Hasn’t Danilo fixed that boundaries problem?
We were probably restarting the server to fix the disappearing matches problem, no need to worry. If that keeps happening please let us know.
We were probably restarting the server to fix the disappearing matches problem, no need to worry. If that keeps happening please let us know.
Exactly LeeHamo, that’s why Premiership is not that good on RS, they start with no foreigners at all.
It is related to your players quality, so the order would be Brazil 1st, Italy 1st, Spain 1st, England 1st, Brazil 2nd, Italy 2nd, Spain 2nd, England 2nd.
“note: we will not re-generate the lost matches (sorry again).”, unless that turns out to be EXTREMELY easy to do…as we don’t expect that, Danilo decided to give you no hope at all :D
There is a link to the league matches when you’re on the division table screen. It just doesn’t have navigation yet, so you can see only three league rounds.
Flags and statistics for the players will certainly be added. Teams have only players from the same country due to the way they’re generated, teams and players are generated when the country is generated, so we don’t know in advance all the countries we’ll have.
I’m sure you’ll buy foreing players to your teams during gameplay, I already have one ;)
Something seems to be wrong…working on it.
Yeah, I already got myself wanting to find some managers :D
Shouldn’t be that hard to implement.
Nice, we study this possibility
Internacional must be Brazil, the italian one is called Inter in the game, if I’m not mistaken.
I guess we have to work it out and make sure the whole in the middle of the defenders won’t affect the team during the match.
The money displayed is always the current balance, we’ve not implemented historical balance yet.
It is because it doesn’t have lots of foreign players as in real life, the same reason why brazilian teams are the best in the game, their stars were not sold to foreign teams :D
I though you’d prefer the short name for this one, but no problem, I changed that.
Thanks Miguel, we’ll contact you when translation starts!
Yeah, the ratings system still needs improvements, but it is fair enough in the sense that worse teams won’t have this many 10.0 rates. We also have to implement the man of the match feature.
Merchandise is paid every 3 turns, on turns 3, 7, 10 and so on. When you start to play matches your ticket income will help a lot!
For now there is no age limit, they evolve until reaching their maximum…or retire :)
Players in the Default formation, or in the next match’s formation?
Hahahaha, as if someone already had that amount of money!
Northstar, don’t give up! We can give you a better explanation if you need ;-)
Hi Artur,
It is great to have the portuguese community form Soccersim here on Ruby Soccer, I hope you enjoy playing RS as much as we enjoyed developing it. I’ll send you an email so we can talk about donations.
Cheers.
Another easy-to-do change Ricardo, we’ll address this one.
Loans were postponed so that we could put the game online on August as promised, but it is a high priority task.
I guess I was the one who bought one of your players Toni :-)
AI teams do buy players, but I don’t think they’d do that right away, as they’re all in a regular financial situation.
Anyway, I understand your concerns about our transfer process and even though we’ll have ways of monitoring cheap transfers (and limitations to the transfer price) it can become a problem. Adding this tick minimum would require a considerable amount of changes in our negotiations code, so let’s see how the current system works out in the first place.
Yes, it is active, but the only way to develop players by now is letting they play matches.
Sounds good Toni, shouldn’t be that hard to do.