Recent Posts by Gabriel Cesario

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August 30, 2007 09:39

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There is a link to the league matches when you’re on the division table screen. It just doesn’t have navigation yet, so you can see only three league rounds.

 

August 30, 2007 09:06

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Flags and statistics for the players will certainly be added. Teams have only players from the same country due to the way they’re generated, teams and players are generated when the country is generated, so we don’t know in advance all the countries we’ll have.

I’m sure you’ll buy foreing players to your teams during gameplay, I already have one ;)

 

August 30, 2007 07:18

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Something seems to be wrong…working on it.

 

August 30, 2007 07:18

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Yeah, I already got myself wanting to find some managers :D

 

August 30, 2007 07:18

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Shouldn’t be that hard to implement.

 

August 30, 2007 07:17

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Nice, we study this possibility

 

August 30, 2007 07:17

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Internacional must be Brazil, the italian one is called Inter in the game, if I’m not mistaken.

 

August 30, 2007 07:16

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I guess we have to work it out and make sure the whole in the middle of the defenders won’t affect the team during the match.

 

August 30, 2007 07:14

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The money displayed is always the current balance, we’ve not implemented historical balance yet.

 

August 30, 2007 07:09

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It is because it doesn’t have lots of foreign players as in real life, the same reason why brazilian teams are the best in the game, their stars were not sold to foreign teams :D

 

August 30, 2007 04:28

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I though you’d prefer the short name for this one, but no problem, I changed that.

 

August 30, 2007 04:26

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Thanks Miguel, we’ll contact you when translation starts!

 

August 30, 2007 04:24

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Yeah, the ratings system still needs improvements, but it is fair enough in the sense that worse teams won’t have this many 10.0 rates. We also have to implement the man of the match feature.

 

August 30, 2007 04:22

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Merchandise is paid every 3 turns, on turns 3, 7, 10 and so on. When you start to play matches your ticket income will help a lot!

 

August 30, 2007 04:21

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For now there is no age limit, they evolve until reaching their maximum…or retire :)

 

August 30, 2007 04:20

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Players in the Default formation, or in the next match’s formation?

 

August 29, 2007 19:57

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Hahahaha, as if someone already had that amount of money!

 

August 29, 2007 19:14

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Northstar, don’t give up! We can give you a better explanation if you need ;-)

 

August 29, 2007 19:07

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Hi Artur,

It is great to have the portuguese community form Soccersim here on Ruby Soccer, I hope you enjoy playing RS as much as we enjoyed developing it. I’ll send you an email so we can talk about donations.

Cheers.

 

August 29, 2007 18:15

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Another easy-to-do change Ricardo, we’ll address this one.

 

August 29, 2007 18:14

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Loans were postponed so that we could put the game online on August as promised, but it is a high priority task.

 

August 29, 2007 18:13

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I guess I was the one who bought one of your players Toni :-)
AI teams do buy players, but I don’t think they’d do that right away, as they’re all in a regular financial situation.

Anyway, I understand your concerns about our transfer process and even though we’ll have ways of monitoring cheap transfers (and limitations to the transfer price) it can become a problem. Adding this tick minimum would require a considerable amount of changes in our negotiations code, so let’s see how the current system works out in the first place.

 

August 29, 2007 17:59

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Yes, it is active, but the only way to develop players by now is letting they play matches.

 

August 29, 2007 17:05

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Sounds good Toni, shouldn’t be that hard to do.

 

August 29, 2007 17:05

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I see, we do need an improved way to manage formations.

Thank you guys.

 

August 29, 2007 17:03

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Yes, that’s one of the ideias, let the players use the team strategies or give them individual orders like easy tackles, long shots, and so on.

 

August 29, 2007 17:01

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We’re as excited as you guys and all we need now is a real test to help us going into the right direction.

Cheers.

 

August 29, 2007 16:34

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Yes, players individual orders are also being planned.

 

August 29, 2007 16:34

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It makes sense to have the field upside down as you mentioned, we may take care of that as soon as the player’s side is taken into consideration during the match, I mean, a player with L side playing in the right does not receive any penalty at the moment.

About the attributes displayed we’ll add more for sure.

We haven’t thought of changing the cursor or having no cursor during the drag, we’ll se what can be done.

The line of 4 hole will probably stay like this, at least for a while. Changing it would take some time, so we’ll take care of high priority bugs and improvements first.

The mentality thing defines if your player will play defensively, offensively or none. In the first option, your player is not likely to attack, in the second option he will attack more frequently, in the third option, it’s lke play position. I understand that a diamond tactic cannot be used on this scenario (at least a classic diamond strategy), but we have to experiment this whole mentality ideias we’ve had to decide whether they’re worth or not.

Side is not displayed because it is useless, as I mentioned above.

All players not in the formation are automatically in the bench, but for now they’re used only to replace injured players. Allowing the managers to plan substitutions is a high priority task.

A long post deserved a long answer :-)

Keep the ideias coming. Cheers.

 

August 29, 2007 16:19

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Nice feature, we’ll think about that.