No problem :)
i get that 500 error alot of times, quick refresh fixes it though
Yep, I was multi-tasking the new countries screen with the newspaper development and other things. The first version of the newspaper should be out today or tomorrow. The server already contains almost 100% of its code, but the UI parts are commented out until I finish some details.
I like it too, good job. Can wait for the newspaper update.Any news on that Danilo?
fixed! thanks for the warning!
this one is simple and good
Nicky Broos was helping us with a previous version of that page. But the current version was an old idea that we had, but never had the time to put in practice – until now.
you have really hit the bulls eye with that country design page…
i love the design…
and thanks to the manager who suggested the design… gabriel told somewhere, just couldn’t find it at the moment…
Status: 500 Internal Server Error Content-Type: text/html
500 Internal Server Error
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currently i am getting that error in the strategy section of formation page…
http://www.rubysoccer.com/game/formation/4303?selected=strategy
and yet again i have two penalties against me in a space of 5 minutes… :(
http://www.rubysoccer.com/game/match_report/428771
i haven’t changed any of my strategies and they donot overlap one another as they are… regarding the red card, although i checked after yesterdays match, i cannot say i checked it properly…:(
may be two yellow card was the case… and yes it was :( i was so much involved in the loss, i didn’t check the match before to see his card …
sorry gab …
Released a new world map screen!
Usually players that participate more in the match receive higher scores, unless their participation is really bad :)
I have some ideas to improve the rating system again, I’ll register it in our bugs/enhancements list.
The only reasons I can think are:
- you have another strategy that moved your A C to another position;
- Mateus Pereira was not available for league matches (suspended or injured);
If it is not any of these we might start considering it can possibly maybe be…who knows…a bug? :D
Price is just 12M!!! now for Christian Enría
.
Position: A
Side: R
Tackle: 83
Passing: 85
Shooting: 95
Speed: 83
Dribble: 86
Control: 89
Header: 80
Aggressiveness: 5
ow yeah it’s on “any” :) weird yeah
none… i wouldn’t be complaining if i had mentioned any conditions… by the way i have written the strategy in the first line itself..
may be i would make it bold…
you can always loan my players for 0% wages when u got some lvl in coaching :)
I am raising it…the starting cash was 1M only….not that easy to raise….I slowly progresssssssss
Well, that’s what is funny:
My center attacker scored 9 goals in 6 matches and has an average rating of 8.35
My wing attackers:
RC scored 7 goals in 6 matches and his rating is 7.08
LC who comes only on a substitution after the 45th minute scored 5 goals in 7 matches and has 6.35 rating
123456789
So it is a fact that central players get higher ratings. In fact, in America-RN my attacker could score quite rare and have average ratings of 9 just because he played in the centre…
what did u fill in by Condition to apply → result (after minute)?
16-circle-red-delete 16-edit 16-copy In any match, after minute 45, replace the player on zone A, side C and mentality 0 by Mateus Pereira …
i can understand about the other substition not happening, but why did this substitution not happen in this match vs Espanyol
and my too
and my way to!
Could someone please balance it my way :)
The amount of money available is increasing somewhat fast, I guess that’s why so many people are concerned. :)
We’ll review the game economy in order to make it grow in a reasonable pace. Travel costs and TV incomes may be added, but first we need to balance things with the incomes and expenses we already have.
why is everyone into spending money? or am i missing some money income? I only get like 400.000 per home game…takes me alot of time to collect some money for a player/stadium expansion. I don’t really see any problem, beside ppl asking 65mill for a 30 years old etc.
Here is just a suggestion, Everyone is thinling how to make the game fome efficient as far as the economy goes, well how about travel cost, this can be applaied to friendlies only or to any other competition. This will be a perfect way for Teams to spend some of their cash. If a Team want to play fiendlies (and improve their Youth/Reserves) they have to pay a fee. (travel). Just like in real life, if a team from America wants to play a friendly with a team from Europe the American team needs to buy flight tickets and travel. I think this could be a perfect way to START balancing out clubs it might not be fair to teams that have less $$ since out of every official match you play at least 2 fiendlies and this would be super expensive, but again this can obly be a start
4-5-1 long pass and shoot, hard tackle, center play
Lately the tide is not anything good for these sides, the results are getting worse, the team is not corresponding to the level of the cast, most do not know what to do, tried several times to change tactics and increasingly the results are worse. In league games where I am “better” and I just tied or lost in the canopy where it did not expect much playing time with a C I’m in the quarters of finals, and now even scared of me to put the team on the field. An example of a league game which was much higher and only tie was that: http://www.rubysoccer.com/game/match_report/426045 . Literally I do not know else to do. It will certainly be some shift in employment at risk, that was 100% performance and now I’m having a pífeo 52%.
Someone help me?
Excuse me if any sentence is half obsucura, is due the fact the Internet using a translator because I do not know the English.