Recent Posts by Gabriel Cesario

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September 07, 2010 02:46

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Our option so far (please comment on top of these, if you disagree):

1) Fire all who perform weaker than their expectations (which will end up translating as fire all who lose to a weaker team, given the nature of the competition draw) – assume expectations based on country ranking to begin with. As both continental competition and world cup happen in the same season we want to give all managers the chance of staying in the national team for the world cup.

2) Fire all who don’t exceed expectations (no win the title expectation) – Dhimitri’s suggestion. This will make it harder to stay in the national team, only the champion is guaranteed. We may or may not have the 2 seasons limit.

3) No experience for players in national team matches; managers will be able to choose the players from lists of best players for each position (starting with 30 GKs, 70 defenders, 80 midfielders and 50 attackers). It is simple to change these values in the future. Choosing from all available players sounds better, but will take longer to design, whereas the lists design is ready to go.

Thanks for all the replies so far.

 

September 07, 2010 02:16

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This is something managers have been asking for a while. The reason we haven’t done it yet is because it is more complicated than it sounds. But that’s not an excuse, I know it is not fair (this season I have 3 teams from Uruguay in my Libertadores group) and we’ll change that.

 

September 06, 2010 09:11

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The idea of new countries is just to attract more people and make competitions more interesting…but that’s debatable, of course…and I’m losing focus here :-D

 

September 06, 2010 01:59

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I would like to ask you guys to focus our discussion in 3 things now:

1) Which managers should be fired after continental cup?
a) None.
b) All.
c) All except the winner.
d) All except the ones with best performance. (how many, 2, 3, 4?)
e) Fire only those disqualified by a weaker team.

2) Which managers should be fired after world cup?
a) None.
b) All.
c) All except the winner.
d) All except the ones with best performance. (how many, 2, 3, 4?)
e) Fire only those disqualified by a weaker team.

3) Players selection.
a) Let CPU choose the players
b) Let managers choose the players among the best available.
c) Let managers choose the players among the best available but don’t give players experience for playing national team matches so that managers don’t feel tempted to pick his club’s players.

My choices and explanation:
1-e: since all competitions will happen every season, continental cups are like a preparation for the world cup, so you should be fired only if you performed below expectations;
2-c: we want more managers to be able to experience national teams, but the WC winner should have the chance to player one more season;
3-c: I don’t wanna ruin the player’s evolution system or ruin the player selection flexibility by having biased managers picking their own players for the national team, so I think this is the best solution.

By the way, when I said players would get valuable points in the national squad I didn’t mean they would receive extra potential, as suggested by Julio Cezar, only more experience points than in a club’s match…just to clarify ;-)

 

September 06, 2010 01:47

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New countries: yes, totally agree, the more the better…the problem is it takes a while to gather all the information for a new country, even with some help…and for new continents, it will be even harder, which doesn’t mean we will stick forever with Europe and South America, the idea was always to have all continents.

CPU managing your club: I’ve got the message and I have to say I understand and agree…you should be able to manage your club and the national squad at once…I’ll do my best to make this change as smooth as possible.

Rules for firing managers from national team: most managers will be fired at the end of 1 season, no manager will be able to stay at the same national team for more than 2 seasons and you’ll have to wait 1 season before managing a national team again. Now we need to decide which managers will not be fired.

Players selection: while discussing the design me and Danilo considered this problem (managers selecting players from their own clubs)…you won’t be able to select ANY players, only the best, but even in this case I believe the national team manager’s club will have lots of top players, since it is a top manager, so that’s not enough. I would like to give managers flexibility, but I’m ok with removing that as well.

I’ll write a new post with things we should focus on discussing now :-)

 

September 06, 2010 01:37

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Translation for Julio Cezar’s post:

I liked very much the idea of national teams…I’ll give my opinion in order to try to help you doing it the best way you can.

1- I don’t agree in leaving the club to manage the national team, I wouldn’t leave Nancy for anything. I also don’t think it’s good to let CPU manage your team, this way the best clubs will be controlled by CPUs, another reason I wouldn’t leave Nancy one season with the CPU. Who knows I could do that to see how it works, but only once. I agree with the idea of letting a manager managing his club and the national team at the same time.

2- regarding how long the manager will be in the national teams:
I agree that the first 3 or 4 teams in a competition have the right of staying for 1 more season in the national team, in other words, the manager would stay for 1 or 2 season in the national team, after that he is fired and will be able to manage another national team after 1 season only. I say that because I ‘m considering that best ranked managers will have priority in managing national teams. I think you could also take the Hall of Fame in consideration along with the ranking. If you don’t do this way (forcing a 1 season period without managing a national team before being able to do that again) two managers could be fired from their national teams and apply for each other national teams, so the same managers would always be in charge of the national teams (supposing they’re still at the top of the manager ranking) while if you don’t allow them to manage another national team right away there will be more opportunity for other managers.

3 – picking players for the national teams:
Gabriel, you said the players will earn valuable points in the national squad, I don’t know exactly how that is going to work, specially because the players that will have the chance of playing for the national squad will probably be the oldest ones, the ones that don’t improve anymore. So I believe they will earn points to improve beyond their maximum, like an extended maximum for these players. I like the idea if that’s what you’re planning, this helps improving the old players market. If that’s the idea, or even if the idea is to improve players in the current system it will make managers pick their club players so that they improve faster or beyond their maximum. I think it is ok if CPU continues picking the players because it will always choose the best, similarly to what the manager would do, changing one or two players, if the manager is fair without choosing his club’s players, what I think will happen for sure.

 

September 03, 2010 10:26

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My comments:

a) I’m inclined to allow a manager to have 2 jobs at the same time (club and national squad).

b) Anybody will be able to apply for the national team and the best will be selected. It will be similar to the logic when more than one manager is applying for a club, except that managers playing in the same country as the national team will have a “bonus” in the decision. And as I said before, managers will be selected at specific turns.

c) We can continue discussing that, our goal is to allow a reasonable number of good managers to be able to manage a national team at some point.

d) The players you see now in the national teams were automatically selected. Once a manager joins the team he will be able to change all of them. The logic is ready to be used and is as follows:
- your team will always have 23 players, 3 of them will be goalkeepers
- when replacing a player you will be given a list of the best players available to replace him in a way that allows you to compare their skills
- you won’t be able to pick ANY player in the game, only the best for each position…don’t worry, the list will be long enough
- if a player in the national squad retires he is automatically replaced

e) In the beginning all teams will join the WC, we have a small number of countries for any kind of qualifying. For the same reason all competitions will happen every season.

 

September 03, 2010 03:08

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Wow! No idea as well…

Anyway, reading the last paragraph is enough :-)

So I think we agree it is not fair to lose your club to manage a national team, specially that being a temporary (1 or 2 seasons) thing. And we DO want the best managers in the national teams. I think we’ll stick with the cpu management thing and improve that as we go…but we won’t allow a manager to be fired from his clube while in the national team.

Can’t wait to add more countries as well!

 

September 03, 2010 02:13

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Yeah..the silence made me think everybody agreed, which would be weird :-D

CPU managing the club when you leave for a national team: it will work as a holiday mode, they won’t buy/sell/loan players, contracts will be renewed and youths hired (if possible), the only difference from holiday mode is that cpu will make their own line-ups. In the beginning, we are not sure how fun it will be to manage a national team but we want to encourage people to try so we they can make suggestions and we can improve the concept. It is not possible to allow a manager to manage both his club and a national team without huge design changes, that’s why we are not considering this idea for now. The other option would be resigning from your club automatically when you’re accepted in a national team.

Competitions frequency: continental cups and the world cup will happen every season, without qualifying, while we don’t have enough teams for that. National team matches will happen every 6 turns, starting on turn 5. The schedule will be fixed on season start, friendlies first, then the continental competition (ending on turn 71), then friendlies again and finally the world cup (ending on turn 143).

Dave’s suggestions: I like the idea of not allowing a manager to join a national team right after leaving one, and also the idea of not allowing the return to the same national team before other managers were there.

Managers fired: besides inactivity and resignation, I like the idea of having managers fired at pre-determined moments. What about this, in the continental cups all managers that are disqualified by “weaker” teams are fired and in the world cup, all managers that are disqualified are fired (no matter against which team they were disqualified), meaning only the world cup winner would be able to continue in the national squad for the following season.

Cheers!

 

September 01, 2010 07:06

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Ok, here we go. Our idea is that managing a national team is good stuff, but may not be as much fun right now as managing a club. We are designing things in a way that makes managers want to try to get a national team, but we also want to make it harder for someone to stay there for a long time. That’s what we have planned so far:

- any manager will be able to apply for a national team as they would do for a club
- applications will be evaluated periodically, not every turn, so that more managers can apply to the national teams
- manager ranking will be used when evaluating applications, but those from managers managing a club in the same country as the national team will have a bonus
- when accepted in a national team the club you managed will be put on hold for 1 season, meaning nobody will be able to apply for a job there during this period but the club will be managed by the cpu
- at any moment you can let go of your old club to dedicate exclusively to the national team or the other way around; if you don’t do anything after 1 season your club will become available for anybody to apply
- if you return to your club your performance there will be reset to 50%
- manager performance will change more abruptly (for good or bad) when you manage a national team and even friendlies will be considered
- manager performance will drop more abruptly if you have a negative result managing a national team and hasn’t let go of your old club
- you will be fired from the national team if your performance reaches 0%, no matter what

I guess that’s it. What do you guys think?

Cheers!

 

September 01, 2010 03:41

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There is a good reason for that, the names and surnames lists are the same used by Soccersim :-D

And yes, you can help with that! I’ll contact you by email with more details. Anyone interested in helping with names and surnames for any country please feel free to post a reply here.

 

September 01, 2010 03:04

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National players are not selected by their values but by their average skill formula, which happens to be the same used for value calculation, hence the coincidence.

We’re in the process of providing a suitable icon indicating a player is currently in the national team in the team players page. I guess we could use the same in the player’s info page.

You’re right about the economic aspects, Phillip, but I’m afraid we’ll have to put that on hold for now to avoid an over inflation.

I’ll soon write about our ideas for managing national teams.

 

August 31, 2010 04:28

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FastTicker teams with most players in national squads:

Tigre 10
Real Sporting de Gijón 8
Eintracht Frankfurt 6
Fenerbahçe 5
Liverpool 5

MediumTicker teams with most players in national squads:

Nancy 6
Villarreal 6
Inter 5
Bayer Leverkusen 5
Peñarol 5
San Martin Tucuman 5
Boca Juniors 5
Rangers de Talca 5
Hertha BSC Berlin 5
Rennes 5

 

August 31, 2010 04:03

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Wait a minute, I think there is a good reason why national teams have mostly old players. Remember we have changed the player evolution system several seasons ago? It is now making a difference and top players are harder to find. The old players are from the previous generation, where they were more likely to become stars.

Let’s see what happens when all these old fellows retire.

 

August 31, 2010 03:52

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You are welcome :-)

Here is the average on FastTicker:

Argentina 29.4783
Brazil 31.5652
Chile 31.9565
England 33.9130
France 29.4783
Germany 31.8696
Greece 32.3913
Italy 33.7391
Netherlands 33.1739
Paraguay 31.0000
Portugal 29.6522
Russia 29.4348
Spain 33.4783
Turkey 31.8261
Uruguay 32.6522

You may have a point here, players could age harder…or maybe automatic national team selection should take in consideration that old players are more likely to get injured and apply some kind of “penalty” when comparing them to the younger ones.

 

August 31, 2010 02:47

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I have created a new topic to discuss national teams:

http://www.rubysoccer.com/forums/1/topics/1699

 

August 31, 2010 02:45

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This is a big feature so I thought it would be better to discuss it here instead of using the Improvements Discussions topic.

As a reply to the last comment there I would say I agree there are too many old players in the national teams, but that’s just because these are usually 100% developed, which makes them better. In the future we can have national squads for under-23 or under-20 players.

 

August 31, 2010 02:17

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Thanks for reporting, Alexander. It must have something to do with the new filters for national teams matches. I’ll look into it.

Cheers.

 

August 30, 2010 13:08

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It is not fully designed so I won’t spoil it ;-)
We’ll give enough time for managers to apply once it is released.

 

August 30, 2010 05:17

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Happy 3rd anniversary, RubySoccers!

National squads are out there. If you go to your countries league page you’ll see a National Squad tab which will take you to the countries’ national squad page. There is also a new National Squad competitions page under the Leagues menu.

For now national squads cannot be managed, but it will be possible soon. All the rules involving the national squad management will be announced when it’s ready.

There will be 3 competitions for national squads, starting next season: European Cup, Copa America and the World Cup! Players won’t lose stamina when playing for the national squad, but will gain some valuable experience points. Besides these competitions, national squads will play a fixed number of friendlies against each other, these friendlies are scheduled on season start.

Currently you’re not informed if you have any player who is part of a national squad, but we are working on it as well. No official club matches will happen at the same turn as national squad matches, so you don’t need to worry about your players being unavailable for being lined up in a national squad match.

Well, I guess that’s all for now, more exciting stuff around national squads will be unveiled soon.

Cheers!

 

August 30, 2010 04:08

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Heheheh…this message is supposed to be sent whenever your performance goes from 10% or more to less than 10%, no matter what your previous decent result was…I know, it sounds really dumb in your example :D

 

August 28, 2010 23:56

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Me, Danilo and the GMs have investigated this case and discussed a lot. We also listened to what Felipe had to say. Our conclusion is that there is no cheating on his part so far. Everybody is asking high prices (myself included) and sometimes we get lucky to sell our players, or are able to get good deals from friends or maybe new managers buy them for not having a deep knowledge or experience in the game.

I appreciate the help from everybody on this thread, I think we should have gone through this earlier, as soon as Ilian pointed that out. The sooner we clarify things the better. We’ll try not to make the same mistake again.

Cheers.

 

August 27, 2010 03:40

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The user has been blocked from accessing the game and contacted via email. If he ever replies with his defense the subject will be discussed among the game masters.

Thanks for all of you guys who contributed with this investigation. I understand you want us to act faster on potential cheaters, but we need to be careful to avoid making mistakes.

Cheers.

 

August 27, 2010 03:20

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@Dirk: that sounds good and easier to implement than our previous ideas. After the anniversary feature and some restrictions for cheaters I may start focusing on that (I know, it should be done by now, but it is never too late).

 

August 24, 2010 08:35

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Dirk is right, you won’t be fired unless someone better ranked than you is applying for your team. While that doesn’t happen, whenever you reach 0% or less it goes back to 1%.

 

August 20, 2010 13:03

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It’s the same, only the result matters (victory, draw or loss).

 

August 20, 2010 04:47

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All teams playing an international competition during the season.

 

August 20, 2010 03:25

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Nothing, the odds of getting a goalkeeper are 1 out of 9, so you just had bad luck…unless they’re all great keepers, in this case it would be good luck! :D

 

August 20, 2010 03:23

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Yeah…I kinda agree with you, but this would give bigger countries even more advantage because they usually have more auto-qualified teams…and how many points? The same amount you’d get if you won both qualifying matches?

 

August 19, 2010 10:01

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Congratulations, Dhimitri! I really enjoy reading what you post in this thread :D