Recent Posts by Gabriel Cesario

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September 14, 2007 21:54

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I agree with sherman, but I understand commanche concerns. Maybe we should wait until depreciation is implemented in order to make the player value be the value someone paid for the player. Currently the value only rises based on player evolution.

 

September 14, 2007 15:15

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And enter your own requests if not there yet ;-)

 

September 14, 2007 15:13

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Nice post Ricardo. Considering the starting lineup instead of all players is what I have in mind :-)

About considering a little bit of recent performance and league positions, well, not sure yet how that would work, but we’ll discuss that when changing the formula.

 

September 14, 2007 11:59

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The image does change, the mailbox flag is raised when you have mail and the border is highlighted I guess. But anyway, we have an enhancement for that already as it seems the change is not so easily noticed :)

 

September 14, 2007 11:58

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Sherman is right, the factors mentioned will be considered by sponsorship revenue in the future. About merchandise decreasing that much I agree, I already have an ideia for changing it.

Cheers.

 

September 14, 2007 11:50

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We’ll surely improve this screen guys, these are good suggestions. About the games, well, for now the screen consider statistics for all games, including friendlies.

Cheers.

 

September 14, 2007 08:09

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Yes, unless most of the users don’t like this ideia. What do you think, would birthdays add something important to the game?

 

September 14, 2007 06:56

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If your team overall quality decreased with this new players that’s how it should work. I’m just thinking of a few improvements that can be done though.

 

September 14, 2007 06:54

4,284 posts(s)

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Anyway, that is already on our bug list, so we’ll review it and see what can be done.

 

September 14, 2007 06:51

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Yeah, for now that would work.

 

September 14, 2007 06:50

4,284 posts(s)

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Hey guys, Ricardo is correct, players will get older on season tick.

 

September 14, 2007 06:49

4,284 posts(s)

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I guess the fouls are reducing too much the player ratings. By reducing the number of fouls as we have planned should work.

 

September 13, 2007 15:16

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There was a bug, but not the one you said :-)

What happenend was that red card suspensions were not being removed. After your next league match things should be fixed (let us know if the problem persists).

Cheers.

 

September 13, 2007 11:27

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Yes, definitely Luis, we missed that one!

 

September 13, 2007 11:26

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Exactly, the ideia is that teams playing more than one competition will have to rotate their players in order to keep their stamina up.

 

September 13, 2007 11:24

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Bugs added for these two suggestions.

 

September 13, 2007 08:25

4,284 posts(s)

Administator

 

Thanks for reporting that Tiago, we have changed the way suspensions are being deleted so we may be deleting the wrong ones…

 

September 13, 2007 08:24

4,284 posts(s)

Administator

 

No, it considered the delay of the long tick. Fixed now.

 

September 13, 2007 08:10

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I agree with you Ricardo, I will open a bug for that. We already store when the player’s contract began for that purpose.

 

September 13, 2007 08:09

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But right now it takes 2 ticks for that, Ricardo. If a player played a match on turn 3, then rest on turns 4 and 5, he will be in good shape for turn 6 match.

 

September 13, 2007 08:08

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I guess the number of fouls is ok for brazilian standards, but maybe not for the rest of the world :D

About the number of cards the problem was that aggressive players were receiving too many cards and non-aggressive players never received cards due to the extremely low number of fouls.

 

September 13, 2007 06:22

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Administator

 

I’ve just changed the match logic to reduce the number of fouls inside the penalty area. About the players missing so many penalty kicks I also agree, we’ll look into that maybe later today. By the way, they always missed that many penalty kicks, we just didn’t display them in the report :D

But what do you guys think about the number of fouls, cards and injuries, is it more realistic?

Cheers.

 

September 13, 2007 05:35

4,284 posts(s)

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Too many complains about that, we’ll probably make them recover a little faster.

 

September 13, 2007 05:34

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Fixed.

 

September 12, 2007 21:20

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Our Beta 1 tick scheduled to happen 1 hour and 40 minutes from now has already happened. Since no league or cup matches were played I think that won’t cause any trouble. The following ticks will happen in the time they’re supposed to happen.

Cheers.

 

September 12, 2007 21:01

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That is not good Allan, we need to review that. Did he leave in the same turn you received the messages?

 

September 12, 2007 10:25

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Yep, the player’s club is now displayed in the transfer list, as requested ;-)

 

September 12, 2007 08:00

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While we don’t have a manager history in the game I’d like to announce the national cup winners for Beta 1 – Season 1

Brazil (unfortunately luck decided this one, both matches ended 1×1 and there were no penalty shootouts, so I’ll consider both teams as winners)
Winners: Goiás (Hilton Bertelli) and São Paulo (Patrick Cimetier)

England
Winner: Bolton Wanderers (Antonio Cordeiro)
Runner-up: Manchester United (Erik Andersson)

Italy
Winner: Milan (Rui Reis)
Runner-up: Udinese (Wendell Silva)

Spain
Winner: Mallorca (Artur Lélis)
Runner-up: Barcelona (Sam Rib)

Congratulations guys!

 

September 12, 2007 07:10

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Administator

 

I though about that sherma, we’ll discuss that a little bit more.

Another thing is that when new youths are generated their stamina is something around 70 or 60.

 

September 12, 2007 07:02

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It’s just a missing feature, I’ll try to implement penalty shootouts asap!