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March 24, 2014 02:51

4,296 posts(s)

Administator

 

I bet that’s an issue with the way we present the match replay, not the match engine itself. The match replay contains snapshots of every 10 seconds of the match. Between one snapshot and the other the players must have run towards each other and one tackled the other.

 

March 14, 2014 12:43

340 posts(s)

 

I do that over the internet every day and some of the people being tackled are in another continent, what is the problem? ;)

/BK

 

March 12, 2014 22:29

31 posts(s)

Donator

 

So basicly a team can lose points even they have won the league and won the league cup plus having twice the amount of money from what they have started with at the begining at the season?

I understand the part how its calculated and compared to last season but i think its not right to lose points when there are far worse teams that win nothing but gain points compared to a team that win some prizes etc..

 

March 12, 2014 16:44

31 posts(s)

Donator

 

Players tackle another player when other player is 50 meters away.

 

March 12, 2014 16:43

31 posts(s)

Donator

 

When attacker replaces defender he will use the defenders position when he supposed to play as attacker.

Example

In any match, any minute, if we are behind by 2, replace the player on zone D, side C and mentality 1 by (player X) on zone A, side C and mentality -1

 

March 12, 2014 16:31

31 posts(s)

Donator

 

Offside is bugged
Players are offside when they are not.

 

March 12, 2014 01:14

4,296 posts(s)

Administator

 

Isso pode acontecer mesmo que não conheça a pessoa, seja porque usaram a mesma rede pública coincidentemente (universidade, trabalho, free wi-fi, lan house, etc) ou porque usaram o mesmo provedor de internet com IP dinâmico. No último caso o provedor pode ter fornecido o mesmo endereço de IP pra vocês dois em dias diferentes, fazendo com que o sistema registrasse vocês na mesma rede. Infelizmente não conseguimos diferenciar os casos listados acima dos casos em que as pessoas realmente se conhecem, por isso preferimos pecar por excesso do que por falta de restrições. Espero que compreenda.

Abraço

 

March 11, 2014 08:28

9 posts(s)

 

Olá.
Estou a ter este erro ao tentar comprar um jogador. Não conheço o jogador que o está a vender nem estou na mesma rede nem no mesmo PC:

Same PC or network negotiation is not allowed

Podem verificar isto por favor?

Obrigado.

 

March 10, 2014 10:30

340 posts(s)

 

Get on with your management duties and stop complaining.

/BK

 

March 08, 2014 00:29

31 posts(s)

Donator

 

My team got 3 injurys in 1 match, this is to much..
I tried to rest my other players but they had to replace the inured ones.
Now my team have low stamina plus 3 injurys.
Can we limit the amount of injuries please.

 

March 06, 2014 05:56

828 posts(s)

 

lol :D #6 was just a bit of shit stiring haha <3

 

March 05, 2014 23:52

828 posts(s)

 

just fired a jozy altidore equivilent in rubysoccer. hes 95 shooter yet can only score 1 fucking goal in 11 games. good luck hes shit

 

March 05, 2014 22:37

4,296 posts(s)

Administator

 

I have to say I like all of your suggestions…with the exception of maybe #6…I’m a selfish bastard!

 

March 03, 2014 13:09

31 posts(s)

Donator

 

Try configure Java security settings and set it to medium security level

 

March 03, 2014 11:12

828 posts(s)

 

Suggestion #1:

reset Fast Ticker @ 100th season
Medium Tick @ 50th standard for now. reset the game.

Suggestion #2 : keep the implicated team and country info. but for time being remove temp some of the countries due to lack of human managers

Suggestion #3: Training controll over players attributes. players gain x amounts of attribute per x amount of points ect right ? so why not have an option to focus where you want those attributes to be gained… but dont make it an absolute… make it alike the current scouting investment higher the investment the more likely those choices
(% chance) will be made as to what attributes are changed. just a thought.

Suggestion #4
as i wrote this i had to what i thought an excellent idea…… as above starting age for career lowered a year ? or raise attribute gaining age to at least 27-28 this is realistic.
players in real life, never stop getting better till older age really. they learn and get better…some untill around 30+ … they are humans right ? so why not have this in the game. understandably it should be random after a certain age of how often they gain attributes. i also think players should have injuries that force players to retire as in real life. have it in the scout report, wiether the player scouted is a “late bloomer” “fast learner” " lazy" or what have you. and thier work ethic

Suggestion #5 moral needs to be implicated ASAP

Suggestion #6 Sell or give the rights to the game to someone who would continue active development. and active updates fine tunings ect.

these are my suggestions.

 

March 03, 2014 09:04

78 posts(s)

 

Medium has 6 more managers indeed :P

But i would not reset 2 servers….Medium would be best since there are more problems there then in fast (keeper issues etc)

 

March 02, 2014 10:34

803 posts(s)

 

Hi guys, I’m struggling with a new problem with match replays:

I’m using the 64-bit version of java which I need for other programs but I cant get it to work with rubysoccer’s match replays… Is there some way to fix this?

Cheers

 

March 01, 2014 02:46

828 posts(s)

 

put played in every aspect vs a shit goalie

 

February 28, 2014 23:54

14 posts(s)

 

I don’t get it. What’s the problem? You had more shots, but scored less. Happens all the time.

 

February 28, 2014 11:30

828 posts(s)

 

talk about a fucking joke of a fuckn bullshit shit game
no wonder ppl are leaving

 

February 28, 2014 11:30

828 posts(s)

 

medium tick http://www.rubysoccer.com/game/match_report/3786007

ffs 2 × 1
3-4-3 formation 3-4-3
44% possession 56%
17 shots 34
13 shots on target 25
90% accurrate passes 94%
32% effective tackles 52%
3 corners 7
5 offsides 2
8 fouls 5

 

February 28, 2014 00:28

828 posts(s)

 

reset after implimented and add an investment choice of % of money kept after season end
AND training choices

 

February 27, 2014 23:43

296 posts(s)

 

Both could do with a reset to be honest, I’m happy still playing away but a new challenge would be nice.

 

February 25, 2014 11:14

47 posts(s)

 

Hi Gabriel

Thank’s for your answer, it’s a bit clearer for me now, although I would be happy to know how points are recalculated each season :p
I bet it’s calculated with the goals given to your team compares to the level of all other teams in the league…
Probably the calculations could be changed a little because it’s quite harsh to see that your point’s board and investement are getting lower after finishing second in the league, half finalist in the cup and winning EC :p
About money it’s not a problem for me to loose it every season but I think the idea of Marc is good to perhaps add a category of % of money kept.
Cheers

 

February 25, 2014 06:53

828 posts(s)

 

February 25, 2014 03:08

4,296 posts(s)

Administator

 

Maybe both need a reset. At least Medium seems to have more managers than Fast now, usually it was the opposite.

 

February 25, 2014 03:07

4,296 posts(s)

Administator

 

Hahaha, right on the spot :-D

 

February 25, 2014 03:06

4,296 posts(s)

Administator

 

Some clarifications.

1) Investment points are won based on your finishing position in the competitions you participated (regardless of board expectations). Bear in mind that participating in the secondary continental competition provides less point than participating of the top continental competition (and similarly not participating in any international competitions give you even less points).

2) From one season to another the full amount of points you have is always recalculated. Imagine this as if all your investment areas were reduced to zero, points calculated for the new season and then automatically invested to match the levels you previously had, if possible. After this automatic process any remaining points are displayed as available.

3) The points from money left are combined with the points from competitions performance, so there is no way to know how many points you’ve got from each. If after the automatic process described above you see lower investment levels it just means the points calculated for the current season were less than in the previous season.

4) I understand the pain of losing money, that was an attempt to control the inflation that was happening in the game. Maybe a better solution would be an economy reset, but again, some people would always feel in disadvantage…unless we stated in advace how many seasons would be played until a reset…hmmmm.

Hope this helps.
Cheers

 

February 22, 2014 08:08

104 posts(s)

 

i have 50 points but yes losing the money in at the end of season…

 

February 21, 2014 22:17

31 posts(s)

Donator

 

Begining of the season
Transfer budget 305 mil, ended with 459 mil (+159mil)

board expectations:
Premiership Qualify for Europa League ( Finished first place in league)
FA Cup Reach the quarter-finals (Ends in second on FA Cup)
International Reach the round of 16 ( didnt meet the board expectations)

Got only 2 points…. this aint right!!