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February 26, 2009 12:37
Dirk 637 posts(s)

Topic: Youth grow to slow..?

I like Philipp’s suggestion because the maximum potential is only reached at the age of 24 – 26. I think 22 is too soon to reach a maximum potential. Then everybody will search for new young players and you can’t sell old players anymore. And with old I mean players above 27. This is not good for the game I think.

So when the age of reaching maximum potential is 26 y.o. (or older) then I vote ‘yes’ otherwise ‘No’.

In this system we also need extra skill improvement by experience for older players. This makes it more interesting to buy or hold older players.

 
February 26, 2009 11:24
Gabriel Cesario 4,287 posts(s)

Topic: Youth grow to slow..?

YES: Parag, Philipp, Alexander (3)
NO: Sly, Hopjes (2)

Answering your question Alexander, the player would have 45% of his skill points available for improvement. A team with high coaching would be able to catch up these extra points in a few seasons while in a team with low coaching level the player would probably keep on growing to a later age.

 
February 26, 2009 07:14
Alexander 102 posts(s)

Topic: Youth grow to slow..?

A little extra question here. If a 18 year-old player haven’t been played at all and therefore haven’t recieved any experience points is bought, what happens with his potential growpoints? Will he then be able to improve e.g 45% of total skillpoints in one season (15% for each age 16-18) or will he just keep on growing to a later age?

 
February 26, 2009 06:48
Alexander 102 posts(s)

Topic: Youth grow to slow..?

Definitely a YES vote from me. Lets bring back the fun in youth development.

 
February 25, 2009 11:25
Sly 678 posts(s)

Topic: Youth grow to slow..?

read above… Hopjes votes NO aswell :)

 
February 25, 2009 10:39
Gabriel Cesario 4,287 posts(s)

Topic: Youth grow to slow..?

Voting is fine, there is nothing decided yet :)
We plan to have a formal system for voting important change like that, but for now we’ll have to use the forums.
So far Parag and Philipp vote YES and Sly votes NO.

 
February 25, 2009 10:08
Sly 678 posts(s)

Topic: Youth grow to slow..?

Let’s have a vote, since I really don’t like the age idea. I’m ok with the acadamy thing, but after that it should be fair game. I think it’s nice to see a 21-23 year old player increase. It gives more chances to smaller teams to get decent players. This has 1 simple reason. If you know a player will increase more or is more likely to increase from 17-20, those players will never be sold or found anywhere. And if they are sold it’s unlikely they will be cheap and affordable for the smaller teams. In the current way it’s possible a superstar is being missed because he’s 22 but never really played any real matches. Managers could mistake his age for a player that is “done” increasing. This gives way to a smaller team to pick up this player for a decent price and later find out he got a superstar in the rough. PLEASE RECONSIDER THIS CHANGE! I truly think it’s a bad idea and will give a negatice spinoff for smaller teams!

 
February 24, 2009 19:09
Gabriel Cesario 4,287 posts(s)

Topic: Youth grow to slow..?

Hello everybody, just got back from my trip :)

I like Philipp’s percentages, sounds reasonable. Currently what we have is around 20% for each season on youth academy and around 10% in the following seasons. So we could have 3 different scenarios:
-youth player leaves academy on 16: he will have 20% when he is 16 and 10% in the following years – reaches maximum with 24 years old
-youth player leaves academy on 17: he will have 20% when he is 16 and 17, and 10% in the following years – reaches maximum with 23 years old
-youth player leaves academy on 18: he will have 20% when he is 16, 17 and 18, and 10% in the following years – reaches maximum with 22 years old

If we change to age-based instead of youth academy based we could give around 15% of potential per season until 19 years old (and the player would earn 1.5 times the regular amount of experience points from matches), so when he turns 20 we’d have around 60% of his potential already given. For the following seasons the player receives around 10% of his potential per season, reaching his maximum from 23 to 24 years old, in the average.

 
February 24, 2009 12:54
Philipp Leibeck 387 posts(s)

Topic: Youth grow to slow..?

to underline my opinion of a higher improvement in the first years i’d like to do an example:
- a 16yro youth starts in your academy with 70 in shooting
- let’s say he has 20 points potential (at the end he’d be 90 in sho)
- with training, friendlies and some official matches he improves 60% of his potential in the first 4 years: with 20yro he would have 82 in shooting
- the last 40% potential points he earns in the next 4-6 years (24-26yro)
- exceptions (~1-10% of all generated players) from the norm could be: reversed improved (strong improvement when gets older), improvement till 30 yro, no improvement after 20yro, etc …

in summary: that’s not too much improvement in the first years, but they still would reach a decent skill level to support a minor club etc. – isn’t that more realistic?

 
February 24, 2009 12:50
Sly 678 posts(s)

Topic: Youth grow to slow..?

well that’s good! That was the point of the entire youth system change! There are to many superstars right? Well…. let things go as they go now and this will deffinately happen. Problems solved…..

 
February 24, 2009 12:43
Sly 678 posts(s)

Topic: Youth grow to slow..?

Sorry Parag, I’m not agreeing with you. You say “improving players is much more fun”. Well that’s your opinion :). I think both things can be enjoyable. It’s nice to see a young talents grow, but it’s also nice to find just that right player for just that right price who some how got missed by all these other big teams. Also you say “otherwise I don’t see how litte lower ranked teams can improve”. Please…..I won the league in my 3rd season with a team that just got promoted. I made it to the semi finals in the UEFA cup and the year after I held my own in CL vs some of the big teams out there like Benfica and Getafe. Last season even Lyon WON THE UEFA CUP!. This shows you don’t need the best players to do well. Those tactics are there for a reason Parag. I say keep things as they are now. Don’t forget when it comes to talent there is a fair amount of luck involved. You will never really know if a player will get very good or not.

 
February 24, 2009 10:51
Hopjes 14 posts(s)

Topic: Youth grow to slow..?

Hey that’s my guy ;)

I personally think it’s a good thing they grow much slower. This will make the game more realistic, since sometimes players do get better at a higher age and sometimes talent gets wasted. Also economically this could get things more stable.

I’m experimenting with the youths for myself now, I’ve stopped hiring other players except for my own academy.

So Sylvain I’ll back you up.

 
February 23, 2009 17:27
Sly 678 posts(s)

Topic: Youth grow to slow..?

I don’t agree…. it will create a lame spinoff effect that it will be harder and harder to sell people above 20 year old players. I think it’s nice to see 21 or 22 year olds suddenly increase greatly. I’m not likeing this idea at all….

 
February 22, 2009 18:47
Danilo Castilho 1,003 posts(s)

Topic: Youth grow to slow..?

I am pretty sure that the extra experience is based on the youth flag. And yes, they get released based on random factors. But the age maybe an interesting factor too… Here is one more idea:

- 3 x the experience for youths
- 2 x the experience until age 20

What do you guys think? The numbers might not be exactly those, but the idea is to give more experience to youths and also more experience to players before a certain age, even if they are not youths anymore. (not cumulative multipliers)

 
February 22, 2009 12:05
Philipp Leibeck 387 posts(s)

Topic: Youth grow to slow..?

i don’t think that it should depend on status (youth academy) but on age.
[players get released from academy on random factors and not based on their achieved improvement points, right?]

 
February 22, 2009 04:45
Danilo Castilho 1,003 posts(s)

Topic: Youth grow to slow..?

Youths are the ones marked as youths in your player list. The age doesn’t matter.

 
February 21, 2009 08:21
jakobK 25 posts(s)

Topic: Youth grow to slow..?

He did indeed avance as you said he would :) i agree to give it more time before changes are made.

 
February 21, 2009 07:38
Philipp Leibeck 387 posts(s)

Topic: Youth grow to slow..?

wasn’t it 1 point for friendlies, 2 for cups, 3 for league … ?
currently i’m ok with the improvement of players. Did you already implement a higher and faster impovement rate for younger player under 20 yro?

 
February 21, 2009 01:23
Gabriel Cesario 4,287 posts(s)

Topic: Youth grow to slow..?

With coaching 10 your youth needs around 15 experience points for each improvement (sometimes more, sometimes less). With 2 cup games he earned 6 points and with the 20 friendlies he earned 40 points, a total of 46 points. As I’ve just checked he is almost improving again, he must have improved twice since he joined your team. Each time he improves he earns from 1 to 6 points to be distributed among his skills, so he improved from 2 to 12 points so far.
I think we could wait a little more before changing it again, but if the general feeling is that the system is ruined we can certailny do something about it :)
My first suggestion would be raising the minimum number of points earned during an improvement from 1 to 3…or maybe increasing the odds of earning more points for youth players. Any suggestions?

 
February 21, 2009 00:22
jakobK 25 posts(s)

Topic: Youth grow to slow..?

Could you try and tell us something about how much is needed for a skill-up my players are still stuck at their starting skills my most promising youth player with a value of 649.000 and 75 shooting has played 2 cup games and 20 friendlies and no skill up at all, it seems like something is fundamentaly wrong with youthplayer improvement, please give me peace in mind about this, since i still think you totally ruined the youth player aspect of the game.

 
February 10, 2009 21:25
Gabriel Cesario 4,287 posts(s)

Topic: Youth grow to slow..?

I’ve just changed the system, check this topic in the Announcements forum.

 
February 04, 2009 08:39
Davison 828 posts(s)

Topic: Youth grow to slow..?

sory 25 goals.

he scored an avg 3 goals a game in friendlies

 
February 04, 2009 08:39
Davison 828 posts(s)

Topic: Youth grow to slow..?

i totally agree with jakob

i have a young lad who has played 12 friendlies 3 league premier games and rated 10

scored 18+ goals and is 17 with 80 shooting but isnt gaining anything since i got him

 
February 02, 2009 13:27
jakobK 25 posts(s)

Topic: Youth grow to slow..?

Yeah i think one of the major points here is that they should increase more while they are in the “youth academy” atleast they did in Soccersim. The period of time they are in there should then maybe be changed so it goes from 3 months to 2 years or whatever is needed. After they leave “youth academy” the normal rules should apply for the remaining points they have left to develop. It makes youth players boring when they dont grow, much easier to buy more developed youths and spend valuable game time on them instead.

As i see youthplayers they should give an early signal on if they are worth counting on or not.

I am glad to hear you will look into this, because youths have went from the most exiting aspect in this game to the most boring.

/Jakob

 
February 02, 2009 13:27
Patrick C. 117 posts(s)

Topic: Youth grow to slow..?

Thanks for listening
ill hold onto all those 17yr olds then
LOL

 
February 02, 2009 13:06
Gabriel Cesario 4,287 posts(s)

Topic: Youth grow to slow..?

I’ll try to come up with a better improvement rate for youths. As soon as I have something concrete I’ll post it here.

 
February 02, 2009 12:19
Patrick C. 117 posts(s)

Topic: Youth grow to slow..?

Very wll put guys
im glad i read the forums a this confirms why i dont need to risk drawing a league game etc as the correlation between youth growth and risk seems to be close to zero.

Jacob, i agree one of the great things of these games is developing youth and finding the occasional bagain etc.

 
February 02, 2009 07:26
jakobK 25 posts(s)

Topic: Youth grow to slow..?

Let me follow up on this, i understand the fear of an overflow of good players, but as the system is now we dont get better players they just develop their first bit a bit faster.

I received a youthplayer turn 98 last season with a starting value of 240571 he was 72 in shooting so he looked a bit promising, now turn 71 the season after his value is 305.717 and his shooting is 74 this is after he have played:

76 friendlies
3 1. division matches
2 CL matches

My coaching is 10.

I just think this is waaay to slow 2 points in 1 year after that amount of matches it may be to little to go from but none of my other youths have developed as well.

One of the things i love about games like this is developing good youth players, but after the change it seems impossible. As it is now you need to keep a player in your team 10 years to find out if he has potential.

 
February 01, 2009 11:34
Sly 678 posts(s)

Topic: Youth grow to slow..?

You misunderstoud me here Parag. I didn’t say there was a problem by loaning a good playerto a team. A lower team will never loan a player with 70 stats. Getting a player from 70 to 80 is the hard part. I think this shouldn’t be made easier since then we might get the same problem as before. To many great players. I still also think it’s not bad to “lose” a superstar on free transfer and have him eventually quit football because nobdy wants him :). We can handle a few losses with the current level of great players.

 
January 31, 2009 22:31
Gabriel Cesario 4,287 posts(s)

Topic: Youth grow to slow..?

There is a thin line here Sly, you’re right about this risk. We’ll think carefully about it before changing anything in the current system :)