Recent Posts by Gabriel Cesario

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April 08, 2015 06:42

4,332 posts(s)

Administator

 

I’ve created this topic to specifically discuss the recent changes in the game economy where the club money was reintroduced into the game. Please leave your feedback here, be it positive or negative. We are mostly concerned about how team’s balance will behave in these early stage.

Cheers

 

April 07, 2015 12:04

4,332 posts(s)

Administator

 

I’m happy to announce I’m done with the testing and changes. As I clearly don’t have time to thoroughly test it an error or two might still occur. I’ll also rely on managers feedback with regards to how their team economy is going, if the balance seems to be uncontrollably going down for example or if everyone start to get rich quickly. Initial testing suggests this won’t happen, but we’ll see.

Player values and wages will be adjusted once the changes go in. I’m pretty sure future adjustments will occur once we start playing with this for a few seasons, but hopefully they are good enough for now. This will have no practical effect other than adapting to the new reality.

I’ll wait until tomorrow to put the changes in and I’ll announce it here, but I’m pretty sure you will notice once you enter a dimension and have a look at your team info or players screens. The only reason for not putting them in now is because it’s night time here and we won’t be around for much longer to fix any errors. Not that I’m expecting any ;-)

Cheers

 

April 06, 2015 12:21

4,332 posts(s)

Administator

 

Most of the testing is done, I just want to make sure transfers are still working fine and have a final look into the screens I’ve changed. My goal is to have it all done this week so we can fix this aspect of the game and move on to new and exciting features.

 

April 06, 2015 08:33

4,332 posts(s)

Administator

 

Only testing left before bringing back club money. Fingers crossed no errors happen so I can finally apply this to the game :-)

 

April 04, 2015 09:46

4,332 posts(s)

Administator

 

Progress update on bringing back club money (this has been developed but is not in the game yet):
-Calculation of initial money balance determined
-Unfinished contract, loan and transfer proposals to be cancelled on club money return, offers need to be made again
-Transfer lock on season start will not be required any more

Yet to be adjusted:
-Re-adjust transfer budget and wage limit on club money return
-Ensure budget never exceeds money balance during the season
-Sanity check

 

March 17, 2015 10:58

4,332 posts(s)

Administator

 

Main page is not accessible anymore it seems…tomorrow I’ll check the IP you posted on Facebook.
Not sure which team I want, I guess I just want to be on a league with lots of other human managers :-)

 

March 14, 2015 10:34

4,332 posts(s)

Administator

 

It is based on country ranking, finishing league position, finishing cup position and finishing international competition position. The only way to get all the available points is to be in the top ranked country and win the league, cup, Champions League (or Libertadores) and club world cup. From the competitions, the league contributes to 50% of the possible points, the cup contributes with 20%, Libertadores and Champions League with 20%, Club World Cup 10%. Sudamericana and Europa League contribute with 10% instead of 20%.

 

March 12, 2015 23:40

4,332 posts(s)

Administator

 

Hi Berhan,

Just signed up and got redirected to a website for registering domains. Thinking it failed I tried again and this time got a message saying the username is already in use. Can you please confirm I’m in? :-)

Cheers

 

March 12, 2015 23:11

4,332 posts(s)

Administator

 

Hmmm, very good point. While we check this issue you can tell me what you would like to change and I’ll do it for you.

Cheers

 

March 11, 2015 22:53

4,332 posts(s)

Administator

 

Every season the points are recalculated based on your performance and transfer budget left. If your total for the new season is greater than the total of the previous season, your department levels will be unchanged and you will see the surplus as remaining points to spend. If the total for the new season is lower than the total of the previous season, your department levels will be decreased accordingly and you might still have a few points left to adjust.

A simplified example now. Let’s say we only had 3 departments and levels from 0 to 3. That means a maximum of 18 points to get all of them to level 3 (1 point for level 1 + 2 points for level 2 + 3 points for level 3, times 3 as we have 3 departments).

Season 1 – 10 points spent as shown below

Dept1 – Level 3 (6 points)
Dept2 – Level 2 (3 points)
Dept3 – Level 1 (1 point)

You had a good performance on season 1 and in season 2 the calculated points are 15. On season start you will see the following:

Points left to spend: 5

Dept1 – Level 3 (6 points)
Dept2 – Level 2 (3 points)
Dept3 – Level 1 (1 point)

From the 15 points you have, 10 are already invested the same as previous season (to make your life easier) and the extra 5 are shown as points to be spent. Let’s say you invest them like this:

Dept1 – Level 3 (6 points)
Dept2 – Level 3 (6 points)
Dept3 – Level 2 (3 points)

Now on season 2 you had a poor performance and got only 8 points. Clearly your existing deparmtment levels are unsustainable, so the game will randomly decrease them until the level totals are equal to 8 points or less, for example:

Points left: 1
Dept1 – Level 1 (1 points)
Dept2 – Level 2 (3 points)
Dept3 – Level 2 (3 points)

OR

Points left: 2
Dept1 – Level 2 (3 points)
Dept2 – Level 2 (3 points)
Dept3 – Level 0 (0 points)

Hope it helps :-)

 

March 04, 2015 00:45

4,332 posts(s)

Administator

 

Progress update on bringing back club money (this has been developed but is not in the game yet):
-Adjusted amounts for ticket income, sponsorship and merchandise
-Calculation of transfer budget and wage limit within the constraints of club money balance

Yet to be adjusted:
-Determine how to define club money balance when changes are complete
-Sanity check

 

February 27, 2015 01:22

4,332 posts(s)

Administator

 

RubySoccer’s host will go under maintenance within one hour. It will be out for up to 2 hours during that maintenance, hopefully everything will be back to normal after it.

Cheers

 

February 04, 2015 22:58

4,332 posts(s)

Administator

 

You can, I think I’ve done that myself. You’re not allowed to move back to your previous team and there is a limit on the number of players you can negotiate with another manager per season.

Cheers

 

January 28, 2015 23:02

4,332 posts(s)

Administator

 

C’mon mate, do you think just increasing that number will adress your issues with the youth system? I mean, I could do that, but not sure what good it would do.

Cheers

 

January 18, 2015 09:19

4,332 posts(s)

Administator

 

Not really. Things take time to be completed, but at least now I’m actually doing something ;-)

 

January 05, 2015 11:05

4,332 posts(s)

Administator

 

Progress update on bringing back club money (this has been developed but is not in the game yet):
-Club money with updated finance screen and financial periods
-Old money checks when buying/loaning players
-Stadium size and maintenance based on stadium investment level
-Match attendance and ticket income put back

Yet to be adjusted:
-Amounts for ticket income, sponsorship and merchandise
-Determine how to calculate transfer budget and wage limit within the constraints of club money balance
-Determine how to define club money balance when changes are complete

 

December 29, 2014 10:02

4,332 posts(s)

Administator

 

This is a know issue that only happens if you initially login using rubysoccer.com instead of www.rubysoccer.com as the in-game messages links all point to the one with www. Let us know if that resolves the issue.

Cheers

 

December 05, 2014 10:32

4,332 posts(s)

Administator

 

If I remember correctly 35 is the minimum. My rules are setup at 45.

 

December 05, 2014 10:31

4,332 posts(s)

Administator

 

Berhan and Davison showing some love as usual.

It is hard to come to the forums when I haven’t completed what I intended yet. Of course I spend some time in game as I do that as a past time as I would any other online game. On the bright side, spending time playing RubySoccer made it even more clear to me that fixing the economy is truly the highest priority.

Cheers

 

October 15, 2014 10:54

4,332 posts(s)

Administator

 

If we had 32 countries we would have a group stage ;-)

 

October 15, 2014 10:52

4,332 posts(s)

Administator

 

You’re only sacked when you go below 1% and someone with a better manager ranking than you is applying for your job. If you go below 1% and nobody better than you is applying your rating goes back to 1%.

Cheers

 

October 15, 2014 10:51

4,332 posts(s)

Administator

 

As you guys may have guessed from my lack of updates I haven’t been able to spend much time on RubySoccer development in the last couple weeks. I’ve been working extra hours on my “real life” job and have been completely drained of energy to work here. I was even fired for inactivity on MediumTicker…lol

 

September 29, 2014 12:04

4,332 posts(s)

Administator

 

Yeah, I agree with you Berhan, introducing the money back will bring with it problems we wanted to get rid of (inflation, cheating) so we will have to introduce something else with it. I like your suggestions here and might pick some of them to start with, such as wage match by other players and lower morale for having too many players of the same position. It is probably the toughest on the list, but also the one I feel needed working the most as having no money balance had more negative than positive impacts overall, even though introducing the Investments was something I really liked.

Cheers

 

September 11, 2014 12:02

4,332 posts(s)

Administator

 

We’ll keep investments and put back the club money concept. I still need to figure out a way to keep the transfer and wage budgets at the same time, but if it proves to be too complicated I’ll just get rid of them, at least for now.

The squad size limit should be removed once player morale is implemented. As we have a very limited amount of time to dedicate to the game at the moment we are trying to focus on one thing at a time and the highest priority from the poll seems to be the club money, followed by player morale and match engine.

 

September 10, 2014 10:20

4,332 posts(s)

Administator

 

It’s not! I’ve just released the latest poll results, check it out:

http://www.rubysoccer.com/forums/5/topics/1078

 

September 10, 2014 10:19

4,332 posts(s)

Administator

 

What would you like us to change or introduce in the game?

20% – Change match engine from simulation to statistics based
33% – Bring back the club money balance
20% – Finish introducing player morale
10% – Increase the number of clubs in the Club World Cup
11% – Management cycles: after a fixed number of seasons everyone has to apply for jobs again
6% – No Answer

I’ll focus the little time I have on bringing back the money concept. At the same time I’ll try to introduce some measures to contain inflation. I’ll try to keep the transfer and wage budgets at the same time, if possible.

Cheers

 

August 12, 2014 01:39

4,332 posts(s)

Administator

 

Davison and Berhan, can you please not have religion arguments in here? Appreciate that.

Cheers

 

August 08, 2014 00:03

4,332 posts(s)

Administator

 

I’ll use Davison as an advisor on upcoming enhancements/fixes ;-)

 

August 04, 2014 23:20

4,332 posts(s)

Administator

 

Come on BK, have some faith :-)
I’ll try to be more organized in allocating time to work on RubySoccer.

 

August 04, 2014 21:02

4,332 posts(s)

Administator

 

First things first. I’ve deleted your post because it was offensive, but it seems pretty much everything you say is like that so there is no point in continuing. Secondly, the GMs have no power to fire other managers like that, and even if they did it wouldn’t show as fired for inactivity.

I don’t have all the data to see every little action that happened, we don’t log everything. What I did see is that you were not away for more than a few days and should not have been fired. I’ll give you your team back, you can stop complaining now.

Cheers