It may be related to Danilo’s fix on how in-game long messages are displayed in the mail screen. Have to confirm that, though.
I agree that some players should get more tired than others during the match, but right now all players get tired the same way depending on how long he played in the match. I guess it takes 2 turns for a player to fully recover from a match played, if he doesn’t play any matches in the meanwhile. About different recovery rates it will be implemented when we have a concept similar to what MS called ‘Form’.
Regards.
Nope, all the same for now.
Are they different from country to country?
I mean, do I get more money by filling a stadium in Spain than let’s say Brazil?
It seems that my players are becoming very tired… some have their stamina near 80’s including the GK, which that not make sense. In a soccer match the positions that required more stamina are the midfiels positions and right and left defenders.
In terms of recovery, other players should reach levels of 100% much faster, don’t you agree???
Best regards,
Jorge Correia
Beta1>Italy>Division 1>Sampdoria
at the end they’ll play 38 like the rest of us., so dont worry charles
just got this mail report:
“[RubySoccer] Report – Turn 45
From: NO-REPLY@rubysoccer.com
Sent: Thursday, September 06, 2007 12:06:17 PM
To: tnetz@hotmail.com
Subject: Match Result
"
nothing else
Ok, thanks.
For now it only affects the player’s performance during the match.
You can only cancel before accepting.
I want to cancel some friendlys but i can’t figure how…so i wonder if it is possible to do. If not it would be good to create an icon to cancel friendlys.
Cheers,
André
26 min: The referee shows A. Pantanet (a) a yellow card
26 min: Martinisi (h) scores
38 min: Martinisi (h) scores
43 min: The referee shows A. Pantanet (a) a red card
Once again, Pantanetti was sent off in the last league match against Juve. This time with the incredable rating of 0.1 :)))
Yeah, it looks better now!
Can´t wait to see it next turn. Good work!
Very nice, Gabriel!
It also was very good as it doesn´t need an exact name to find the manager. Great!
Great job!
By the way, will a lower stamina affect a player getting more likely injured?
And is there going to be something like that? Of course not too much so that it is not fun anymore, but just a little…
What do people think about it?
75 is empty on purpose, a very short season break…we’ll change that later :D
Search screen ready. You can look for managers, teams or players.
Done.
fixed. also fixed another one that nobody had seen. :)
fixed the looooooong messages bug.
yup its true Gabriel. My match vs parana is coming up on turn 45. However, it seems i don’t have a divisional on turn 75 so in the end we might still be at n-1.
Expenses are now paid on the first turn of a three turn period as Toni suggested.
They missed a game when we had the bug which deleted some matches, but if you counted 38 league matches it means I was able to recover the match and reschedule it to a future turn.
Danilo fixed it these days, just for the record.
Why did Paraná and Grêmio missed the league match on turn 18th?
both teams will have 38 games – I checked, but right now they have n-1 each.
While the rest of us started at turn 18, they did at the 21st.
lol his shots keep going up every game lol
Just lost a match by 2 × 0. No big deal, but the numbers of shots surprised me a little bit: Santos 60, Corinthians 0!
this is not asking too much. we will have that when we implement the player history features