Recent Posts by Ulisses

Subscribe to Recent Posts by Ulisses 271 posts(s) found

September 18, 2009 04:37

287 posts(s)

 

Update from version 0.2.1 to 0.2.2

Change:

  • Fix column TC (how many turns ago player skills has changed). It is not overflow 120 turns anymore (I hope)

 

September 17, 2009 19:38

287 posts(s)

 

What is the magic? I barely close my budget and the manager of Blackpool (FT) have to deal with all this amount of expenses and don’t brake.

At the moment he loses 1.552.602 (saving 286,553 with 100% wage loan). It means 68,314,488 per season. Of course he can earn a big money selling very good player for more than 40M, but it is not easy to do this a lot.

How much it is possible to make with Merchandise, Sponsorship and 49k stadium?

 

September 16, 2009 16:10

287 posts(s)

 

How about set 4 or 5 youths next season?

I had 3 youths with 16y.o asking for contract. It is too much player in the market

 

September 12, 2009 14:58

287 posts(s)

 

We need to fix reloan a player if the previews contract was broken.

I have loaned a goalkeeper and he miss 4 official then return. I put he again in loan list and the same manager get the player and are not playing with them.

This is annoying.

Can you broke this contract in FT: http://www.rubysoccer.com/game/player_info/56451 ?

 

September 11, 2009 02:44

287 posts(s)

 

It is not normal, he didnt renew 9 players contracts. Lines in bold are middle, good or promising players

Turn Manager Player Value Event
99 Leon Geuze Jesus Tremiño Left RKC Waalwijk. His wage was $9576.
99 Leon Geuze Tristán Alarcos Left RKC Waalwijk. His wage was $8723.
97 Leon Geuze Stefan Braem Left RKC Waalwijk. His wage was $4600.
97 Leon Geuze Danny Ankersmit Left RKC Waalwijk. His wage was $3820.
92 Leon Geuze Macario Ciruelo Left RKC Waalwijk. His wage was $12710.
92 Leon Geuze Deivid Lima Left RKC Waalwijk. His wage was $6574.
90 Leon Geuze James Winsper Left RKC Waalwijk. His wage was $14911.
77 Leon Geuze Erwin Bakkal Left RKC Waalwijk. His wage was $2285.
76 Leon Geuze Boudewijn Postma Left RKC Waalwijk. His wage was $0.

 

September 10, 2009 13:57

287 posts(s)

 

FT: http://www.rubysoccer.com/game/match_report/485982

60% ball possession, 3 strikers skills 97, 95 and other 94. 27 shoots and no goal.

 

September 10, 2009 02:18

287 posts(s)

 

I’ve read that we had contracts fee if someone brokes the contract and it was used to transfer money from teams, but I suggest to implement a fee if you brake the contract and no one receive this money. So if you broke the contract you will lose an amount of money but the other team will not receive it. (Like governament tax).

This will avoid loaned players that go to the beanch after a better one was loaned.

Other option is to make more restrict contracts rules, like just 1 game miss or if who lend can bring the player back anytime.

 

September 09, 2009 18:18

287 posts(s)

 

As I suggest we should have less youths to improve trade. It is hard to sell players. But its a good price.

Unfortunally we have 51 goalkeepers to sell and more 133 for free or loan.

 

September 05, 2009 18:05

287 posts(s)

 

Hum, thanks.

And another doubt: if a loan a player with wage 100% and players wage change (contract renew). What happen?

 

September 05, 2009 15:00

287 posts(s)

 

What happen if I buy a loaned player for another team? This player will come to my team? If not, who will pay his wage?

 

September 04, 2009 18:48

287 posts(s)

 

Very weird.

Ok that your goalkeeper have played very bad, but 8 is too much.

 

September 03, 2009 20:00

287 posts(s)

 

ChrisP, as I just play in one dimension I’ve done this script to work with just one dimension per time. Unfortunally if you have different teams you ll need to change var myTeam = 0; everytime if you wanna keep track of both teams.

Another option is to use different Firefox user profiles.

 

September 02, 2009 18:05

287 posts(s)

 

Update from version 0.1.9 to 0.2.0.alpha
( This alpha version was not annonced, but could be downloaded from the link at first post )

Change:

  • Now works with new layout from 2nd anniversary

Update from version 0.2.0.alpha to 0.2.1

Changes:

  • Fully works with 2nd anniversary layout
  • Order by Avg, VW, VA and TC are now working again
  • TC will keep track until reach the maximum of 120 turns and stay in the maximum until skills change. This will prevent from turns from 144 to 0 if you log at least 1 time per 23 turns.

 

September 01, 2009 23:37

287 posts(s)

 

Yes, it is an option, but I think who have a lot of money will make more money because he would buy more players and have a lot of loans players with wage 100% and then sell this players when they get better.

Maybe with this option and less youths per season.

 

September 01, 2009 19:58

287 posts(s)

 

So with 6 new youths asking for contract it will be hard to avoid free transfers.

It is very hard to sell players because everyone allways bet in their youths or keep refreshing free transfer list.

 

September 01, 2009 19:52

287 posts(s)

 

Ok, I have this 2 players:

FT: http://www.rubysoccer.com/game/player_info/52725
FT: http://www.rubysoccer.com/game/player_info/54826

 

September 01, 2009 14:07

287 posts(s)

 

It could be possible to lower player trasfer value after 12 turns if no one is interested in it.

My case: I have a 10,6 million player and no one is interested even with the lowest value allowed. If I could set it lower I’ll have more chances to sell. Otherwise I will have to fire him and OF COURSE someone will be some one interested in a 10M player

 

September 01, 2009 03:11

287 posts(s)

 

Good luck with Santos

 

August 31, 2009 15:09

287 posts(s)

 

Ok, my problem:

I must win with 3 goals to lead. How can I set my team to be more ofensive at 55 minutes if I didnt achieve my mission?

 

August 31, 2009 13:04

287 posts(s)

 

What I want to say it “not ahead for X goals”

 

August 31, 2009 02:43

287 posts(s)

 

Formation → New Strategy

It would be great if in condition “result not ahead” we could set how many goals ahead.

I win last National Cup game (3×1) but I needed 4×1. With this new strategy I could set my squad much more offencive at end.

Other option: “not tie”. Very useful at late season if you are in the middle of the table because I can set a not good player to join unless tie match.

If we are wininig we can hold some minutes with this score. If we are loosing dosent matter a bad player to join.

 

August 31, 2009 01:58

287 posts(s)

 

Maybe if we have less youths (about 4 or 5) we can improve trades and avoid a little “free transfers”.

I like to search for recent youths that have been fired. We have so many that I never need to buy players.

And we have to recalculate players price. They are too high. It is very rare to sell 25+ y.o with suggested value.

 

August 29, 2009 20:10

287 posts(s)

 

If the aim is 1024×728, set tables with fixed witdh, not witdh 100%. It will look better.

It would be great to change p, h1, h2, etc to a smaller font. Spaces between cells should be smaller too

 

August 28, 2009 23:11

287 posts(s)

 

I’ve tried to set my team for next game. I have some personal opinions:

Changing the layout is good only if it improves games experience. Unfortunately at this develop stage it is not ready to provide a better experience. I suggest, if possible, to maintain the old interface and keep improving this new one. Maybe we could active something like “beta-beta mode” option to test it, make comments to developers then go back to the more stable one.

Good points of the old one:
- faster
- easier to see players list
- easier to set up formation
- less intrusive
- less ajax (easier to open multi-tabs)
- fixed table width
- color combination

Good points of the new one:
- hotlist organization
- easy to see who and how many is online

Bad point from both:
- not intuitive comment from my sister (I’m already familiar to the old one, so I don’t count)

 

August 28, 2009 18:59

287 posts(s)

 

I couldn’t find hotlist link

 

August 28, 2009 17:57

287 posts(s)

 

Standard layout is more intuitive. I think it should be good to set this as default.

I know it is hard to say, but my first impression is that this new layout is slower and bigger (it seems that my 19" monitor is not enough anymore). If I could choose like skins, I would prefer old one because of speed and size layout.

And green as default color make me feel more calm, but this is just a girlie comment.

 

August 28, 2009 14:54

287 posts(s)

 

FT: http://www.rubysoccer.com/game/match_report/485847

Playing home.

65% ball possession 35%
44 kicks 19
61% tackle 30%

And loose.

 

August 25, 2009 21:45

287 posts(s)

 

Update from version 0.1.8a to 0.1.9

Change:

  • Now it keeps track of loaned players

 

August 25, 2009 21:09

287 posts(s)

 

Hum, nice

 

August 25, 2009 16:29

287 posts(s)

 

I thought it was impossible to arrange frindly at turn 1. How can I do that for next season?

http://www.rubysoccer.com/game/match_report/488660