Recent Posts by Gabriel Cesario

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August 30, 2007 04:20

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Players in the Default formation, or in the next match’s formation?

 

August 29, 2007 19:57

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Hahahaha, as if someone already had that amount of money!

 

August 29, 2007 19:14

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Northstar, don’t give up! We can give you a better explanation if you need ;-)

 

August 29, 2007 19:07

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Hi Artur,

It is great to have the portuguese community form Soccersim here on Ruby Soccer, I hope you enjoy playing RS as much as we enjoyed developing it. I’ll send you an email so we can talk about donations.

Cheers.

 

August 29, 2007 18:15

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Another easy-to-do change Ricardo, we’ll address this one.

 

August 29, 2007 18:14

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Loans were postponed so that we could put the game online on August as promised, but it is a high priority task.

 

August 29, 2007 18:13

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I guess I was the one who bought one of your players Toni :-)
AI teams do buy players, but I don’t think they’d do that right away, as they’re all in a regular financial situation.

Anyway, I understand your concerns about our transfer process and even though we’ll have ways of monitoring cheap transfers (and limitations to the transfer price) it can become a problem. Adding this tick minimum would require a considerable amount of changes in our negotiations code, so let’s see how the current system works out in the first place.

 

August 29, 2007 17:59

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Yes, it is active, but the only way to develop players by now is letting they play matches.

 

August 29, 2007 17:05

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Sounds good Toni, shouldn’t be that hard to do.

 

August 29, 2007 17:05

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I see, we do need an improved way to manage formations.

Thank you guys.

 

August 29, 2007 17:03

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Yes, that’s one of the ideias, let the players use the team strategies or give them individual orders like easy tackles, long shots, and so on.

 

August 29, 2007 17:01

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We’re as excited as you guys and all we need now is a real test to help us going into the right direction.

Cheers.

 

August 29, 2007 16:34

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Yes, players individual orders are also being planned.

 

August 29, 2007 16:34

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It makes sense to have the field upside down as you mentioned, we may take care of that as soon as the player’s side is taken into consideration during the match, I mean, a player with L side playing in the right does not receive any penalty at the moment.

About the attributes displayed we’ll add more for sure.

We haven’t thought of changing the cursor or having no cursor during the drag, we’ll se what can be done.

The line of 4 hole will probably stay like this, at least for a while. Changing it would take some time, so we’ll take care of high priority bugs and improvements first.

The mentality thing defines if your player will play defensively, offensively or none. In the first option, your player is not likely to attack, in the second option he will attack more frequently, in the third option, it’s lke play position. I understand that a diamond tactic cannot be used on this scenario (at least a classic diamond strategy), but we have to experiment this whole mentality ideias we’ve had to decide whether they’re worth or not.

Side is not displayed because it is useless, as I mentioned above.

All players not in the formation are automatically in the bench, but for now they’re used only to replace injured players. Allowing the managers to plan substitutions is a high priority task.

A long post deserved a long answer :-)

Keep the ideias coming. Cheers.

 

August 29, 2007 16:19

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Nice feature, we’ll think about that.

 

August 29, 2007 16:19

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We do have free transfers, you’ll see free transfered players in the same list you see the transfer listed players but with a Contract link instead of Transfer. That will happen as soon as teams start firing players or not renewing contracts.

About the team’s name, you’re right Ricardo, we missed it. This one is very simple, maybe I can fix it later today.

 

August 29, 2007 16:13

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Our first ideia was to let the manager set any tactic as defaut, but then we changed the design to what we have now. What would this button you’re suggesting do?

 

August 29, 2007 16:11

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Graphics are not planned yet.

We’ve changed our minds about ticket prices, and decided that they won’t be configurable. Curreantly they’re set to 10 on all matches. In the future, ticket prices will change according to the match importance, country, and so on, but in a dynamic way.

I agree with you Toni, that way you could see in your latest financial record how much have you paid on players wage. Not hard to change that one.

 

August 29, 2007 16:04

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Manager ranking is medium to high priority, as it would not only add fun to the game but also help us in the decision of which manager should get a team when more than one is applying.

 

August 29, 2007 15:58

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No need to apologize Alexandre, suggestions are always welcome. We’ll take the time needed to go through all of them and prioritize.

Cheers.

 

August 29, 2007 15:19

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Just an important comment, sides are completely ignored by the match engine right now.

 

August 29, 2007 15:18

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I don’t think we’ll have logos, but I won’t say I’m sure. Colors are possible, though.

 

August 29, 2007 15:17

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We haven’t figured out a good way to have links on our messages yet, as soon as we do, lots of improvements will be done.

Having non accepted friendlies in the matches screen, well, we can figure out a way to do that, but that is not high priority.

Cheers.

 

August 29, 2007 15:14

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Heading will definetely be added, but flair or creativity is a more complex issue, it may not be added very soon.

About the displayed attributes I kinda agree with you, we’ve made it that way to avoid polluting the screen too much, but sometimes I want to see more attributes on the player I’m dragging. Let’s see what we can do.

 

August 29, 2007 15:11

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No it is not possible. You should configure the default tactic to be the one you use most, otherwise you’d have to change the tactic for each match where you don’t want to use default.

 

August 29, 2007 15:09

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Yeah, we’ll probably have, but as you said, it has a very low priority right now.

Cheers.

 

August 29, 2007 15:08

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The field is 9×5, from those you have 15 different positions, 5 for each zone (def, mid, atk), and each of those positions has 3 mentalities (def, normal, off). Putting two defenders on the same column but on different lines is not possible, as it corresponds to the same position, but with different mentalities. Hope that helps.

 

August 29, 2007 15:05

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Drag and drop bugs.

 

August 29, 2007 15:01

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Just luck for now mate, in the future we’ll have a real criteria for that.

 

August 29, 2007 12:10

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We’ll probably use a different one.