Recent Posts by Gabriel Cesario

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September 13, 2009 22:53

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As always the server waits for the weekend to behave terribly…just got home guys, no idea on what’s going on so far but I’ve restarted the server and at least the speed seems much better.

 

September 13, 2009 22:52

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He already missed 3 matches, he’ll return if he misses the next one ;)

I understand what you’re saying, first we need to store the loan history (and we will) to add this kind of restriction.

 

September 12, 2009 11:47

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I’m not saying it’s your mistake, just telling you a way to not have this problem.

 

September 11, 2009 22:28

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You probably access the game using http://rubysoccer.com while our mail links use http://www.rubysoccer.com

So, if you use the www version to access the game you won’t be logged out when clicking on a mail link ;)

 

September 11, 2009 11:35

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After 144 turns you can be hired by the same team again.

Manager fired.

Thanks!

 

September 10, 2009 20:16

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Pelo visto ninguém se interessou…quem sabe quando o sfbr se tornar mais popular…

 

September 10, 2009 20:13

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We could use some help from our game masters, specially on FastTicker…lots of transactions to analyze ;)
I know, we need better tools for you guys but the detailed history is a start!

 

September 10, 2009 12:38

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In that case point to the contract brake fee :)

 

September 10, 2009 12:37

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@Nirabdha: I didn’t think about it, for most Brazilians (me included) when you’re talking about a team it’s obviously a football club :P

But if you guys want to know I’ll include another team to my list:

Basketball – Flamengo

 

September 10, 2009 10:54

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I doubt Indian or Chinese people care that much about football to have a club with more fans than Flamengo :D

 

September 10, 2009 10:53

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Interesting…I prefer the more restrict contract rule saying the player can’t miss any matches or just 1 match.

 

September 09, 2009 23:25

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Injury names and periods of recovery don’t always match each other on RubySoccer. I agree this is something we need to look at, or we may just remove the injury name and show the period of recovery ;)

 

September 09, 2009 23:24

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Same as departments, we need to store this information in the history!

 

September 09, 2009 23:23

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1 and 3 fixed!

 

September 09, 2009 21:32

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Bug fixed: when adding or creating formation strategies the condition type is correctly set to “Time” or “Event” as suitable.

 

September 09, 2009 20:52

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Bug fixed: goalkeeper cannot receive tackles anymore.

 

September 09, 2009 10:31

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We currently don’t store that in a way that could be used to display in the history, but we certainly can :)

 

September 09, 2009 10:30

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Exactly, the game didn’t realise it is the same player. Thanks for reporting!

 

September 09, 2009 00:29

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I saw it with my own eyes…ok, that’s certainly one of the reasons for the high number of shots on goal! Thanks a lot!

 

September 08, 2009 20:29

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1. Reported bug, will fix it soon
2. This has been requested last week, talked to Danilo about it as he was the one who designed this part of the game, not sure about the decision on it yet.
3. Is this really happening? Attackers are not supposed to tackle the keepers! If you see that it’s a high priority bug for us to fix.

Thanks for all your suggestions!

 

September 08, 2009 20:26

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Soon…I’d rather code it than have to manually do it eveytime somebody asks :D

 

September 08, 2009 16:26

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Done ;)

 

September 08, 2009 10:50

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More people came to me asking to adjust the tick times…I’ll probably have to postpone next tick by 16 hours so things get back to normal.

 

September 08, 2009 00:26

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We’ve had some problems with the ticks during the weekend, if this new setup is not good for more people we can move it back somehow ;)

 

September 07, 2009 12:45

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Why do this things happen during weekends and holidays (today is a holiday here)? :P

 

September 06, 2009 11:53

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I have no idea and I haven’t had time to investigate…I’m going out in a few minutes but I have changed the tick times to go back to the previous schedule, hope it is correct! :)

 

September 04, 2009 14:13

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Thought that was gone, even though I haven’t fixed anything related…

 

September 02, 2009 12:23

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Lots of articles still needed, all sizes. For example:

Expected Result – Small negative difference. Example: expectation 4×0 result 3×0
Expected Result – Medium negative difference. Example: expectation 4×0 result 2×0
Unexpected Result – Small difference. Example: expectation 1×0 result 0×1
Unexpected Result – Medium difference. Example: expectation 1×0 result 0×2
Tied Match – Small difference. Example: expectation 1×0 result 1×1
Expected Tie, different result – Medium difference. Example: expectation 0×0 result 2×0

 

September 02, 2009 11:49

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Thanks Alexander, we’ve gotta fix that!

 

September 01, 2009 22:20

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I’ve received a different suggestion to improve transfers, increase (or even remove) the 30 players squad size limitation. This way people would keep more youths and at the same time buy more players, hopefully.