Hum, I don’t think it was always like this. I’ll check with Danilo who put the PayPal buttons there.
Cheers
I tried to donate $10 USD today and unfortunately I do not speak Portuguese. I clicked the paypal button and typically pay with credit card, without login, but was a little confused on how to donate since I can’t quite understand what is being said.
I appreciate the fact that the development comes from Brazil, but an English option would be nice :)
@Romain
You can make it private so no-one can see, also, you disclose only as much as you want. You’ll catch the bug one day… everybody and their grandma has one these days :)
UEFA Super Cup, cool idea!
(Facebook login – face it, we all have one) I’am not on Facebook, and I will never be on Facebook. I’am may be a rare case but I don’t want to have my personal info on the web (even if I can check who can see).
@Ilian Stefanov
1. Will discuss that with Danilo, sounds reasonable to me.
2. Agreed
3. Makes sense, will certainly consider that
4. It’s been planned from the beginning, but never prioritized. Sounds like a good addition along with the economy changes
5. That’s something Danilo has been planning, it is top priority for mobile interfaces.
Cheers
1. For a formula to truly work and be truly tested, cheaters need to be eliminated. TOP PRIORITY should be to incorporate an individual verification system (Facebook login – face it, we all have one). Without this, everything else is pointless. Keep the game the way it is.
2. The idea of all players having a pre-defined value formula is a great solution. In PC games, I can ask for whatever amount I want, but no-one pays past the predetermined values. There are special cases for the super super stars, but 98% of transactions stay at a pre-definied value or below. I think you could copy the PC manager games model quite easily.
3. Enable CPU players and Human player to make offers for NON-TRANSFER listed players, actually accept some too.
4. Star system to help merchandise and sponsorship worked great with SoccerSim – copy it!
5. Formation changes from mobile phone would be GREAT!!!!
To expand on 4, I remember getting players who were not good, but had stars. It forced me to purchase avg players.
Great news Gabriel. Thanks a lot.
Hello guys! I can almost feel your pain regarding the game economy and I’ve been trying to come up with some critical improvements. Here are the main things I have in mind:
- Detach the players’ estimated value from real transfers, making them aligned with a pre-defined formula based on skills and age (potential) plus some random factor: the idea here is to move the transfer prices back to something reasonable for managers and have a decent guideline for CPU decisions.
- Add contract clauses and player morale/happiness: the idea is to make transfers more interesting and add the possibility of having unsatisfied players which, among other things, won’t renew contracts.
- Re-design the source of income and team expenses: this is clearly important to have a stable economy.
Once I have at least a draft of these changes we can have a discussion whether a fresh dimension is a good idea to test the new features from scratch. Just to make it clear, even if we create a new dimension the new features will be applied to all of them.
Cheers!
Sim, ambas seriam interessantes e não acredito que muito difícil de incluir. Tenho certeza que temos isso em nossa lista, assim como uma partida entre o campeão da liga e da copa nacional.
English: Lince is suggesting we include a match between the champion of CL and EL, and Felix is suggesting the same for South America.
It is sad to see you leaving BK, your ideas always offer a different perspective into the game aspects :-)
I know we haven’t actually directly implemented those types of ideas, but they can be easily be the seed to something interesting. Anyway, we’ll be here if you ever want to come back.
Cheers
Hi,
There all you need in the wiki:
http://www.rubysoccer.com/mediawiki/index.php/Main_Page
If it has, please help me…
Thanks
i sent you a friends request :)
I am a billionaire, I am off to the Bahamas.
Seriously though, thanks and have a nice game guys, I don’t think I want to play the game as it is at the moment. I might get back one day or not, too early to tell just yet, but it doesn’t really matter.
Good luck Danilo and Gabriel.
I’ll stay on the forums till end of June after that may not get here for a while.
If you for some reason want to stay in touch with me try facebook:
www.facebook.com/berhan.karagoez
or skype:
berhank
/BK
E cairia bem uma Recopa Sulamericana tb..
=P
Acho que seria interessante haver uma super taca europeia a jogar no inicio de uma nova epoca por exemplo turno 5 entre o vencedor da taca uefa e da liga dos campeoes é algo que nao ha desde o inicio do jogo
Hi,
I am looking for getting an extra friendly match throughout this season, 1 every 10 ticks.
Thanks,
Toni
I was going to introduce Mexico as part of South America, but now we have a complete set of South American countries so it makes sense to have Mexico and USA as part of North America. No immediate plans to add them, though. I believe other aspects of the game need more attention now.
i buy him
Plenty of interest so ill put him on at 70mil. Season 71 turn 1.
Hi, i will be looking to sell my best player at the start of the new season. Best offer can have him, lookin around 70mil, fairly priced. Would maybe consider swap for decent striker.
Anyone interested pm me. Santa fe.
Thanks
looking for midfielders of 21-25 send me a msg if you are selling
need usa too
Alguma previsão de sair esta Liga?
Sunderland AFC is selling anyone on the team, send note for inquiries and price you are willing to spend, negotiations are always sellers terms
PSV is selling:
Bibero, 26 yr, D RC, 45M (same as value)
http://www.rubysoccer.com/game/player_info/240313
Alan Lee, 19 yr, M C, 20M (value 12M)
http://www.rubysoccer.com/game/player_info/295242
Tomé Porto, 20yr, A LC, 23m (value 18.5M)
http://www.rubysoccer.com/game/player_info/285989
Peter Post, 20yr, A C, 23M (value 16.5M)
http://www.rubysoccer.com/game/player_info/289250
I agree with yiu Gabriel, and I think the first 2 steps are:
1- The teams should get/earn money depending on their classification.
2- The problem in the CPU transfers is that this teams should only Buy players in a good business, half of the value price is the top that a CPU team should give for a player… and Back at the last value players… much more realistic…
In this moment I don´t see any human-human transfers…. only CPU-Human because the market in completely inflated by the CPU purchases.
Best Regards
Hello,
No, the only advantage of a higher ranked country is having a higher chance of generating players with high starting skills.
Why? I Insist, I already said this in another topic, this should be affected by the coaching level and the ranking managers too…. like a factor…. 33,33% to each, it´s my opinion.
Best Regards
Fixed!