The problem is not whether there are 50 active players or 140 players. But the ratio between humans and bots, at the end of a season are open more leagues from other countries when they have more than half actualy leagues empty completely.
This type of games need to win the competition and will only be able to bring new players when they get it. When you come here and look up for the leagues and and 98% of the teams are bots nobody wants to stay in the game. I prefer less leagues and more competition between humans.
Well, I’m a bit of new players and I can add about the game.
But during these months I have played rubysoccer not attract new players because it has many things that have no logic.
- Transfer market
Market closed for lack of enough human managers, its impossible for new managers to arrange funds to invest in good players.
Lack of money in circulation, only the big teams have it and basically transfers are made between them. There should be several ways to make money and boost the economy of the clubs.
- Leagues
It´s not makes sense to have 50 championships, where 75% of them are only one or two active teams. It does not attract any new player, they get here and see a league with only bots and for that I’ll play FM2012.
- Juniors
You should rethink the way it processes input from the junior game and how twe can develop these players.
- Engine game
It’s frustrating to reach the conclusion that only in tactics that put everything in the midle to play to win a game. But this is the least important.
The idea of the game is well done, but worry too much on catching cheaters than in developing and attracting more people into the game. It makes no sense to have more than 500 teams in each game and have only 50 active players.