Recent Posts by Gabriel Cesario

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January 09, 2008 08:01

4,309 posts(s)

Administator

 

That info can be found in the Cards screen for the players mattyb. There you can see the card status of all players in all competitions.

Cheers.

 

January 09, 2008 04:32

4,309 posts(s)

Administator

 

smithers, it will be hard for us to reschedule this match, specially now that the cup has advanced one more round. We apologize for this situation and I assure you we’re doing our best to improve the game experience (we’ll soon move to a new, and hopefully better, server).

Cheers.

 

January 09, 2008 04:30

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Administator

 

Is that possible that you had a suspended or injuured attacker for turn 24 match? If that’s the case our logic would not necessarily substitute the suspended or injured player with someone in the same position (we’ll change that in the future).

Cheers.

 

January 08, 2008 14:31

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The player was removed and then put back in the transfer list. Looks like an arranged transfer. I apologize if that’s not the case. Anyway, this won’t be a problem anymore when the transfers negotiations last at least 3 turns as we’ve made with loans.

I’m sorry that happened to you :-(

Cheers.

 

January 08, 2008 14:29

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The objectives will be a good addition, for sure!

 

January 08, 2008 14:28

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Sounds good Philipp, I’ll add that to our list.

 

January 08, 2008 10:22

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Managers are not fired for going bankrupt yet. The only change recently made is that the system blocks an offer for a player not only if you don’t have the transfer value, but also if your money less the sum of your open proposals is not enough to pay the transfer value. For example, if you have 2.5M and have an offer for a 2M player you won’t be able to make another offer for a player being sold for more than 0.5M

We need to work on reasons for firing managers, bankruptcy could be the first one :-)

Cheers.

 

January 08, 2008 07:00

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A blank page could work…and the xls thing for a specific country is not that bad if you think that can be done manually country by country…but I’m still not fully comfortable with the ideia :-)

Cheers.

 

January 08, 2008 04:40

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About the default filter: I changed it to Transfers to speed up the screen in the first access, so those who doesn’t want to see all types of transfers could reach the desired screen in less time.

About the transfers email: really lazy way, huh? :-) It certainly would make the server work lighter, but would spoil the fun of looking for a good player on different countries, specially when more countries are added.

Cheers.

 

January 07, 2008 11:03

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I have just thought of another suggestion to this 3 ticks minimum. If you make a proposal to a player that has been in the transfer list for more than 3 turns things will work exactly as they are working now: if the player accept any proposal he will go be transfered during the tick. If there are proposals to a player who has been in the transfer list for less than 3 turns he there will be no reply on the proposals until 3 turns have passed since he was transfer listed. After that he will be transfered to the team who offered the best proposal or reply to all teams with a new proposal, if no proposal was accepted. That will we would prevent instant or “arranged” transfers, which I believe is the goal of this 3 ticks minimum discussion. What do you guys think? (Loans would be changed to work the same way also)

 

January 07, 2008 09:09

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Hotlists, hotlists…no, we didn’t have that on our list, but I’ve just added :-)

Cheers.

 

January 07, 2008 06:47

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Administator

 

The 404 errors happened due to changes on our environment to improve user experience. It is being a painful process and we may need to tweak it a little bit more, hopefully without unavailability periods (at least no longer than a few seconds)

Cheers.

 

January 07, 2008 06:44

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It took some time until someone finally decided to ask this in the forums :-)

Unfortunately the answer is no, but we’ll have Home advantage in the future. The only advantage for now is that the home team earns money from the tickets sold :-D

 

January 07, 2008 05:25

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We’d need to change the message system a little bit to implement that, as your sent messages would disappear when the other manager deleted them. Let’s see :-)

Cheers.

 

January 07, 2008 05:24

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I think it wouldn’t be good if we had that. Not knowing how much a player has improved is part of the fun when you need to decide if a player is worth buying or selling. :-)

Cheers.

 

January 06, 2008 13:45

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Doesn’t sound bad, I’ll discuss that with Danilo.

Cheers.

 

January 06, 2008 06:39

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Hmm, this is at the same time interesting and dangerous. Interesting because it makes sense not to sell your players to your greatest or direct opponents, but also people could use this feature to boycott a specific team. Maybe a simple condition like not selling to teams in the same division would be better. We’ll see.

Cheers.

 

January 05, 2008 14:17

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Administator

 

The last tick on FastTicker was postponed in one hour. The following tick should happen in the usual time.

Cheers.

 

January 05, 2008 12:47

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I’m fixing the problem and I’ll generate new youths for the teams affected.

Cheers.

 

January 05, 2008 03:16

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Administator

 

The player value becomes what you’ve paid for him. It wil increase again when he improves.

Cheers.

 

January 05, 2008 03:15

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Nice, the arrows were suggested by a friend of mine already, but I need to add it to our list so I don’t forget :-)

 

January 04, 2008 10:52

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I like this one. Added to our list. I don’t remember if you mentioned that Alexandre, if you did I forgot to take a note. Lots of errors were happening by that time :-)

Cheers.

 

January 04, 2008 10:46

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Ok, right now we don’t have the 3 qualifying rounds for CL, but the first round works like a qualifying round, so I’ll make sure teams from the same country doesn’t play against each other in the first round of all international cups we have so far. When we have appropriate group stages and qualyfing rounds I’ll make things similar to real life.

Thanks for the information, Alexandre.

 

January 04, 2008 08:28

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I’ll create a bug for that so we can investigate later.

Thanks for reporting, Hugo!

 

January 04, 2008 08:24

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Got your point Philipp. In which stage would make sense for two teams from the same country play against each other, or how is it in real life? We don’t have much stages right now, but we can start taking care of that right away.

Cheers.

 

January 04, 2008 06:43

4,309 posts(s)

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You’re welcome :-)

I forgot to reply here saying it was done.

Cheers.

 

January 04, 2008 04:08

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Administator

 

Hmm, I thought we have fixed both bugs. Looks like we didn’t :-(

Do you know how these matches ended up in the same turn? Were they rescheduled? Was it you or your opponent who accepted them?

I’ll reschedule one of them for now.

Thanks for reporting, Simon.

 

January 03, 2008 13:50

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Administator

 

I assume you prefer real life way then :-)

You can face that as a pre-qualifying round for Germany ;-)

Anyway, we may follow real life rules more closely when we add more countries, or maybe we can just let these radomly generated matches create unexpected situations. We’ll see.

Cheers.

 

January 02, 2008 16:21

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Administator

 

Links added, youths can now be loaned.

 

January 02, 2008 16:21

4,309 posts(s)

Administator

 

Now you have. I have explained how to do that without the appropriate links in another post, but it is not necessary anymore.

Cheers.