Recent Posts by JoeKennedy

Subscribe to Recent Posts by JoeKennedy 296 posts(s) found

October 06, 2017 07:16

296 posts(s)

 

Can we make it so when you pick a number it’s removed from possible selection? I’ve picked 2 players for the same number a few times and it clears all your work and makes you start again!

Also it would be nice if you could choose the colour of your kits? From blue to red or yellow etc etc

 

September 05, 2017 20:56

296 posts(s)

 

Just checked your goalkeeper, he may have 95 keeping but his secondary stats are terrible. A keeper like this is only good enough for second division teams.

If you can’t make an offer on a player that means someone has already tried recently and failed, the option does appear again but takes a long time.

 

September 05, 2017 20:53

296 posts(s)

 

Hi Hounddog!

I admit it’s difficult to force transfers, you normally have to pay between 20-55 million! If your keeper isn’t selling then he’s too old or not good enough so drop the price to 4-5 million and he should sell.

A good way to generate money is hire many youth free transfers and then sell them all on for 4-5 million half a season later. (This function does need addressed but take advantage while you can)

Hope this helps

 

July 06, 2017 21:01

296 posts(s)

 

Could it be made so if I offer close to the proper valuation the CPU club will come back with a counter offer?

Say i offer 30million, could they counter and say 40million and it’s a deal?

We don’t want this feature to be too easy

 

June 23, 2017 06:38

296 posts(s)

 

This post is two years old :)

 

June 14, 2017 12:05

296 posts(s)

 

Since it’s a favourable change I reckon it should cost at least 5 rubies per player. Then you shouldn’t be allowed to change it again for at least a season.

I’d like other managers opinions on the matter too.

 

June 13, 2017 21:36

296 posts(s)

 

Hi, I was wondering what your thoughts would be on spending gems on changing a players position. For example:

AMR could be turned into either AMC or AML

DR could be DC or DL.

Might be a good way to get people to buy more :) plus I would like to swap some of my team around haha

 

June 06, 2017 14:04

296 posts(s)

 

I also sent PSV manager a congratulations, a great performance!

Belgium are definitely coming, in a few seasons they will be a force to be reckoned with !

 

May 31, 2017 07:25

296 posts(s)

 

Haha Fabio you are correct! The genuine managers would put it to good use.

 

May 30, 2017 07:22

296 posts(s)

 

Hi, I think it would be a good feature to be able to write a few lines on a transfer listed player.

Like if I had a young player for transfer I could put in that my scouts reckon he will get to 100 shooting etc, obviously this isn’t set in stone and managers must might not always tell the truth.

Even if I listed a player for 50million I would be able to write wether I’m happy to negotiate or looking for a quick sell.

What’s people’s opinions on this?

 

May 29, 2017 16:26

296 posts(s)

 

There’s plenty of money in the game, I don’t think a cap should be put on. Although I don’t usually give out massive wages.

 

May 17, 2017 19:23

296 posts(s)

 

Don’t be afraid to inbox some managers for tips too! Im always happy to help.

I agree with Fabio, the game is very good now and if I offer big money for a player it usually gets accepted.

Keep up the good work.

 

May 03, 2017 06:49

296 posts(s)

 

Ok :)

It just didn’t make sense as he was a young player sitting on the transfer list, I’ll just leave him behind on my bid for glory lol

 

May 02, 2017 12:04

296 posts(s)

 

Hi, I’m trying to buy a certain player but he won’t join as I’ve too many Spanish players in my team, I think this is silly as my team is Athletico Madrid! It’s a Spanish team and he’s a Spanish player so he shouldn’t have an issue?

 

April 26, 2017 06:40

296 posts(s)

 

I think a youth league would be a bad idea, sounds like a lot of extra effort for me.

The problem here is you don’t want to make developing players too easy. I have no problem developing them now, it take time but I’m fine with the current system apart from goalkeepers. They are difficult to improve as you don’t want to concede serious amounts of goals in official matches!

All you really have to do is sub on a young player with 30minutes remaining until he is good enough to loan out, simple.

 

March 04, 2017 08:03

296 posts(s)

 

Yeah I see what you mean.

Maybe powershot could be a better chance conversion rate when shooting?

As with all these traits I believe they should be rare, the player should have to play at least 100 games before revealing if they have a good trait.
Keep loads of random traits but the free kick ones etc should be hidden in the players growth?

I’m not sure to be honest how you can do it without making some players too good!

Maybe keep the ones that don’t boost stats, keep things more simple.

 

February 17, 2017 07:59

296 posts(s)

 

Ah I meant to add in Super Sub! Lol coming off the bench to boosted stats :)

Maybe you just need to word the traits differently lol

 

February 16, 2017 18:44

296 posts(s)

 

After watching players get different traits I’ve decided they need to be changed. For example:

Plays better/worse in second half only, it’s useless and unrealistic.

Players should have traits like

Good:
Free kick specialist
Penalty specialist
Power header
Power shot
Loyal (happy to stay at club)
Resilient defender (good tackler)
Leader (extra captain points)

I had loads more but I’ve forgotten now I’m trying to write them down lol

Bad:

Aggressive (fouls etc)
Controversial (may upset other players)
Ambitious (hard to tie down to long deals, may wish to move)
Low self belief (not great in important games)

Again more could be added but it would make traits more important

 

February 09, 2017 07:36

296 posts(s)

 

Thanks :D

 

February 08, 2017 16:01

296 posts(s)

 

Just going to add a suggestion on this post cause it is similar, I was thinking at the start of every season you could get a mail with what you board expects , avoid relegation etc.

I know it’s under the board area but it would be useful if you got it to your inbox on the first tick

 

January 09, 2017 08:25

296 posts(s)

 

Hi, I’ve been noticing a lot of my players won’t reach full potential until their 30s. I realise in life this happens to some players but in this game it seems to be 1 in every 2 players. When really it should be 1 in 10 players, most reach potential by mid 20s.

Either that or my coach reports are incorrect.

 

December 31, 2016 14:59

296 posts(s)

 

That’s actually quite interesting! Lol

 

December 29, 2016 08:25

296 posts(s)

 

Agree, Harlem are paying some massive wages! Only issue is once they go to sell that player or renew contract, he will not be able To be sold or won’t renew cause they can’t afford his wages.

 

December 26, 2016 09:28

296 posts(s)

 

Yeah I use my iPhone and you have to click and select a position. No more drag and drop.

 

December 03, 2016 11:33

296 posts(s)

 

Agree, I hate the points being to the left!

 

December 03, 2016 11:32

296 posts(s)

 

This happened to me at the beginning, all my players requested transfers lol

 

December 02, 2016 14:35

296 posts(s)

 

Are you buying 3 players at once? Goto your players status screen and it will say how current offers on players are affecting certain players .

 

November 28, 2016 09:25

296 posts(s)

 

Hi, I’ve noticed a lot of 17-19 year old players who are really average selling for 5-6million! I think this needs addressed, teams are making money too easily on these useless players.

They should be selling for 1-2million.

 

November 13, 2016 12:01

296 posts(s)

 

Yeah the total should be on the far right, I’m not a fan of the percent. Seems pointless to me.

 

November 10, 2016 08:01

296 posts(s)

 

Hi, I hate it haha

The points should be at the right (as before) and it should be left at that. I don’t believe we need a %

Real life tables don’t have them :/