Another thing to add in our game help :)
We’ve changed the point calculation system when we decided to unify the country ranking. As Champions League and UEFA Cup have one round more than Libertadores and Sudamericana the european teams would have the chance to earn more points than south american teams, unbalancing our ranking.
In the old system, a victory was worth 2 points while a draw was worth 1 point and there were some 1 point awards for advancing to another round on some competitions, so a team that qualified for the first round and won all matches in the competition would get:
22 points on Champions League
21 points on UEFA Cup
17 points on LA
17 points on CS
The idea in the new system is that the maximum points you can get in each competition is the same, 100, so we mapped the 1 point in the old system to a different value depending on the competition in this new system.
old system → new system
1 point → 100 / maximum_points_in the competition
For Champions League: 1 point → 100 / 22 = 4.545
For UEFA Cup: 1 point → 100 / 21 = 4.762
For Libertadores: 1 point → 100 / 17 = 5.882
For Sudamericana: 1 point → 100 / 17 = 5.882
Hope this helps.
It is. In the average there is a 3 point difference in each skill if you compare youths generated in the best positioned countries with those from the worst positioned countries. Let me give you an example (I’ll add that to the help later):
Consider a defender youth generated on the best positioned country. If you don’t consider the random factor, these will be youth attributes and improvement potential in parenthesis:
tackle = 70 (20)
passing = 60 (20)
shooting = 60 (20)
speed = 70 (20)
dribble = 70 (20)
control = 70 (20)
For the worst positioned country you just subtract 3 from these values, the potential is the same, +20. Remember that the player may not reach his maximum potential if you don’t have a good coaching department. A level 4 department for instance should be enough to unlock half this potential. With the random factor, the same player could look like this:
tackle = 68 (18)
passing = 64 (10)
shooting = 58 (25)
speed = 72 (18)
dribble = 72 (10)
control = 64 (12)
Hope this helps.
Hello all!
This is like a market!! :)
Best regards!
Javier.
I noticed there was a big change on the way the points a team earns in international competitions is calculated.
Could someone explain me the new system?
Tks
Is it possible for the weaker countries to get players with 90+ stats at all ?
Correct, coaching help players to improve faster and to reach higher skills. The limit for coaching level is 10. Without coaching the players will still improve, but slower and it is likely they will reach their maximum potential with lower skills. For now they only improve playing matches, but we may change that in the future.
For a more detailed explanation about coaching and physios you can go to our game help.
for what I understood the young players can grow more with a strong coaching team… right?
what is the limit for the level of the coaching team?
And they only grow if you invest in coaching team? Can they grow without that and without playin?
My team is very young and I want to see them grow much as possible :)
Youth’s quality is based on the country’s teams international performance throughout the seasons and the team’s division. If you look at the country ranking you’ll see that Germany is not well positioned, so this is the reason. If the german teams starts to perform better on Champions League and UEFA Cup the generated youths will gradually get better.
Cheers!
Damn when i look in a lot of countries i see a lot of good youth….my best youth player in all these seasons has been like 70 with a value of 200k….hows that possible? I mean this is my third championship in a row,youth gets a chance etc…what is wrong?
I’m looking for an attacker +80 shooting. Transfer or Loan!
Max transferprice: 3.000.000,-
Max Loan wage: 6.000,-/8.000,-
(Manager Werder Bremen)
i’m absolutely pro “stars”. They should be given not just to players with great stats, but also with qualities like
- ~10 years in the club
- team captain/ important for team building
- show biz qualities/ “beckham”
- etc.
So in the end merchandise & sponsorship should depend on a certain level on the amount of stars in the team.
I think it is a good idea. But I would like like it to be some kind of “hero status”, earned by the players for great performance (best goalscorer, safiest gk’s, hardest tacklers, hat-trick heroes. Because some players with good stats perform worse (maybe because of managers). This will make players more unique, now they are all alike
Now that we have that subject back, maybe some of you may want to tell us your opinion about the need(?) of star marks…
cheers!
Just one more comment on number 2, we have added coaching recently and all players generated after that have a higher potential than previous existing players in the average. This potential can be developed by teams with high level coaching departments so in a few seasons we should have some star players as you mentioned, even though we don’t use the silver and golden stars system ManagerSim used to have. As Danilo said, we may add the star system later :)
Welcome to RubySoccer!
hi Pedro,
Welcome to RS. Here are some comments:
1 – We are working to add more stuff to the tactics screen. But though this game was really inspired in managersim, our tactics are planned to be more flexible. The offensive / defensive behavior, for example, is something we already have – and may be controlled at a player level. You just have to put your players in the +1 (offensive) / 0 (neutral) / -1 (defensive) squares. During the game, you can modify all that based on conditions.
The defense/offense options (changes according to ball possession – or the arrows, like you said) are being developed, along with other few points you have mentioned (and some that you havent). To finish the planned functionalities for our tactics / strategies is definitely one of our top priorities (along with improving the match engine), and we will do all that as soon as we can.
2 – We have plans to add star players to the game. We still have some higher priorities to take care, but I hope we can do that one fast too.
We have a bugzilla to track our plans and activities. You can go there= anytime to see what is happening. The ones in red are the next priorities (everytime we finish a package of red issues we define a new one and mark the issues in red there).
I’m a former ManagerSim user, and I apreciate very much the work you did here… very nice to see the same struture that kept me hours and hours in my laptop, the times that i waited until 3:00 am to see a result or to buy a player….
You have here a good structure and I now that this is going to grow and that you will have soon as may countrys and users as ManSim did.
Just two opinions for now :
1 – You should have as fast as you can a better tactics screen… if possible with defense options, ofensive options, type of play ( defensive, cautious,offensive, all ofensive ), long balls, direct ball, playmaker, defend a specific player from the oposite team, AND MOST IMPORTANT to put arrows in the positions screen so we can define what player is more offensive and attacks more and the ones that play more cautions and defensive…
Don’t forget the bench… because i didn’t found a way to select players for that (maybe it already exists)
2 – We need to see MEGA PLAYERS… in ManagerSim we had players and GREAT PLAYERS, I remeber that I sold in FULLTEST Margaglio to Real Madrid for 180 Millions, but the guy had 3 silver stars, 99 shooting and 86 overall, and he was not the best player… for what i see where there’s good goalkeepers but few or none MEGA STARS in any position ( maybe I’m wrong )!!!!
Dimension specific forums created. Now we have a place to discuss dimension specific subjects like players for sale, interesting matches discussion, championships won, etc. A Dimension Forum icon is available inside a dimension in the top right corner, right beside the existing Forums icon, it will take you directly to that dimension specific Forum.
Cheers!
FOR SALE:
Marco José Bernardo
Age: 28
Position: MA
Side: R
Tackle: 61
Passing: 82
Shooting: 75
Speed: 66
Dribble: 79
Control: 79
Aggressiveness: 51
Price: 2,45 M
FOR SALE:
Douglas Vilela
Age: 22
Position: MD
Side: L
Tackle: 80
Passing: 81
Shooting: 73
Speed: 73
Dribble: 71
Control: 72
Aggressiveness: 11
FOR SALE:
Ricardo Capuano
Age: 29
Club: Genoa (Italy)
Position: A
Side: L
Tackle: 73
Passing: 74
Shooting: 85
Speed: 70
Dribble: 67
Control: 79
Aggressiveness: 26
PRICE: 10,6M (but I’m open to negotiate about the transferprice)
FOR SALE:
Vitor Flores
Age: 30
Club: Genoa (Italy)
Position: M
Side: R
Tackle: 63
Passing: 83
Shooting: 71
Speed: 77
Dribble: 69
Control: 69
Aggressiveness: 93
PRICE: 2,5M!!!!
FOR SALE:
Jason Dixon
Age: 24
Club: Genoa (Italy)
Position: M
Side: C
Tackle: 68
Passing: 87
Shooting: 66
Speed: 76
Dribble: 71
Control: 73
Aggressiveness: 57
PRICE: 10,5M (but I’m open to negotiate about the transferprice)
Hehe, I thought it took more time but never counted, thanks ;)
12 turns. It is possible that his counter proposals decrease a little, but not much, until they reach a value that is not likely to change. Starting with a $1 offer is a good way to know how much the player is willing to accept, but it’s not a good idea if he has asked for a contract like 10 turns ago for example :)
Cheers!
For how many turns will an expiring youth wait for the contract ? What if I offer 1$ wages every time, will it change anything ?
I think you had no chance to enjoy at all Alban, I’ve already changed the stadium logic to make the price fair when you’re going to the next size level, so in your example you won’t pay 4M anymore to go from 39900 to 40900 ;)
Cheers!
No, I mean, is your default formation the one called “Default” or have you changed it to be a formation with a different name? Never mind, I’ve just looked at the database and answered my question, you haven’t done that :)
If you’re talking about cutting off some letters it’s ok, we do that to make the names smaller in the report, replay and formation screens :)
Season 12, Turn 108
In a match between Santos and America RN Frank Deigendesch from Santos was injured, but in match report it was shown as “2 min: F. Deigende (h) is injured.”
Hy Gabriel,
Yes, I chagend my main formation. just a few positions but I changed.
Thanks
Regards