One of my players got stamina negative!!!
Most of my team is in the 90-100 range, if you use the important players only in official matches there shouldn’t be a problem. With cup and european competitions might get harder though.
good catch. we will take care of it
Actually it’s not a bug… But, when you see your players, the sequence is:
keeping, tackle, passing, shooting, speed, drible, control, agressiveness
when you go to a particular player, it’s like this:
keeping, tackle, passing, shooting, DRIBLE, SPEED, control, agressiveness
The “speed” and “drible” are inverted… I know it’s nothing, but it’s easy to fix and I think it’s good to follow a standard sequence.
hehehe
Looking at the code here…main skills are designed to be higher than secondaries, in general, but I see what you’re saying. Maybe we’re looking to biased players :-)
Been taking a look at the transfers lists and it seems to me that the player’s main feature (regarding their position in the field) is not very different from other main feature number.
For example, a youth defender has between 55 and 60 in tackling, but also has the same range of numbers in passing or shooting.
I think that the main feature should be a little bit higher that the other two main features.
Best regards,
Jorge Correia
Beta1>Italy>Division1>Sampdoria
i dont know if we should review that (only if there is a bug there). to have more matches than that is insane and would get anybody tired fast. anyway, we will discuss.
One important thing to notice is that even playing only normal games the player’s stamina is likely to remain stable, as the player needs 2 turns without matches to fully recover recover from a match. With matches being played every 3 turns, a player with stamina 60 for instance when a match happens will have it decreased and when the next match comes it will be back on 60 again. Maybe we should review that, try rotating your first squad players and not using them on friendlies in the meanwhile.
Wil talk to Danilo, he worked on that.
hahahaha…. nice… sounds like a challenge…
I’m in italy too, but in beta2… sadly i entered rubysoccer a little to late for the best teams… Inter has a 97 keeping goalie, and is not doing that good, that proves that a goalie can help a lot, but a team is not only the goalie… Congratz Commanche for the excelent results….
I am having the same exact problems. I mean my players never recover (low 60s stamina) and I’m only playing normal games (no friendlies).
Can you please verify because I’m not winning any games :(
Napoli is my team.
Pagano started well below 100. :)
Alex, sorry to be cruel, but I couldn’t log on for 5 matches. My assistant can’t pick a team like me. I’ll see you at the end of the season. :)
Are you sure André? Mine seems to be working fine. Aren’t you using a formation with those players whose stamina is dropping?
hahaha congratz…. and pagano is now 100 =)
Nice one, added to our list
hey, just to tell everyone im the only one that could defeat napoli!!! first time! 0-2, i scored two goals to pagano! ahahhaha
The stamina problem remains. stamina continues dropping even if they dont play matches.
I noticed that you receives this message after winning a round in the national cup, but it just says to you, you won the round, I think it would be nice to say: " Your next opponent will be ….. "
I can only find out my next opponent clicking on the fixtures icon, or going to the national cup matches…
Just a suggestion
Yes you answered it perfectly… hehehe… But in the future when you implement this, you should add DM’s, DA’s, MA’s… hehehe =)
Oh, and let me know when you’ll implement it cause I’ll change my tactics hahaha
thank you again for the fast answer!
Don’t worry sherman, I know what you mean. For now it doesn’t matter, he will play well in the midfield if his skills are good enough even if he is an attacker. We have an enhancement planned though, that will give players penalties for playing in the wrong position.
Hope that answers your question.
Cheers.
If I line up a striker with excelent abilities on the M+1, where I think he would fit just well… Does he suffer any negative consequences because of that? Or it just doesn’t matter as long as he has the abilities to play on this “area”?
I’m not sure if I’m clear, so I’ll explain in portuguese:
Se eu escalo um atacante na posição M+1 no campo, meu time pode vir a ser prejudicado, tipo, isso pode ser um dos pontos que podem levar meu time a um resultado insatisfátorio, ou se ele é bom e tem condições de jogar ali, e com uma boa tática, não importa se é atacante ou meio campo, ele irá jogar bem( ou mal ), mas sem influencia do algoritmo…?
Acho que ficou mais complicado ainda em português haha… Ahh, da um tempo, tive prova de macroeconomia hoje, e minha cabeça ta cheia haha….
Cheers!
hahahaha…
Are you looking in the right dimension? On Beta2 you’re West Ham’s manager :-)
Why have another guy managing my team? (Wet Ham)
Tx
You have mail. :-)
I’m always up for friendlies.
Anyone?
Top scorers done. Please note that I had to implement player history in order to do that (we did not have this before), that is why we have a low number of goals.
Let us know the result :-)
Ok…
I will post in english. :)
And i marked a friendly with a friend to test my theory.