October 30, 2009 01:43
|
Topic: Improvements Discussion mostly because cheaters love to enter a team and fire a lot of players – making it difficult for us to control the situation if we dont have enought time. |
October 30, 2009 00:36
|
Topic: Improvements Discussion We can only fire one player per turn now? Why so low? If I take over a team, I want to rebuild it… it’ll take forever to get rid of the overpaid garbage, maybe 3 players per turn? Just a thought. |
October 28, 2009 16:13
|
Topic: Improvements Discussion ok:) guys… i guess thats crystal clear now;) |
October 28, 2009 13:56
|
Topic: Improvements Discussion It doesn’t matter, it is the responsibility of the team who loaned in the player to make sure the clauses are not broken. The other team has the option to reject or even ignore your termination request :) |
October 28, 2009 11:07
|
Topic: Improvements Discussion but what if the loan termination request was not granted??? |
October 28, 2009 10:02
|
Topic: Improvements Discussion In your example manager B would be punished since he was the one in charge when the loaned player missed the last match. I know, it doesn’t sound fair, but manager A was in his right when he made the player miss 5 matches since he was allowed to miss even 6 ;) |
October 28, 2009 03:20
|
Topic: Improvements Discussion Who will get the punishment?? the manager who hired or the manager who let him go… Now subsequently the player returns back after missing more than 6 matches. Now, i am just curious as to how the punishment is divided over managers A, CPU and B. and what happens in case the loan termination request is not responded…?? EDIT: these kind of problems will occur in future, so, it is better to develop a consensus on how to tackle them before they arise… |
October 26, 2009 11:53
|
Topic: Improvements Discussion No, your loan embargo history is not reset so after letting a player go for the third time your embargo duration will always be 45 turns whenever you let that happen again. |
October 26, 2009 06:02
|
Topic: Improvements Discussion Loan Embargo just want to make things clear… |
October 26, 2009 01:44
|
Topic: Improvements Discussion that basically means they need some match warm-up :) |
October 25, 2009 21:29
|
Topic: Improvements Discussion thx for the loan thingy! |
October 25, 2009 17:56
|
Topic: Improvements Discussion Currently stamina affects the players ability to recover during the match. The more tired a player harder it will be to recover. In practice, it means those with low stamina tends to become slower earlier in the match. |
October 25, 2009 16:38
|
Topic: Improvements Discussion ok.. just wanted things to be clear… |
October 25, 2009 14:18
|
Topic: Improvements Discussion The correct calculation is: Stamina: penalty |
October 25, 2009 13:40
|
Topic: Improvements Discussion “Beware of your players stamina! Next season the rules will be more strict affecting the overall skills of the players instead of only their recovery after running. Every 3 points below 100 stamina will reduce all skills by 1%.” (100-3)=97 = -1% how about making it the follows?? This one is more easy for managers to understand and thus they will make less mistakes in calculations especially if you are new manager… |
October 20, 2009 13:47
|
Topic: Improvements Discussion Just made the announcement clearer…it’s for players with 31 years old or more ;) |
October 20, 2009 06:53
|
Topic: Improvements Discussion Players with more than 30 years old did not receive the -3 penalty on all skills when their team is playing as a visitor. This change was made to represent the experience acquired by older players. This should provide as an incentive to keep aged players… |
July 25, 2009 01:22
|
Topic: Improvements Discussion Gotta admit i really dislike this, sorry guys :) 2 PS: I suggested this change. :) |
July 25, 2009 00:36
|
Topic: Improvements Discussion I’ll remove it until we find a better way to add this information ;) |
July 24, 2009 20:39
|
Topic: Improvements Discussion i just want the final column at the end to be points column… |
July 24, 2009 20:32
|
Topic: Improvements Discussion Gotta admit i really dislike this, sorry guys :) |
July 24, 2009 20:30
|
Topic: Improvements Discussion i have no clue what it’s good for…and it only annoys me alot since everytime i look i think those are the points. |
July 24, 2009 20:08
|
Topic: Improvements Discussion It’s % of points won, no matches :) |
July 24, 2009 18:15
|
Topic: Improvements Discussion % of matches won. |
July 17, 2009 14:49
|
Topic: Improvements Discussion Yep, just ignore it, usually :). It is a standard button from this editor tool, on the simplest mode. |
July 17, 2009 13:08
|
Topic: Improvements Discussion this one is good yeah ! Cleanup code if for html codes? |
July 17, 2009 06:00
|
Topic: Improvements Discussion the latest one is really cool… |
July 16, 2009 20:10
|
Topic: Improvements Discussion By the way, don’t think we wasted our time with this new mailing editor, we got this free functionality from another website, it was just a matter of adding a few lines of code so we won’t be sad if we don’t use it. |
July 16, 2009 20:08
|
Topic: Improvements Discussion Few posts from the admins only thread about new mailing editor : |
June 30, 2009 06:16
|
Topic: Improvements Discussion I think in real life shots from angles are very effective. So many teams play with LC+RC and it works. But why did I waste all those 400M+ on midfielders with 80+ in shooting ? In real life midfielders score VERY OFTEN, in Ruby only by chance, once in 20 matches, maybe more often… |