I see, we do need an improved way to manage formations.
Thank you guys.
Yes, that’s one of the ideias, let the players use the team strategies or give them individual orders like easy tackles, long shots, and so on.
We’re as excited as you guys and all we need now is a real test to help us going into the right direction.
Cheers.
Yes, players individual orders are also being planned.
It makes sense to have the field upside down as you mentioned, we may take care of that as soon as the player’s side is taken into consideration during the match, I mean, a player with L side playing in the right does not receive any penalty at the moment.
About the attributes displayed we’ll add more for sure.
We haven’t thought of changing the cursor or having no cursor during the drag, we’ll se what can be done.
The line of 4 hole will probably stay like this, at least for a while. Changing it would take some time, so we’ll take care of high priority bugs and improvements first.
The mentality thing defines if your player will play defensively, offensively or none. In the first option, your player is not likely to attack, in the second option he will attack more frequently, in the third option, it’s lke play position. I understand that a diamond tactic cannot be used on this scenario (at least a classic diamond strategy), but we have to experiment this whole mentality ideias we’ve had to decide whether they’re worth or not.
Side is not displayed because it is useless, as I mentioned above.
All players not in the formation are automatically in the bench, but for now they’re used only to replace injured players. Allowing the managers to plan substitutions is a high priority task.
A long post deserved a long answer :-)
Keep the ideias coming. Cheers.
Nice feature, we’ll think about that.
We do have free transfers, you’ll see free transfered players in the same list you see the transfer listed players but with a Contract link instead of Transfer. That will happen as soon as teams start firing players or not renewing contracts.
About the team’s name, you’re right Ricardo, we missed it. This one is very simple, maybe I can fix it later today.
Our first ideia was to let the manager set any tactic as defaut, but then we changed the design to what we have now. What would this button you’re suggesting do?
Graphics are not planned yet.
We’ve changed our minds about ticket prices, and decided that they won’t be configurable. Curreantly they’re set to 10 on all matches. In the future, ticket prices will change according to the match importance, country, and so on, but in a dynamic way.
I agree with you Toni, that way you could see in your latest financial record how much have you paid on players wage. Not hard to change that one.
Manager ranking is medium to high priority, as it would not only add fun to the game but also help us in the decision of which manager should get a team when more than one is applying.
No need to apologize Alexandre, suggestions are always welcome. We’ll take the time needed to go through all of them and prioritize.
Cheers.
Just an important comment, sides are completely ignored by the match engine right now.
I don’t think we’ll have logos, but I won’t say I’m sure. Colors are possible, though.
We haven’t figured out a good way to have links on our messages yet, as soon as we do, lots of improvements will be done.
Having non accepted friendlies in the matches screen, well, we can figure out a way to do that, but that is not high priority.
Cheers.
Heading will definetely be added, but flair or creativity is a more complex issue, it may not be added very soon.
About the displayed attributes I kinda agree with you, we’ve made it that way to avoid polluting the screen too much, but sometimes I want to see more attributes on the player I’m dragging. Let’s see what we can do.
No it is not possible. You should configure the default tactic to be the one you use most, otherwise you’d have to change the tactic for each match where you don’t want to use default.
Yeah, we’ll probably have, but as you said, it has a very low priority right now.
Cheers.
The field is 9×5, from those you have 15 different positions, 5 for each zone (def, mid, atk), and each of those positions has 3 mentalities (def, normal, off). Putting two defenders on the same column but on different lines is not possible, as it corresponds to the same position, but with different mentalities. Hope that helps.
Drag and drop bugs.
Just luck for now mate, in the future we’ll have a real criteria for that.
We’ll probably use a different one.
We have already fixed the problem but we ended up with a double tick. We’re on turn 3 by now, next tick will be within 3 hours, as scheduled.
Sorry for the inconvenience ;)
Because that’s the country rank order we have right now, Brazi, Italy, Spain and England…the latest three were ordered this way on ManagerSim, we’ve just added Brazil first.
Countdown added!
Hahahaha!
Feel free to choose any team you like, I don’t think it will make a big difference on bug finding.
We’ll add that soon. Just one thing, it will be at 5:00 PM GMT, we’re on GMT – 3:00 here ;-)
The current season and turn are displayed in the top right corner. There are no dates on Ruby Soccer like 08/29/07, just seasons and turns.
We’ll definetely need moderators! We’ll sort this out.
Sure! We’re still planning on how to do it, as we’ll have at least two continents on this map.