I dont need it, but just a clue: what you are asking it is out of the market. 47milions it is too high, 70milions it is insane
We have this player: http://www.rubysoccer.com/game/player_info/69545 27yo and 100 tack for less then 47 milions
it is bad. When you have 30 players and you are scrolling his habilities you can´t see coluns header.
It should be great to keep showing what the cell is.
price has changed to his true worth
What if you publish recent press releases at the newspaper? It would be a easy way to have different stuff on the newspaper and managers could use it for publicity and others…
Cayetano Abeita
Youth Keeper with 80 Goalkeeping skill is available for sale…
http://www.rubysoccer.com/game/player_info/100649
haha… davison… its all about calculating your finances…
if you think paying 20 K wages with a transfer fee of 30 million is cheaper than getting a player from free transfers with higher wage, then i don’t have anything to say…
see the way blackpool manager is doing is job… he is doing great… we need to take risks if it is worth taking
I had two of my players bought by CPU Teams…
Orestes Paiva (GK) http://www.rubysoccer.com/game/player_info/78069
- had very good keeping skills, but his wage was very expensive (i was paying 133000 ), although his transfer value was lowest board would allow…
Fabio Di Ruocco (GK) (This one was a quite a while back, but it is still worth mentioning… keeping in mind that CPU paid a whopping 10M for the then 19 year old GK albeit with a very good keeping skill at 85, at the time of purchase)
http://www.rubysoccer.com/game/player_info/82890
Thanks CPU;)
As usual, it happened 2 in the morning here. Back to normal.
They will only have title when the skill value changed (is blue or red) and the title will indicate how much the skill increased or decreased.
i boycott managers that sign such ridiculous wages
i hope you go bankrupt
<3
5 hours later going on 6
Fast tick still stuck
1.5 hours now.
It is taking unusually long time for FT turn 4
Titles from all cells have gone.
[code]
<td type=“attr” attr=“85” align=“center” title="">85
[/code]
Enhancement: keep skills color (blue or red) for 3 turns when player improves or lose skills
Enhancement: put your mouse cursor over a player skill in blue/red and a tooltip will appear informing how many points were earned/lost for that particular skill
Bug fix: do not count match missed for loaned players who received a red card or were injured in the beginning of a match
Match Report: players statistics.
Check out the match report page, players statistics are shown in the bottom. It will only have non-zero statistics for matches played from now on, since no information was stored before.
the price min is 47m if you can offer me a defender in return or midfielder of simular traits ill buy him for his est value after you buy leitao
http://www.rubysoccer.com/game/player_info/69608
1) OK
2) OK
3) OK
4) Future
5) Rebound offsides (players are caught offside when the ball hits the bar or is deflected by the goalkeeper)
6) Stamina will affect all skills by 1% for every 3 points below 100
Guess that’s all :)
sorry to hear that :)
also send friendlies to Colon! as many as you want!
send me friendlies too! Auxerre!
pfff it would take me 2 seasons to raise 13 million.. haha
i’ve lowered to 13 mill
Yes my mistake! I apologize…
you first accepted and later cancelled both the friendlies that i invited…
Please send them my way!
Please send them my way! I have an entire calendar to fill out…