That resolution should definitely not trigger the mobile layout, unless you are have zoomed in the browser window itself (ctrl+)
Laptop Resolution is 1920×1080 on a 15.6" screen. Would be so handy to tweak this code.
The Player Info screen has had some look and feel adjustments. All the actions you could do from the Contract Information panel are now available in a separate Actions panel, just under it.
In addition to that, the Contract Information panel will tell you how many teams are interested in that player. This information appears only for players you own. At the moment there is no way to find out who is interested and there is no consolidated view that shows all players from your team that have someone else’s interest, that will come later.
There is no limit on how many S players a team can have. As I’ve explained they become S when they are A and have enough starts to push them to S. The extra wage cost comes from the stars, not from the class, whereas the higher estimated values comes indeed from the S class. These are inflated on purpose to represent the star status of the player, which should cost more for teams.
From a season to the next the S to A and A to S transitions may happen as the skills formula is adjusted and the stars redistributed.
Wasn’t there a change to the amount of S players a team could have, based up on:
- country ranking
- individual player average rating for the season being above 8.0
I bought a few S players over the years, seen them rate above 8.0 in England, only to see them reduce back to an A player the next season. I want 8 A players in my squad, how do I get it?
S players cost a massive amount to buy, and you’re saying they aint worth nothing compared to an A player?
Ah, that’s a separate (but related) topic :-)
So the player class is based on some crazy game formulas to calculate the player “strength” as a single number. Using that number only, players are graded between A and F. Players who get stars (our previous topic), receive an artificial “bonus” added to the calculated strength, which may cause their total to exceed the maximum calculated strength in the dimension. The way we represent that in the game is using the S class.
That is only an indication of player “quality”, the class does not influence player performance in the field. As a practical example, if two players had the exact same skills, one A and one S due to stars, and played in the same position in the field, one would not have higher chances of performing well over the other.
Oh, and country ranking plays not part in player class either.
Oh, I’ve used the wrong jargon.
I mean the Class S
not the 3 star rating, the Class as see in the traits page.
8 S class players in a single team from the 5th ranked country.
CPU teams will stop making offers for players whose transfer price is more than 10% above their base values. The exact base value for a player is not disclosed, but the estimated value should be a reasonable approximation in most cases, the only exceptions being right after a player is transferred or when the season changes and the player class changes with it.
Golden stars are the only ones I remember the exact number:
1st and 2nd get 5 golden stars
3rd and 4th get 4 golden stars
…
9th and 10th get 1 golden star
For the silver and bronze I’d have to check…all I mean to say is that one team from a country may be accumulating more stars than the others, whereas in other countries more teams get stars, in a more even distribution (not by design, but based on the players performance of course).
Yes,
the champions league winner, check the traits tab for their squad. It’s nuts, in this market, the 8 stars alone are worth at least 1.6billion. Then add in the other 32 players, must be the most expensive team in the game.
So you are saying, the 5th ranked country gets 8 stars in total, and all 8 are in 1 team?
How many stars does the 2nd ranked country get? What are the rules to get stars?
You can give me the exact team if you’re curious to know more details, but my guess would be that this particular team is accumulating more stars in that country and leaving less for the others teams over there, whereas in your country the stars are being more evenly distributed across the teams. So even if that country has less stars overall it is possible that a particular team from there has more stars than any one team in your country.
How can a 5th ranked country have a team with 8 superstar players in it???
I am in the 2nd ranked country, I can barely keep 3, despite buying more, having them dominate a season with over 8.0 rating, and still lose their star rating.
What is the bug that allows this?
The list of players in the hall of fame now includes the team logo beside the player name for the team where he spent most of his career.
Happy to do that change based on the links you’ve sent, Dimitri. We know that we may have sourced some team names from places that don’t use the most usual name for the teams, not to mention the fact that we have some teams in the game that don’t exist anymore :-)
Thanks for the tip.
Is it possible to change the team names in the Dutch leagues to the official ones?
Either check https://eredivisie.nl/competitie/stand/ and
https://www.voetbal.com/wedstrijdgegevens/ned-eerste-divisie-2021-2022-spieltag/2/
or I can make a list.
The lists for top scorers, top assists and average rating in the competition statistics screen can now be expanded to display 50 or 100 records, similar to what has been done to the player’s hall of fame lists.
The average rating table in the competition statistics screen will now exclude players that have not played at least 3 matches in that competition. When no players have played 3 matches yet the table will still include all players as it is today.
He was suspended. I see he’s got a yellow card in the previous league match and the player cards screen does not show a yellow for him, which means he was suspended in your 0-4 match.
Erick Kassab
He is my A/0 C for this formation:
- He was not injured – no mail message
- I did not adjust him out of the formation, nor put him back in after the match
- Kassab is still sitting in the correct position in the formation
- Islas is still on the bench
You are right, 11 players, somehow Adrián Islas took the position instead. Islas was mean to sub in at halftime, for A/-1 RC.
Most unusual.
I see all 11 players in the report and the replay…who is missing?
Hi,
I just lost 0-4 to Nottingham Forest in Medium Ticker.
The match report shows Liverpool was missing 1 player from the formation. The centre striker Kasaab is not in the match report.
I lost 0-4, I assume the bug caused my team to have only 10 players in the game?
In the player’s Hall of Fame you can now expand the record lists to display 50 or 100 records each, in addition to the standard 10.
Thanks, gmail has:
- Imap/Trash
- Junk
- Unwanted
- SPAM
you are correct, the emails all were in SPAM. I created a filter to fix this, hopefully back to normal. Ta.
No, there was no change. We are aware of the issue, emails have been going to spam (at least on my gmail) but we haven’t find the cause yet.
Hi, did I miss a change to real life emails?
It does not appear that I’ve received any emails sine 21st July.. That was a match result. Nothing since.
Regards,
New players will not have to play for national squad or be man of the match to improve at any point in their careers. Existing players may still require one of those things towards the end of their improvement, as usual. Manager have little to no control of how to complete those two types of improvement, hence the decision to take them out of the game.
There were also some tweaks in the order some of the improvement requirements appear. We have brought forward the “play abroad” requirement, swapping with the play international cup ones. Similarly, this is valid only for new players.
The calculation of the new team strength during the season tick has been modified. The old formula included all the players a team owns (even if loaned out) plus any players currently in the team from loan. The new formula will exclude the loaned in players and only consider the players a team owns (even if loaned out, as before).
This depends on the window size/resolution. Even if you open a browser window with the usual layout, once you resize that window and make it smaller you will then get the mobile version.
If you are restricted to a certain window size or resolution in your laptop then there is not much you can do unfortunately as the transition to the mobile style interface is automatic and coded into the game.
Hi,
on some web browsers on my computer, I still get the wrong interface.
When I log in using my laptop, I get the mobile phone interface, with the menu on the top right corner. How do I fix this?
I’m using Microsoft Edge.
Regards,
We have new rules in place for removing a player from the transfer list or changing the transfer parameters. Those two actions cannot be performed if there is a transfer proposal for the player from a human-managed team that satisfies the transfer price. However, if the player rejects the wage offer in that proposal then those restrictions do not apply and you are again free to cancel the transfer or change the parameters.