Posts that Alexander is monitoring

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May 04, 2009 07:01
Alban Yazyk 375 posts(s)

Topic: Serious issues with match engine

Sometimes we score a lot, but I lost to an outsider 0-3 away just because I lost. It hurts and the Board was mad, but, of course, I am not complaining either =) I just want ny players score easier against weaker GKs and defenders, because “goal festivals” are so rare in Brazil Serie A =)

 
May 03, 2009 16:44
Gabriel Cesario 4,290 posts(s)

Topic: Serious issues with match engine

The main idea I think we could work on what you’ve written Dhimitri is that as the number of shots on goal raise we could make it increasingly easier to score. I’ll experiment a few changes with this idea after I finish the current match enhancements I’m working on.

 
May 03, 2009 14:23
Dhimitri 299 posts(s)

Topic: Serious issues with match engine

===Score=(Shots on goal) Strasbourg-Lens==0=1=(22-17)=[Lens plays with 10 players for 89 min]
Strasbourg-PSG==0-0=(17-3)=[PSG with 10 players for 23 min] Grenoble-Strasbourg=4-1=(8-20) Strasbourg-Lyon==0-0=(20-5)
Strasbourg-Chateauroux=0-0=(28-4) Monaco-Bordo=0-0=(20-4) Monaco-Brest=2-0=(18-7)=[Monaco with 10 players for 87 min] PSG-Amiens==0-2=(24-4) Ajaccio-Metz==0-1=(25-8=[Ajaccio with 9 players for 66 min] Rennes-Angers==0-0=(21-3)


First of all I am not complaining!!! :D
.
The games above are 10 out of a total 70 played so far in Ligue 1, or 14%.
Now, football is great because there are always surprises. But these surprises are created because the underdog works hard and outplays the favorite.
There are also freak games where a team surrounds the opponent (which has parked the bus in front of its own goal) and yet can’t score or even goes down on a single lucky break for the other side.
While the surprises are somewhat “common” and acceptable, freak results are very rare and far in between.
.
All those 10 games above can be counted as freak games for various reasons:
>Endless shots and no goals vs 2-3 shots and a goal
>Whole game played with 10 players, the other team “dominates” the game, but you still stick one in and win it all: Strasbourg-Lens 0-1
>Whole game played with 10 players, but you still cruise through game for win: Monaco-Brest 2-0
>The Ajaccio-Metz is me favorite: Ajaccio dominates the game with only 9 players on the pitch for over 60 mins and still takes a loss. It should have won because of performance, but it lost (logically so) because it was simply outnumbered. The freak factor here is that Ajaccio still managed 25 shots on goal despite being 2 players less.
;
SO, changes are needed here to bring the game closer to RL football so to speak.
;
1. There should be a probability margin of scoring per number of shots on goal. for example:
10 SHG=80% chance of scoring at least once 15 SHG=90% chance of scoring at least once
20+ SHG===99% chance
.
2. Red cards SHOULD change the course of the game in a negative way for the receiving side
1 RC should hurt the game of the receiving side in 90% of the cases (such as decrease the quality on the pitch by 20%)
2+ RC should simply kill the game of receiving side in 99% of the cases
.
3. Players with not great shooting skills should still manage to score when they take plenty of shots even if it’s Buffon or Casillas guarding the net. The difference between a great shooter and an average one should be that if they take 10 shots on goal each, the great one can score 3 out of 10 an the average one can score just 1. But both should be able to score by the simple law of probability in proposition #1 above.
.
4. whatever comes into your mind :)

 
May 03, 2009 10:10
Dhimitri 299 posts(s)

Topic: Serious issues with match engine

Looking at the match replay, I would say Grenoble got me on the break, every time, so kuddos to them.
Yet I have seven players with a 10 rating, and this is what I cannot make sense of. :)

 
May 03, 2009 10:04
Dhimitri 299 posts(s)

Topic: Serious issues with match engine

16-computerGrenoble

G Romuald Bloch 9.5
D Gervasio Ortiz De Zárate 8.3
D Diego Viepa 10.0
M Ruben Rui Miguel 8.1
M Napoléon Barraud 5.4
M Cyrille Peyre 5.8
A Joris Guyon 4.7
A Richard Hankey 4.4
A Giovanni Dentice 6.7
A Geoffroy Brunel P 5.7
A Fabricio Balaguer 9.4

No Manager

=======
=======

4 × 1

2-3-5 formation 4-3-3
40% possession 60%
8 shots 24
8 shots on target 20
65% accurrate passes 56%
35% effective tackles 65%
3 corners 6
4 offsides 1
30 fouls 14

=======
=======

Strasbourg16-human

G Isandro Munguia 5.9
D Willi Wulf 8.8
D * Germano Valente 10.0
D Julián Echeverría 10.0
D Mauro Braga 10.0
M João Abreu 10.0
M André Esteves 8.6
M Sandro Couto 10.0
A Andres Arieta 10.0
A Craig Whitington 10.0
A Vinícius Vasconcelos 7.7

Manager: Dhimiter Gjodede

 
May 03, 2009 02:47
Gabriel Cesario 4,290 posts(s)

Topic: Serious issues with match engine

I agree that this kind of match shouldn’t be that common, Vaughn. I’m currently working on the match engine, implementing partial tackles (when the player makes the opponent lose the ball but does not control it) and a few other enhancements will follow this one. Let’s see if these weird results are affected by them.
I’ve seen statistics like this when you don’t have any defenders on -1 or 0 mentalities, giving your goalkeeper penalties on his skills to defend shots. But if you say this is common to many teams it may not be the case.
Let’s keep this discussion going in order to improve the match engine ;)

 
May 02, 2009 20:06
Vaughn 609 posts(s)

Topic: Serious issues with match engine

Gabriel, any reply to me previous post?
.
===
Regarding to some previews posts about the match engine like said in the main post. To many games are random, losing is part of the game, but the stats should be fixed to it. Having 30 shots vs 2 and lose 1-0 with an average player rating of 8.5 is just weird. And when it happens once or twice a season ok….that’s normal..also in real life. But losing 10 of those will get people frustrated.
===
.
Again and again we get screwed over by CPU teams who have stats of like only 8 shots and score 4x vs 27 shots and 1 goal? My team isn’t the best, but what the BEEP is going on? And i’m not even the one who gets the hardest hits when i look at other matches in France. Though, i can’t say anything about other countries.

 
April 04, 2009 07:28
Vaughn 609 posts(s)

Topic: Serious issues with match engine

Regarding to some previews posts about the match engine like said in the main post. To many games are random, losing is part of the game, but the stats should be fixed to it. Having 30 shots vs 2 and lose 1-0 with an average player rating of 8.5 is just weird. And when it happens once or twice a season ok….that’s normal..also in real life. But losing 10 of those will get people frustrated.
.
I’m a big fan of more tactics, i like to experiment with tacs to see what suits my team the best and against what team i’m playing.
.
Aslo i would like to make a point about Individual Tactics and the replay. If i chance the Individual Tactics to stay back or move back on attack, on a defender, and i see him running around on like AC0 i think there is a bug in the system. Players shouldn’t be walking there if you have those tactics. As far as i have experienced the Individual Tactics is kinda useless regarding the match outcome,, which should not be. It should have affect with like dribble or control. If you say to a defender move forward when on attack you think he eithers dribbles with the ball, pass it along or shoot it away. When you set the tactics to short passing and rare with a player with 90+ dribble and control he shouldn’t easly lose the ball.
.
Hank, you know they invented cooking books a while ago? ;)

 
April 03, 2009 16:22
Hank Wood 31 posts(s)

Topic: Serious issues with match engine

You haven’t see me cook then……ha.

 
April 03, 2009 15:37
Dhimitri 299 posts(s)

Topic: Serious issues with match engine

Viva la France :)))

 
April 03, 2009 15:03
Sly 678 posts(s)

Topic: Serious issues with match engine

Uhm, I need to correct you :). I (Brest) lost 0-4. I changed my tactics and adapted. I told my friends at Lyon and PSG, what I did in order for them to also beat Napoli :). Like I said before. France needed to be put on the map, and it was in all our best intrest to see french teams come as far as possible.
.
We now have a 4th CL spot :)…..let’s see how long we can keep it…..

 
April 03, 2009 14:43
Dhimitri 299 posts(s)

Topic: Serious issues with match engine

I’m really sorry you’ve got an itch. It was not my intention.
However, there are a few reasons why I put your name and “newbie” in the same phrase. RubySoccer was buid on the same concepts of MS with the intention of improving it beyond (Danilo can correct me on this). While it may be true you have played for over a year, it is also true some others here have played since 1999. On this aspect, it does make you a newbie, but of course doesn’t take anything away from your skills as a manager. It’s just a matter of experience.
You are correct regarding your players, they are quality. However you are incorrect regarding the importance of tactics (that being just my opinion). As Henry told you, after the first game he lost with you 0-4, he changed his tactics. The rest you know. RL is full of examples that the notion “the superior should win 9 out of 10” is far from realistic. The change in tactics was the thing that made the difference and you yourself showed the proof. I guess it’s time to try a new thing with your team :)

 
April 03, 2009 14:33
Hank Wood 31 posts(s)

Topic: Serious issues with match engine

I could buy the finest foods in the market, but I can’t cook like a chef…..does that mean my food will taste great?

 
April 03, 2009 10:57
Filipe Silva 803 posts(s)

Topic: Serious issues with match engine

You are right Dhimitri but I don’t think the reason for PSG success is having those all-around players. If you look to Napoli’s main squad you will find most of them have high values in all attributes… The same with Hertha, Byern and Benfica… I believe the reason for his success must be his tactics and I congratulate him for that. That doesn’t mean the match engine do not need to be improved as I said in my first post and I’m happy that Gabriel agrees the rating sistem is not working. Many of my players has a avarege rating superior than 9, even in the Champions league. In the game I lost against PSG 2 of my 3 defenders had a 10 rating… That should not happen when they allow the oponents to shoot 17 times on target… I believe this is being changed and I’m looking forward for the next improvements.

That is really truth Danilo, we have many more people coming to the forum share their opinion. That is good for the game. Sorry if my English sometimes sucks but I don’t practice it much so it is a little mess (little ou much :D)

Regards from Benfica,

Filipe

 
April 03, 2009 06:36
Nirabdha 651 posts(s)

Topic: Serious issues with match engine

well said Dhimitri…

 
April 02, 2009 22:26
Danilo Castilho 1,003 posts(s)

Topic: Serious issues with match engine

You have to be impressed by the intelectual growth of our community. Everytime I come here I see better interactions than the last time. That makes me start to think about investing some time to improve the community tools we have…

 
April 02, 2009 22:23
Dhimitri 299 posts(s)

Topic: Serious issues with match engine

Hey Hank, always causing troubles with your shrewd tactics ain’t you mate.
Ok here is a bit of delayed insight from MS times.
-Tactics do matter. despite the fact that tactics here are not that developed doesn’t reduce the importance of tactics. The recent Liverpool wins against Real Madrid and Scum United (between them those teams had 20 wins in a row) with 4 nets in each game are a good example of what tactics can do.
-Lots of “newbies” rely on the main stats (tackle, passing, shooting) to evaluate a player and tend to overlook “secondary” stats. That’s the biggest mistake you can make and that’s why players like Alexander end up frustrated playing against so seemingly “poor” teams on the paper (I experienced the same disturbance long ago :D). A 95 tackler with secondaries in the 60’s or even 70’s is pretty much shite. He’s ONE DIMENSIONAL.
-On the other hand, an 85 tackler with let’s say an average of 85+ in his secondaries will be much much better, because the “secondary” attributes are what makes him an all-around player (speed, anticipation, positioning, ball control, game reading, airplay etc). So the choice you have to make is to have a line up of unusual hardworking intelligent suspects vs a line up of 2-3 flashy stars and a bunch of nullities. A good questions would be: would you prefer a team averaging 95 in passing but can’t dribble and control, or would you like a team averaging 85 in passing but are great in speed, ball control and drible. How in the world is your 95 passing team gonna take the ball away from the lousy bastards on the others side? :D
-Of course you have to combine players with tactics to enjoy ultimate success :)

 
April 02, 2009 22:16
Danilo Castilho 1,003 posts(s)

Topic: Serious issues with match engine

My respects for Hank’s post. Very well said.

And I think you guys will be pleased with the improvements we are planning, not only regarding the match engine. It is like I said in other topic: our first target is to surpass managersim in all areas, not only some of them.

 
April 02, 2009 18:30
Hank Wood 31 posts(s)

Topic: Serious issues with match engine

Not sure who it was intended at, but for the most part this thread was about my team.

But to say I’ve exploited a bug is quite the accusation. I have the same tools that everyone has access to. I have access to the same listed players, sale, loan or free, that everyone else has. If you look at my formation, many teams use it. In terms of tactics, I don’t do anything that extraordinary that others can’t do. In terms of strategies, the same thing. In terms of players, well, I do look beyond just the main stats. I used to be a GM in ManagerSim for a short time, so trust me, if there was a bug, I’d be the first to post on here. I’m here to enjoy this game, but it seems others are crying because they can’t win every single game. It’s a football simulation game, not life or death. Adjust your tactics if something isn’t working. Buy and replace players if certain players aren’t working. But to come on here and demand changes to the match engine because you didn’t win, well, I lose all respect for that type of individual. Instead of applauding the successes of lesser teams like PSG, Lyon and Penefiel, you complain that it’s unfair they won anything and the big teams with the best players have to go home empty handed.

Congratulations to Penefiel on winning the Champions League. Your accomplishment should be regarded as a great achievement, and not a “bug in the system”. From me to you, JOB WELL DONE!!

 
April 02, 2009 15:00
Alban Yazyk 375 posts(s)

Topic: Serious issues with match engine

I don’t know how to spell it, but Cattenaccio was like a bug exploit in real life when first appeared =)

I think it is better to experiment with your own tactics than to lie to yourself and say it was due to a bug. Everyone has 11 players and all top teams have for some reason very similar 4-4-2 diamond formation.

But I think it should be clear that if you make 20 shots and score 0 and your opponent makes 10 and scores 1….it might be that you shoot from distance and his shooting is set to “short” or maybe he makes less passes near the opponents goal or whatever !!! Why should it be a bug ? Try to change your tactics against PSG =)

 
April 02, 2009 12:37
Nirabdha 651 posts(s)

Topic: Serious issues with match engine

jakobk, regardless of the problem in match engine, it is the same engine for everyone of us…
lets try to take advantage of what we have at our disposal. management is to learn the surroundings and act accordingly. lets do the same.

 
April 02, 2009 12:22
DaMaGo 120 posts(s)

Topic: Serious issues with match engine

Hi Jakobk, I do NOT AGREE. You have one of the best team. You not winning against lower team becase they set a better set of players and get lucky as well. It happen to me in liga and champions, but i admire those manager of weaker team getting to the top. Maybe the german league is so weak that after winning almost all games, you think your team is on a roll, but when you face some easy team from other league and you strong team lost, you cry an ask for a change in match engine……. If you win the CL you will complain?? or just think your team is the best?? Not winning to me means try harder, match engine needs changes, but is following the right path and giving changes to everyboddy. I´ve seeing post of the best team in Rubby, just when being great team, the loose, move on….
saludos y suerte

 
April 02, 2009 09:06
jakobK 25 posts(s)

Topic: Serious issues with match engine

An update of the game engine is an absolute must. I dont want to waste time on a game where some mediocre teams wins everything because they found a bug in the system, seriously the tactic options is very limited, so if you by making someone go all forward and make some settings in tackle and passing that makes you win almost every game call yourself a mastermind, you wont get my respect.



A team of mid 80’s shouldnt beat a team of end 90’s more than about once or twice out of ten regardless the tactics they use. Thats just my opinion.

 
March 30, 2009 15:19
Gabriel Cesario 4,290 posts(s)

Topic: Serious issues with match engine

Just a comment on player ratings in the reports: I agree they’re not very helpful and sometimes unrealistic, we still need to find a better way to rate players.

 
March 30, 2009 13:35
Vaughn 609 posts(s)

Topic: Serious issues with match engine

OW WTF come on….the 10.000 time i get screwed over…

http://www.rubysoccer.com/game/match_report/302389

it’s getting hilarious!

 
March 28, 2009 15:23
Nirabdha 651 posts(s)

Topic: Serious issues with match engine

Bordeaux Vs Monaco
This game could also be a good example for all what u have said above. I don’t want to add any more in that it would just be a redundant summary of what u ppl have said above.

But making any changes to match engine is not everyday’s job and any changes should be discussed well and should be robust. I know Gabriel and Danilo are working hard everyday to ensure the same. With all the job priorities and abrupt bug fixes they have to do almost every day, it is quite possible that updates to match engine may not be as frequent as we may hope.

But then what we should understand is whatever the condition of the match engine, we all are playing on a level field. It is the same engine for everyone. So, lets make the best of what we have at our disposal.

 
March 28, 2009 13:22
Filipe Silva 803 posts(s)

Topic: Serious issues with match engine

I agree with most of things were said here, it is true that tactics and strategies must have great influence in the game, and players with great secondary skills should play better than players which have only one great main skill…
But I must agree something must be done with the match engine… at least with the ratings players have in the final of the matches… In the match Philipp notice ahead 8 players from Napoli has a 10 rating at the final of the match and the one with the lower rating has 7,3… If Napoli’s players had more possession and more shots and they couldn’t score (even lost) they should not have that rating in the final of the match… That way Napoli’s manager could check what went wrong and make changes…

Regards from Benfica,

Filipe

 
March 28, 2009 10:19
Hank Wood 31 posts(s)

Topic: Serious issues with match engine

The football gods like me, what can I say……

I told my mom that all that time spent at the other “church” wasn’t worth it, the Glorioso church of Benfica would benefit me one day.

 
March 28, 2009 09:46
Philipp Leibeck 387 posts(s)

Topic: Serious issues with match engine

haha, have a look at my post above and then take a look on the latest CL match Napoli x PSG:
http://www.rubysoccer.com/game/match_report/317777


this couldn’t better be illustrated then with this match (report). one team was way better by possesioning, ratings and shots – and didnt won. ok, that happens sometimes in RL aswell, but not that often as in here. Regarding the reported match facts in this case the (PSG) tactics have failed, but at least in this match the luck was on their side ;)

 
March 27, 2009 21:25
Hank Wood 31 posts(s)

Topic: Serious issues with match engine

True enough…but at the same time ain’t it boring to see the same top teams all the time. Obviously I follow the Portuguese Liga so when Porto won it all, it was great to see. When Benfica (my team) got very far and lost out to Barcelona, knocking out Man U and Liverpool on the way, it was great.

Nah, I don’t take offense to your comments about what my team has achieved. It’s just a game after all. When Dan and Gab put money on the line, then we can talk about it.

Good luck. You still have a second chance to beat me…..will I change my tactics or play the same……hmmmm.