Travel fatigue/weariness would only really be a factor with long distance travel to get to games. This though is generally overcome by teams in real life by travelling in advance of the game to allow for player rest, recovery and acclimatising, instead of travelling to the venue just before the game on game day.
The home crowd support thing is why I eluded to having player mentality changes. Home crowds would improve mentality, while being away would decrease mentality.
In the end I was trying to put forward a simplified approach to solve the issue, as complexity gives rise to more areas where things could go wrong.
Currently as I understand it players are receiving a -3 point penalty on player skills when playing an away game. What I don’t understand is why would a players skills diminish when playing an away game, his skills would remain the same whether at home or away. The difference between a home game and an away game would be player mentality. A player at home would be more offensive in nature, while away the player may play more defensively.
eg.
Home games: MC0 would equal MC+1, MC-1 would equal MC0, MC+1 would equal AC-1
Away games: MC0 would equal MC-1, MC-1 would equal DC+1, MC+1 would equal MC0
P.S. I didn’t know if I should post this here or in game suggestions.
Is passing accuracy based on passing style (short, medium or long)?
Idk if this has been asked before, but how long (how many games) does a player retain a single yellow card for?
I don’t know if this is the correct spot for posting this, but here goes?
When I go to team setup and wish to organise a formation strategy I get this message:
“RubySoccer System Error
Oops! It looks like there was an error. Please try again (this may be related to a server restart / high load)."
I try other pages but this only comes up when I click formation strategies. Is their a reason that this is happening?