There is a new Analysis tab in the formations screen. There you can see all the modifiers applied to the formation players for their next match based on their positions and individual tactics.
TestTicker will now have 8 ticks per day, which means an update every 3 hours, starting after the next one.
The latest poll results are in:
What change would you like to see next in the game?
40% – Club World Cup with more teams
16.6% – Add more European countries
16.6% – Add other continents
16.6% – Super Continental Cup match (CL x EL champion and Libertadores x Sudamericana champion)
10% – Super National Cup match (league champion x cup champion)
FastTicker had a double tick on the last one…it ran an extra tick when I was fixing a problem. Schedule back to normal, with an extended wait for the next tick.
Everything is in place for the Super Club World Cup next season in FastTicker and MediumTicker. In order to accommodate this, continental competitions will start 30 turns earlier, with qualifying rounds kicking off on turn 20 and the group stage on turn 32. Grand finals will be held on turn 104, with the Super Club World Cup starting immediately after on turn 110 and finishing on turn 140.
A total of 16 teams will qualify every season, 6 from South America and 10 from Europe, as follows:
- Semi-finalists from Libertadores
- Semi-finalists from Champions League
- 2 top ranked teams from South America as of turn 105, that were not Libertadores semi-finalists
- 6 top ranked teams from Europe as of turn 105, that were not Champions League semi-finalists
Teams will be split in 4 groups of 4, playing each other once within their groups (3 rounds). Top 2 from each group will qualify to the quarter-finals. From there on, it’s a single match knockout phase. All matches will be played in neutral grounds (meaning pressure penalty applies to everyone) and the pot rules for group and knockout draws will be the same as continental cups (avoiding same country matches as much as possible).
I hope you are as excited as I am for the Super Club World Cup :-)
The star effect for Improved youth players has just been enhanced, meaning they will have a higher impact. For lower ranked countries, they are useful in helping new youth players have better initial stats, as if they’re coming from better ranked countries. As an additional effect, they can make youth players improve one or more times as soon as they appear. This can result in players reaching their full potential earlier than usual in their careers.
The latest poll results are in:
What change would you like to see next in the game?
36% – Super National Cup match (league champion x cup champion)
21% – Super Continental Cup match (CL x EL champion and Libertadores x Sudamericana champion)
18% – Add more European countries
18% – Add other continents
7% – Players lose more or less stamina based on tackle intensity
Super National Cup setup is ready. Once the leagues finish in FastTicker and MediumTicker, the league champion of each country will face the national cup champion in the Super National Cup match, happening on turn 136. If the same team wins both competitions, then it will face the league runner up.
Small fix on the Formation Analysis tab: when your next match is on neutral ground, you will now correctly see the pressure handling penalty applied (it always applies to both teams on neutral ground).
The last poll was close, here are the results.
What change would you like to see next in the game?
42% – Better youth players for smaller/weaker teams
36% – Super Continental Cup match (CL x EL champion and Libertadores x Sudamericana champion)
10% – Add other continents
6% – Add more European countries
6% – Players lose more or less stamina based on tackle intensity
New youth players will receive a boost based on their team’s strength, the farthest the team is from the top of the team strength ranking the higher the boost. The boost will work similar to the effect provided by star players with a “better youths” start type. In other words, initial skill values will be improved (for countries ranked 3 or worse) and the player may immediately improve multiple times, resulting in better initial skills and lower age to reach their potential.
The players cards screen now includes a column for the Club World Cup. Given the previous competition format was a single match there was no need for this column before.
Latest poll results:
34% – Super Continental Cup match (CL x EL champion and Libertadores x Sudamericana champion)
21% – Add other continents
15% – Add missing div 1 or 2 teams for existing countries
9% – Add more European countries
9% – Players to lose more or less stamina based on tackle intensity
No Answer 12%
Starting next season in FastTicker and MediumTicker we are going to have the UEFA Super Cup (CL x EL champions) and the Recopa Sudamericana (Libertadores x Sudamericana champions). In order to accommodate the new competitions, all continental cups will start 6 turns earlier, on turn 14.
You can now see the player’s pressure handling in the transfer list page.
If you have opted-in to see the player’s average skill, it will now be displayed in the transfer list page as well. As usual, a reminder that the average skill has no direct correlation to the player quality and is not directly used in the match simulation, it’s there for informational purposes only.
Pressure Handling now added to the scout reports page.
The scout reports page now include information about the player’s start type, for those who have stars (and had stars when the report was completed).
When you bid for a player against other managers, you can now see the detailed breakdown of each individual proposal’s strength in the player’s history page, after negotiations are concluded. This information remains available for 1 season.
The latest poll results are in:
What change would you like to see next in the game?
52% – Add pressure handling to scout search parameters
28% – Add other continents
10% – Players lose more or less stamina based on tackle intensity
7% – Add more European countries
3% – Add new division 1 or 2 teams to existing countries
TestTicker has been made inactive. It was being used by a very small number of managers, and we haven’t had the time to test new features in there for a while now. We also believe it might have been contributing to the frequent “server down” errors we experienced.
We are on brand new servers, and a major tech stack upgrade has been applied. Let us know if you face any issues.
We’ve added a new filter to Scout Searches: Pressure Handling.
When setting up or editing a scout search, you can now specify the lowest pressure handling level you’re willing to accept. The scout will only recommend players who meet that requirement.
We fixed two issues on the National Selection → Replace player page:
Column sorting after switching position — When you toggled between Defenders, Midfielders, and Attackers, the “Best replacements” table stopped sorting. Sorting now works correctly after each switch.
Skill column sort order — Skill columns (Kpg through Hea, and Avg when shown) now sort highest first on the first click, matching the rest of the player tables.
We’ve added a Financial Power panel to the Finance page to give you a clearer sense of where your club stands financially.
You’ll see:
Your current balance and usual economy status (good, regular, etc.)
How you compare to other clubs in your league
How you compare across the whole dimension
Comparisons use broad bands like Top 10%, Top 25%, Bottom 50%, and so on — not exact balances of other clubs. National squads are excluded from the rankings.
Absolute health and relative wealth are different things: you can be in decent financial shape overall but still below most clubs in your league, or the other way around. The new panel is meant to show both at a glance.
Check it under Finance and let us know what you think.
Tackling intensity now influences the amount of stamina used during a match. During a full match, hard tackle will cause the player to use 1 extra stamina, whereas easy tackle will cause the player to use 1 less stamina.
Squad value: we have added a squad value ranking, which is nothing more than the sum of the player values for all players owned by the team (including youth players and loaned out players, but not loaned in). The squad value info is also present in the team’s main page and under the main player list.
In national cups, managed teams should only face each other if it is unavoidable (i.e. more than half the teams in a stage are managed), otherwise they will always face CPU teams. The intention is to delay as much as possible matches between managed teams, leaving them for the final cup stages.
Scout searches can now refresh expiring reports
We’ve added an optional setting when you configure a scout search: “Include players from expiring scout reports?”
When enabled, completing a search will first check whether any of your existing scout reports are close to expiring. If one of those players still matches your search criteria, the search will refresh that report instead of recommending someone new.
Why this helps
Keeps useful reports current for longer
Confirms whether a player still fits what you’re looking for
The option is off by default, so existing searches behave as before until you turn it on. You’ll find the checkbox on the scout search setup screen, next to the other search options.
As always, feedback is welcome.