We can’t start basing potential growth vs quality of the opponent. Because at some point, top teams won’t want to play vs weaker teams. Top teams will only play top teams (as was the case in Soccersim) I think the current system pointed out by Ulisses seems the fairest and the one that is equally beneficial to everyone. Easy to understand and use.
I think 11youths is too much…
Agreed with DaMaGo, a “Players recently transfered” list will really help everyone see the flow of the transfers and possible cheats. I think this is one implementation that won’t affect anything in the game except cheaters:) and will bring a lot more to the game itself by allowing everyone to see who is being transfered, at what price, to whom etcetc However, this list should be world wide and not country wide. Seeing ALL players being transfered will allow for greater balance. I think implementing it only country-wide will only be partially beneficial to everyone and its true potential will only be unlocked if everyone world-wide sees this list.
Congratulations Welington
I agree with you in everything… mainly in the influence of manager ranking in the development of new youth players…
I would like to warn that with the actual system the most of the teams in the weak countries only have south american players (mainly Brasilian and Argentine).
I hope that the ideias of Welington wil be applied.
I only coment this topic now because I only read this today, i think that all the players should read this.
Best Regards
dude, we do not know that, it could be the opposite really, hp stopping their competition with Apple, may actually make prices go up instead. What they did is kill the competition with Apple, now Apple can really dominate..
But I agree that having a smart-phone friendly gui would be nice to have.
/BK
Vaughn, because some teams produce more own products, there should be set rules of course, and that could be variable.
You do not punish any manager at all, smaller clubs will take more chances with own products because their economy is not as strong as a big club and thus giving chance to own younger players and then producing more quality-material players, not stars, remember. When those players given chance at a bigger club then could develop into better players.
Well, ranks have nothing to do with reality really.
What matters is culture, number of practicing mass of players. Also some countries like Sweden for example will never achieve the development of super players like the Brazilians because there are too many other sports to chose from. In some countries, specially in the poorer areas, there is only 1-2 sports to chose from, then the number of potential players are greater. Also, the BIG clubs do not develop their players in the same way the small clubs do.
There are ways to make it work really well.
BK
If you can’t pay Filipe’s goalkeepers take a look at Evaristo Bustamante (Malaga). ;-)
He isn’t that good as Paiva and Delcroix but he also has a 93 keeping and 93 speed. He certainly will save the points for you. Bustamante is still improving and probably he will improve when playing for a 1st league team. He played he’s whole life in 2nd division and deserves better. Take a look. He’s cheap for a young promising goalkeeper.
http://www.rubysoccer.com/game/player_info/192793
BK, why should smaller/worse teams get better youth then a big team? It makes no sence at all tbh. Why punish a manager that is slighty better / more active then some other manager?
We all know that a higher ranked country has a better chance on better youth, so choosing a country when you begin or are playing the game is a huge difference. Going to France/Brazil will let you have a better chance, if you go to Greece/Colombia then you know 99% of the youth is crap.
If you all want to look at “real life” then you all should know managing a small team has disadvantage, but also an advantage that other managers don’t want that club. So you have time to build with youth (that is available to everyone) from the free transfer. Building a team from there and then getting to the top #3 of div1 will give you enough money/ players to sell for cash which can be brought back into the game to other clubs.
And Mura, you atleast try in english :)
By reducing the number of transactions and increased revenue from ticket sales, the main source of revenue for clubs should be their ticket and not the market players. Making it more interesting to worry about the player play a good tournament with good average to have the public revenue than just having to be at war with the other players a player to buy low and sell value.
Sorry but my English is by google
Mura
I think if him did this with bayern… the great hertha is in serious problems
Mind that in real life, clubs are in huge debts and that is ridiculous.
Making the perfect balanced economy in a game like this is a very hard task.
There are some things that can be done but you can never have a foolproof method to stop cheaters entirely.
When I was making my footie sim games, I spent lots of time thinking how to make it harder for cheaters to try to cheat.
That is simply a different topic, we should not mix it up with suggestions and game content improvements. I still have some ideas to make it harder for the cheater to engage in cheating, but his is a topic about transfer windows and more money being generated to smaller clubs.
Transfer windows is good idea, if you do not have enough time to play, who says you have to trade 20 players/season to win? And also there are different dimensions with different update frequencies.
Idea 2 is not realistic at all. If you know how it is in real life clubs, you know economy is a very tough thing specially in some countries. Giving smaller clubs more money simply like that is not enough. I think smaller clubs should get something else instead. They should get slightly better youths, and by that mean greater number of potential stars, while the best clubs could still get those star/superstars.
I think the core of these types of games is the players, and a better model of generating, developing and re-generating players should be the main priority and build everything else around that.
BK
Who knows what he’s thinking, he’s here since almost ever and we tried to explain to him it doesn’t matter the amount of money because there is no connection with the real life money. He cant understand that if there is 100Billions in the game and a player is worth 50M, than with 200Billions in the game that same player is worth 100M…
80M British pounds. This is 91M euro, 130M dollars or 12209M Kenyan shillings.
Anyway, what were you thinking, that soccersim dollars and British pounds are the same?
so agian people let cheaters scare them into not bettering the game opinion. 2 windows
if gaberial wanted to stop cheating so bad then why not have a system in the game WHERE 10-15% above est value is the highest you can put a player on sale. i mean really this shit is getting fuckn ridiculous ( prices) 80m was the most expensive transfer ever in football in real life. and that isnt even challenged for its number 1 spot get back to realism for fuck sake 2 windows
If you haven’t notice both selling keepers just improved their speed. Paiva improved 1 point, Delcroix 3 making 100 speed :D
Many offers have come but no one seems to be willing to pay the prices I ask, I admit they have high prices but the fact is you wont find keepers like this at the market, they are listed for teams that fight for everything and want to continue fighting, if you don’t plan to do that don’t need a keeper like this, there are many weaker ones for a much lower price…
No Hertha manager has lost intrest in Rubysoccer for quite some time now.
Let’s hope the new manager doesn’t waste his money. Hertha always claimed to have almost 1 billion in his account…..
Could it be the vacation mode problem again?
If so, something should be done. Just doesn’t seem right to see so many long time managers fall from their teams like that.
Why Felipe Santos is a team destroyer?
He played 24 seasons with Bayern Munchen.
Either is good from a game experience point of view.
BK
Please Admin. DO NOT ALLOW Felipe Santos to destroy Heartha. he did that many times, he takes great teams, leaving then just with 15 players,,,,,,, this guy is not good…..
The real question is what happend with Philipp Leibeck, he was kicked out of Heartha for inactivity, that Felipe Santos team destroyer is now preparing to shatter another team apart lol
I have to agree with filipe. Introducing a transfer window will prolly make the game more frustrating for new GMs…
As such, it might prevent some cheating, but I assume cheaters will just time their cheating ways with the transfer window…
Considering the amount of transfer that will be going on during these windows, it will be hard to detect cheaters…
I mean, its easy to create an account for a few ticks before a window, then just leaving or quitting right after the window is closed…
IMO I don’t think it will reduce the amount of cheating… maybe it might make the life of our admins more difficult to try and detect cheaters…
As so the transfer window is, a manager staring a team from zero would need to be online every turn on that window or he wouldn’t do much… Perhaps here we should not reproduce the real life model, I would have no problem with a transfer window but new guys don’t spend as much time in the game as we do, and If they can’t make transfers at most of that time probably wont be so motivated…
5 transfers per team is low for new managers, that can be a huge problem for getting new managers in.
Montreal Canadiens! Go Habs GO!
Check the detailed history. The club has a lot of money now, I suppose he will buy good players later.
What’s happen??? Only fifteen (old) players… it’s curious…
that’s it… 20 turns per window… and to be more serious… five transfers per team
2transfer windows per 144 ticks, off season and mid season
The problem here is that not everyone comes to the game every day as we do, we should only try this with a large transfer window or many managers would be out of the market getting it even harder to deal. About the inflated prices I think we should let the market work, if people feel they can sell those players for that price let them have it, if they really want to sell they will have to lower it, don’t see any need to change anything there, we just need to be careful with cheaters, the big ones are identified already but there are many others out there…
The increasing ticket sales would not have the effect you predict, big teams will also benefit from it and there would simply be more money in the game but the difference between big and smaller teams would be the same, if not bigger as we know bigger teams usually have more experienced managers who would invest that money better than the smaller ones…
Introducing a transfer window would certainly create some problems. It doesn’t solve any problems, as far as I see. Neither does it make the game more fun: on the contrary, I would say.
perhaps knowing you only have a “small window to sell”, it might force certain managers to ask market conforn prizes instead of the very inflated ones we see now….