Recent Posts by Gabriel Cesario

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June 06, 2012 04:16

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June 04, 2012 01:43

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The game economy certainly needs a review. The CPU teams don’t have any kind of money injection. I’ve started a new design for the economy some months ago but I haven’t gone too far. Your suggestions would be much appreciated mrebello, I’ll contact you directly.

Cheers

 

June 04, 2012 01:39

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Oh, I see the bug you’re referring to (I’m also using Chrome), I’ll try to fix that later today.

 

June 04, 2012 01:37

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No, the only advantage of a higher ranked country is having a higher chance of generating players with high starting skills. Assuming a player from Turkey and one from Spain start with the same skills they will have equal chance of development, meaning both could have a similar development or either one of them could get better than the other at the end.

 

May 22, 2012 02:27

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I imagine your player must have developed by now, right? Just a quick explanation, in the current system (which we are planning to change as Danilo pointed out) when you hire a new player his next improvement is still bound to his previous team’s coaching level, after that he will be bound to your team’s coaching level.

 

May 22, 2012 02:18

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Indeed, thanks a lot everyone! I know I haven’t been active lately but there are several reasons behind that, the main one being I changed cities and needed a lot of time to settle down. As of yesterday I’ve finally got internet connection at home, so now I’m officially ready to get back into the game ;-)

 

May 17, 2012 09:08

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Sorry guys, FastTicker tick got stuck and we won’t be able to fix it at least for a couple hours.

Cheers

 

May 05, 2012 08:47

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Weird…have you tried cleaning the browser cache? You can send a screenshot to admins@rubysoccer.com so we can investigate

 

May 05, 2012 08:41

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I thought about that when I designed the national team matches…can’t remember why I decided not to prevent injuries on those matches. Maybe we should change that, if there are no positive effects there shouldn’t be any negative effects either.

 

May 01, 2012 08:17

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Proportional performance bonus / penalty for cup elimination rounds are now in place as well. This is only applicable if you joined a team after the first leg of an elimination cup round has been played and gets a penalty (for being eliminated sooner than expected) or bonus (for qualifying further than expected) after the second leg.

Cheers

 

May 01, 2012 05:36

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No, their only effect is improve healing time.

Cheers

 

May 01, 2012 05:33

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Which version of Firefox are you using? I’m on version 12 and everything looks fine. In which page do you see these black bullets?

 

May 01, 2012 05:28

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When you have high coaching level your players tend to reach their peaks at a younger age.

 

April 02, 2012 06:23

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Hi Costas, is your problem solved? I couldn’t find any of your players on that situation.

Regards

 

April 02, 2012 06:21

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Yeah, in a few cases the CPU is loaning players and not using them…I’ll have a look at that.

 

April 02, 2012 06:18

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It depends on how quickly they’ve developed until that age, in some cases they might have reached their maximum already.

 

April 02, 2012 06:17

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I see you already found a solution for your mistake…the only thing I could do in this case would be undo the transfer.

 

March 26, 2012 07:45

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There was a bug preventing cpu teams from buying players, should be fixed now.

Cheers

 

March 26, 2012 06:51

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From Davison in the admins only topic:

“what about past seasons does it give you credit time served and what you have done for the club ? or is it just from this point on this will be the case ?”

The answer is no, past seasons doesn’t affect the bonus / penalty in the current season. This change is only applied during your first season in a club.

 

March 24, 2012 10:39

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Proportional performance bonus / penalty for final league position now in place. In other words, if you join a team after the league has started the performance bonus / penalty given to you when the league ends will be reduced to match the amount of time you were in charge of the team during the competition. For example, if you join a team exactly in the middle of the season and at the end your final position was bad enough to give you a 4% performance penalty, now you’ll lose only 2%.

Cheers

 

March 23, 2012 22:09

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Sinto desapontá-los mas não fizemos nenhuma mudança na simulação da partida :)

English: this topic is asking about changes in the match engine, I’m just saying there were no changes recently

 

March 23, 2012 22:03

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Not yet, rules are still the same.

 

January 31, 2012 21:26

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It seems it was just a mistake setting up the formation.

 

January 31, 2012 21:25

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They still prefer to buy or hire players from free transfer, but that may change when I create the different profiles for cpu buying behavior.

 

January 31, 2012 07:27

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CPU transactions shouldn’t influence the player prices, but as a result human managers probably got a lot of money and started spending big time.

 

January 31, 2012 07:26

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I’m checking with the manager. Thanks for bringing it up Gustavo.

 

January 31, 2012 06:42

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CPU teams are now capable of loaning players from other teams. They won’t loan their own players out or bother with renewals, but it’s a start :-)

Cheers

 

January 31, 2012 06:40

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I was indeed. It’s now done :-)

 

January 31, 2012 06:34

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Different types of “cpu managers” sounds like a good suggestion. In this case I would definitely implement the old behavior mentioned by Paulo as one of the types. We moved from an extreme to the other without a real benefit.

 

January 21, 2012 22:47

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Not really, the ratings do not currently affect player development.