Recent Posts by Gabriel Cesario

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September 11, 2014 12:02

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We’ll keep investments and put back the club money concept. I still need to figure out a way to keep the transfer and wage budgets at the same time, but if it proves to be too complicated I’ll just get rid of them, at least for now.

The squad size limit should be removed once player morale is implemented. As we have a very limited amount of time to dedicate to the game at the moment we are trying to focus on one thing at a time and the highest priority from the poll seems to be the club money, followed by player morale and match engine.

 

September 10, 2014 10:20

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It’s not! I’ve just released the latest poll results, check it out:

http://www.rubysoccer.com/forums/5/topics/1078

 

September 10, 2014 10:19

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What would you like us to change or introduce in the game?

20% – Change match engine from simulation to statistics based
33% – Bring back the club money balance
20% – Finish introducing player morale
10% – Increase the number of clubs in the Club World Cup
11% – Management cycles: after a fixed number of seasons everyone has to apply for jobs again
6% – No Answer

I’ll focus the little time I have on bringing back the money concept. At the same time I’ll try to introduce some measures to contain inflation. I’ll try to keep the transfer and wage budgets at the same time, if possible.

Cheers

 

August 12, 2014 01:39

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Davison and Berhan, can you please not have religion arguments in here? Appreciate that.

Cheers

 

August 08, 2014 00:03

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I’ll use Davison as an advisor on upcoming enhancements/fixes ;-)

 

August 04, 2014 23:20

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Come on BK, have some faith :-)
I’ll try to be more organized in allocating time to work on RubySoccer.

 

August 04, 2014 21:02

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First things first. I’ve deleted your post because it was offensive, but it seems pretty much everything you say is like that so there is no point in continuing. Secondly, the GMs have no power to fire other managers like that, and even if they did it wouldn’t show as fired for inactivity.

I don’t have all the data to see every little action that happened, we don’t log everything. What I did see is that you were not away for more than a few days and should not have been fired. I’ll give you your team back, you can stop complaining now.

Cheers

 

July 29, 2014 03:13

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As far as I could see you might as well have been fired by mistake. I’ve contacted the new manager to explain the situation, hopefully we can fix that soon.

 

July 29, 2014 02:59

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Copied from the announcements [admins only] thread:

Davison said
“Davison clicked vactation mode prior to taking his vacation. when clicking vacation mode the board stated 100% approval. apon returning from vacation i find my team being managed by a poaching piece of shit whom has never made his OWN club in his life sitting in my position of manager…. “fired for inactivity” how the fuck does that happen in vacation mode ?

FIX IT IMMEDIATELY or im gone."

As a clarification, you should only be fired for inactivity if you’re away for 7 days (or 30 in holiday mode). I’ll investigate what happened and get back to this topic.

Cheers

 

July 11, 2014 03:05

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The admins were sleeping, the error happened 1:00 AM our time :-)
Then I was at work when I realized what happened and fixed it as soon as I could find some free time.

Cheers

 

July 04, 2014 02:44

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I’ll do my best. Yesterday I spent some time designing what I think the new match engine should look like. I’ll share that with Danilo after some more work.

 

July 03, 2014 02:36

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At the end of the day I also don’t like what investments have done with the money in the game. We might as well go back to a money based economy with investments being upgraded with money and downgraded over time due to degradation, performance, random events, etc.

 

July 03, 2014 02:33

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Yes, yes…it’s been a month without communications! I’m a father now, thank you very much. I have no plans to abandon RS…I mean, it looks abandoned now but you know what I mean. I’ve been thinking a lot about it, especially when watching the World Cup.

@BK: I don’t claim to be a master tactician or have a great understanding of which tactics works better against others…what I plan to achieve with a new match engine is a better way to calculate outcomes based on players attributes and positioning. Clearly the “real time” simulation we use is very sloppy and does not provide realistic moments during the match, as can be seen in the replays. I’ll probably re-write it in a way that will not be replayable, at least not with the level of details we currently have.

 

June 02, 2014 00:53

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I agree that match replay is not that important and we could generate the results based on other factors without having to simulate the whole thing as we do now. Even though it would mean a complete re-engineering of the engine I’m inclined to do that rather than adjust the current one. If that means more realistic results and statistics I’m all for it.

I’m not too sure about your real life DB of results suggestion, BK. I’d rather do calculations based on the players and strategies during the match and come up with a reasonable score and statistics based solely on that. I could even use real friendlies from FT and MT to test a new engine once it’s done…hmmm.

 

May 26, 2014 01:10

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Some comments for you 4 questions, BK:

1) It’s more lack of motivation than lack of time at the moment…that should change in a month or so. I’m speaking for myself on this one, Danilo still has the lack of time issue.
2) A reset would be nice but I’d rather do it with less countries (to have more managers on the same leagues) and with some new feature. New countries would be re-introduced slowly.
3) I am, hopefully that won’t change
4) Still not sure about that…I kinda like it but I want to fix other things first (such as the match engine)

Cheers

 

May 26, 2014 01:05

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Pode retornar sim, mas deve esperar no mínimo uma época. Se não me engano também é preciso treinar duas equipas diferentes antes de voltar ao Sporting, mas posso estar enganado nisso.

 

May 21, 2014 01:28

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Thanks for your thoughts Berhan. I know you told us so and we could certainly see it coming, but some habits are hard to change. Anyway, on to the interesting stuff.

As usual you are giving some crazy ideas, most of them in a good sense. Points 1 to 5 are really great and in-line with what I’ve been thinking. To be honest I haven’t done any research on what we need to remove in terms of club names, logos, etc so that we are not infringing any copyrights.

The cards idea is very radical and would fundamentally change the mechanics of transfers and the economy in general as well as introduce some interesting management and random events concepts. I’m a conservative person and would probably do some “fixes” to the current state of things before going through this more radical path, but I have to say I like the sound of it. The game needs a reset and that would be a good time to introduce innovative concepts.

Cheers

 

May 19, 2014 00:07

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Thanks everyone for the opinions so far, let’s keep it going. Just to make it clear, getting rid of real club names is just a consequence of going freemium (if we do that) due to licencing issues, not something we simply want to do. Summary of what has been said so far:

-match algorithm needs improvement: GK too important, real-life formations can’t be used as too much happens in the center of the field
-youth generation algorithm needs improvement: smaller countries should have a better chance of having good youths
-bonus performance for fielding homegrown players
-player market: allow proposals to non-listed players
-economy: budget reset every season is not a good thing, bring back team money concept and improve departments

Cheers

 

May 16, 2014 02:41

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I think it is clear to everyone at the moment that something drastic must be done with the game to put it back on track. We’re missing two main things at the moment: time and motivation. There’s only so much we can do about lack of time, we won’t compromise work and family to work on the game, but when we do have free time we need motivation to spend a few hours on RubySoccer every now and then.

With that in mind, one of the possibilities is moving RubySoccer to a freemium model where the game would remain free-to-play but managers would be able to make in-game purchases to either unlock more features or gain some kind of benefit. By doing this we would have to get rid of real life club and competition names which in my opinion is a very nice feature. How would everyone feel about that?

Even without real life club names I’d like to keep the structure of countries, national leagues and cups and international competitions. The difference would be that each manager would them create his/her own club and join a particular country. Let’s not worry about the specific mechanics of that right now.

I have some more ideas to discuss but I think I’ve said enough to get this started.
Cheers

 

May 16, 2014 01:22

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I have to say I feel a bit encouraged to do something about the game at the moment. I know the pay to play is probably the way to go, or maybe a freemium model. In order to move towards this we would have to change some basic stuff about the game, like real club and tournament names. Even if we do that I’d like to keep the same structure: countries with fixed divisions, a national cup, two international competitions and club world cup.

How would everyone feel about losing real-life clubs? Maybe I should start a topic about this…

 

May 15, 2014 02:24

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Sad to see you leave Smithers, but I understand your reasons. Davison is harsh as usual but of course he has a point. Shutting down the game has been considered a few months ago, but we decided to keep it alive for the sake of the players and, who knows, we could get excited to work on it again. It seems some people still enjoy playing RubySoccer, when that’s not true any more we might as well shut it down and save some money.

Cheers

 

May 07, 2014 05:19

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Olá Rui,

Entendo suas considerações e acredito que realmente não tenha criado outro usuário com más intenções. Certamente nosso método não detecta todos os casos e até detecta casos que não são batota. A decisão de não permitir mais de um usuário por pessoa foi pra tentar facilitar o gerenciamento e não ter que analisar caso a caso quais deveriam ser permitidos e quais não. Espero que compreenda.

Abraço

====

English: Rui explains he was not cheating and not even hiding the fact the other account was his (given the same surname), simply had a separate user because he’s addicted to the game and wanted to have more play time. He also questions why it is considered cheating to have another user and questions our detection methods. I told him I believe him and explained the decision to not allow multiple users was simply to make it easier to manage these situations by simply forbidding it rather than having to analyse in a case by case basis.

 

May 05, 2014 03:48

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Visto que não é a primeira vez acho justo. Vou despedi-lo do Sporting.

Obrigado

===

English: Lince and Scatola argued something should be done with Rui’s user, not only the duplicate. Given it’s not the first time he creates secondary accounts I’ll fire him from Sporting as punishment.

 

April 30, 2014 01:56

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Obrigado Micoli, já confirmei o abuso e bani o usuário Tiago Reis que treinava o Dijon.

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English: Rui Reis had a second user, Tiago Reis, who I just banned.

 

April 23, 2014 00:02

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Correct, stamina doesn’t count for national squad matches. Not sure how he could have vanished from your team. As you mentioned once the competitions start the selection changes are locked :-/

 

April 15, 2014 06:32

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Well done Jorge :-)
Hopefully it won’t take 50 seasons before this happens again!

 

April 15, 2014 06:31

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Posso até fazer o reset, mas não há garantias de que não volte a acontecer.

 

April 15, 2014 06:30

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I’m still here, occasionally. Pretty much nothing has been done in the past 7 months. Life priorities are complicated :-(

 

March 26, 2014 03:37

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That’s weird. I have to admit that when I was last managing a team I didn’t watch the replays so I’m not sure that happened with my strategies. We’ll have to test it again and make sure the sub player is indeed taking the new position rather than sticking to the old one.

 

March 24, 2014 03:49

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I won’t rule that out, even though I still believe match replay is just not accurate enough. Another thing I should point out is that our referees are coded to make mistakes sometimes, both ways.