Recent Posts by Gabriel Cesario

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January 13, 2008 07:22

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I agree Philipp, contract clauses are on our plans, it will certainly make negotiations more interesting.

Cheers!

 

January 13, 2008 06:31

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It is possible to reduce Filipe, but not to a compatible wage. I mean, if you pay 100,000 to a player when he would have accepted 10,000 you won’t be able to renew his contract for 10,000 in the first renewal. Anyway, maybe he should accept a reduction, but not a big reduction as they accept sometimes.

Cheers.

 

January 13, 2008 05:20

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Nice ideias. This whole economy stuff is very complex and a sensitive part of the game. I agree we need to study it better to improve the market and make the game fun for everybody. Certainly we must associate some special rules for teams that are near to bankruptcy and for those who are already negative. It’s not just a matter of firing the manager.

From all the things you guys said we currently have only one in the game, maximum wages, but this maximum is still too high probably. I wish we had more time to implement things faster, but don’t worry, we’ll keep doing the best we can with the time we have :-)

Cheers and thanks for all the suggestions!

 

January 13, 2008 05:14

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We don’t have a good mechanism to forbid the manager from buying players. What we can do is reverse the transfers or fire the players as you guys suggested. We’ll see, the problem here is that our game allowed that, so even though it is not a good practice it was considered “legal” by the game logic. Unfotunately we may have to live with that. The good thing is that won’t happen again after the new rules have been implemented and there is more to come regarding managers changing teams in a short period.

Cheers!

 

January 12, 2008 03:15

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That’s good Philipp and it has been requested a long time ago. Now that we have the 3-turns rule is a good time to start thinking about this change as well. Thanks!

Cheers!

 

January 11, 2008 17:14

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In order to avoid last minute arranged transfers we’ve implemented a new rule to players on transfer list and free transfer. They will only reply the proposals after being free or transfer listed for at least 3 turns. If you make a proposal to a player that has just been transfer listed for instance, you’ll get a reply only after 3 turns, when the negotiations will carry on as usual. Things will remain the same if you make a proposal for a player which has been listed more than 3 turns ago. This 3 turns counter will be reset if the player’s price is changed during negotiations.

Hope these changes help keeping the market a fair place.

Cheers!

 

January 11, 2008 17:06

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Thanks Henrique, we’ll investigate and discuss possible punishments. By the way, this shouldn’t happen again that easily, I’ve just added the rule I mentioned above.

Cheers!

 

January 11, 2008 12:52

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Not legal, I mean, we simply have no ways to prevent that with the current logic and not enough history data to analyze and punish the people involved. I agree it is not fair, but how would it be proved? It is our fault, I know, but that will come to an end soon, I promise :-)

Cheers!

 

January 11, 2008 10:32

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No…guess I know the next improvement I’ll be working on…

I’ll implement the 3 turns rule for transfers. The player will reply to proposals only 3 turns after being transfer listed or 3 turns since the last change to the transfer price. That way we prevent last minute arrangements.

Cheers.

 

January 11, 2008 08:43

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Looks like you have lots of players Aron! Just kidding, I’ve added that to our list.

Cheers!

 

January 11, 2008 08:33

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Thanks Ricardo! We’re definitely looking for a new server, specially with root access to our account (which we don’t have right now), paypal acceptance (not that we get much money from donations, only 40 or 50 dollars so far, but we want to be prepared if we start getting more donations), 30-days money back guarantee and any kind of ruby on rails support (not really necessary as we can setup everything with root access).

We’ll soon have a donations and expenses information page, so everybody can clearly see how the money is being expended (from donators and ours :-) )

Any suggestions will be appreciated.

Cheers!

 

January 11, 2008 08:23

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You’re right manuel, the server speed got much worse these days, I’m not sure why as we haven’t changed anything that could cause this impact. We suspect our host may have changed something on our account. We’re trying to find a good and affordable host, hopefully we’ll try to migrate again next week.

Cheers.

 

January 11, 2008 04:33

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Filipe: objectives will work similarly to what I described about bankruptcy, they will influence the board opinion about the manager, so the situation you described (being fired after winning the league and ending in 5th next season) is not likely to happen.

Cheers.

 

January 11, 2008 04:29

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Nice post Celso and I totally agree with you. When we add the bankruptcy rule we will warn everybody, specially the ones who are already negative so they have the chance to recover. The ideia is that negative managers will lose points with the board and be fired if the situation persists after a while. We still need to discuss the details, but that is what I have in mind so far.

Cheers.

 

January 10, 2008 14:22

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We need manager ranking first, and we’ll have it :)

 

January 10, 2008 09:43

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Added pagination to national and international cups, this way you can see previous seasons results.

Cheers.

 

January 10, 2008 09:40

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Hahahahah! Nice one, added to our list. Thanks for reporting, nsg1974.

Cheers!

 

January 10, 2008 06:00

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Don’t worry, he’ll ask for a contract soon, I’ve just checked. It may take up to 2 seasons for youth players to ask for a contract.

 

January 10, 2008 05:57

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Thanks everybody for replying, looks like it works :-)

By the way, the regular address seems to be ok now: www.rubysoccer.com

Cheers!

 

January 09, 2008 16:43

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If you received our mass mail test, please reply to this topic. A few replies are enough for us to check :-)

Let us know if you didn’t receive anything, not even in-game message.

 

January 09, 2008 14:37

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Nice suggestions, keep them coming guys :-)

 

January 09, 2008 08:08

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He’s been inactive since december 18th, so by the current logic he will be fired when he is inactive for one month. I know one month is too much time, we’re just waiting for the holiday mode to be implemented so we can reduce that to something like one week.

Cheers.

 

January 09, 2008 08:05

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I agree with you guys. Looks like we have a lot of work to do :-)

Cheers.

 

January 09, 2008 08:04

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Previous seasons is in our plans for all cups. The hall of fame ideia is nice, to start with that we will create a history record for when a team is knocked out of a cup before the final match.

Cheers.

 

January 09, 2008 08:01

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That info can be found in the Cards screen for the players mattyb. There you can see the card status of all players in all competitions.

Cheers.

 

January 09, 2008 04:32

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smithers, it will be hard for us to reschedule this match, specially now that the cup has advanced one more round. We apologize for this situation and I assure you we’re doing our best to improve the game experience (we’ll soon move to a new, and hopefully better, server).

Cheers.

 

January 09, 2008 04:30

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Administator

 

Is that possible that you had a suspended or injuured attacker for turn 24 match? If that’s the case our logic would not necessarily substitute the suspended or injured player with someone in the same position (we’ll change that in the future).

Cheers.

 

January 08, 2008 14:31

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The player was removed and then put back in the transfer list. Looks like an arranged transfer. I apologize if that’s not the case. Anyway, this won’t be a problem anymore when the transfers negotiations last at least 3 turns as we’ve made with loans.

I’m sorry that happened to you :-(

Cheers.

 

January 08, 2008 14:29

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The objectives will be a good addition, for sure!

 

January 08, 2008 14:28

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Sounds good Philipp, I’ll add that to our list.