackle, passing) vs. 6 months ago (if the database is still available)…

 

November 30, 2015 16:29

157 posts(s)

 

Too many good players around…building a good squad is no longer a differential

Fast has been like that for over 5 seasons. You see people selling +95 Keepers as if they were rubbish.

The same is starting to happen on Medium (what happened 3 ticks ago was ridiculous…80 players of my hotlisted players were listed)

My suggestion is revert to the way it was in the past: players only improve if they play.

Only thing is that computer teams should play friendlies against other computer teams to ensure their players also improve, even if much more slowly…other than that, I preferred the old system…

 

November 24, 2015 12:30

157 posts(s)

 

Personally, I like that possibility!

 

November 23, 2015 18:52

157 posts(s)

 

Lots of new suggestions today…

How about we add a new skill for GKs and line players related to Free Kicks?

GKs: Penalty Saving – there are OK players in real life with superb penalty saving skills (Goycochea, Tim Krul…). Based on Ecuador’s recent performance on Fast Tick (check it out, they win every penalty shootout), their GK is an expert

Line Players (and GKs?): Free Kicks – Skill on corners, fouls and penalties.

These changes would make it possible for:

(i) Lining up penalty shooters, while nowadays it is a coin flip
(ii) Substituting GK for a penalty expert one in the last minute, like Holland in the WC
(iii) Having defenders who are key attacking assets such as Koeman, Arce and Mihajlovic, and
(iv) Having free kick experts GKs, like Rogerio Ceni and Chilavert —> that would be a lot of fun!!!

 

November 23, 2015 18:34

157 posts(s)

 

That would also help managers from 2nd tier national squads – who have only few options of decent players, and they are usually burned out by the time the WC is played!

 

November 23, 2015 18:32

157 posts(s)

 

Still hoping we get some stats / awards to make it more fun :-)

 

November 23, 2015 16:46

157 posts(s)

 

I do think it is hard to keep young players happy when playing in tough leagues.

My teams are in South America which has relatively easy continental cups (at least during the group phase), so I have been managing to give my youngsters some field time. I realize this is much harder in Europe, especially if you are playing in the most competitive leagues (Spain, England, Portugal…)

My suggestion is make rules for them to play after the 55th min if you are winning by 2-3 goals…and yes, there is some risk involved there

What I do think would be quite helpful is to have a more active loan market – that would probably strengthen computer teams and give our youngsters a higher morale. Especially on Fast Tick there are 90+ players listed on loan that are simply unwanted!